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579 Commits over 2,465 Days - 0.01cph!

3 Days Ago
Merge from terrain_lowering_nms_large_cave
5 Days Ago
Merge from terrain_lowering_nms_large_cave
8 Days Ago
Merge from terrain_lowering_nms_large_cave
19 Days Ago
Cherry pick 147457 (asset scene build optimizations)
19 Days Ago
Don't set process affinity in editor if running batch mode
29 Days Ago
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32 Days Ago
Sort network cell tile offsets so the closer ones queue up to be networked first
32 Days Ago
Handle the weird string prefab references in Skinnable to make bbq.workshop.prefab go in the right AssetScene
32 Days Ago
Merge from terrain_lower_fixes
37 Days Ago
Revert unnecessary changes to GetCloseConnections, HasCloseConnections, and HasConnections that was causing server perf issues
38 Days Ago
Clamp dungeon layer calculation in NetworkVisiblityGrid.PositionToLayer so there's no index out of bounds exception when entities exist at y >= 1500 If mods want to take advantage of the dungeon layers they can use the ones from 1000-1500, there's more than enough space already
43 Days Ago
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47 Days Ago
Merge from improved_network_groups
50 Days Ago
Fix StampClanLogo NRE when closing the painting UI quickly after opening it
51 Days Ago
Merge from improved_network_groups
52 Days Ago
Fix missing text on leave clan button
52 Days Ago
Merge from tunnel_netgroup_fix_merge
52 Days Ago
Merge from tunnet_netgroup_fix
53 Days Ago
Merge from tunnel_netgroup_fix
53 Days Ago
Merge from s2p_particle_flatten_fix
2 Months Ago
Merge from tunnet_netgroup_fix
2 Months Ago
Add missing SetApplicationId call for Discord integration
2 Months Ago
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2 Months Ago
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2 Months Ago
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3 Months Ago
Fix truncation of entity IDs from 32->64 bits in FileStorage.Get (thanks Jexs) This was causing artwork to disappear on some servers
3 Months Ago
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3 Months Ago
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4 Months Ago
Merge from discord_sdk_1.8
6 Months Ago
Update TerrainCopyPaste to generate undo snapshots before pasting
6 Months Ago
Merge from fix_use_bundles
6 Months Ago
Editor tool to copy paste terrain sections around
6 Months Ago
Include all prefabs under Assets/Scenes/Prefabs in the props asset scene for custom maps to use
6 Months Ago
Merge from server_history_dns
7 Months Ago
Merge from steam_timeline
7 Months Ago
Fix missing await when writing file to cache in WebUtil.DownloadFileTemp
8 Months Ago
Merge from httpimage_cache
8 Months Ago
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8 Months Ago
Merge from replace_parallel
8 Months Ago
Merge from httpimage_cache
8 Months Ago
Flag when textures are using an uncompressed format in the texture import analyzer tool
8 Months Ago
Set a purchase limit for general tab items so multiple cannot be purchased
8 Months Ago
Maybe more reliable code to prevent items in the general tab from being purchased multiple times
8 Months Ago
Fix custom map markers not falling back to world prefab category after HierarchyUril removal
8 Months Ago
Preserve scale from blackjack screen prefabs so they don't spawn in huge
9 Months Ago
Fix attack heli flares and blackjack screens incorrectly using instantiate instead of GameManager CreatePrefab
9 Months Ago
Merge from s2p_flatten
9 Months Ago
Merge from s2p_flatten
9 Months Ago
Merge from remove_hierarchyutil