userlamalovecancel
branchrust_reboot/maincancel

424 Commits over 1,705 Days - 0.01cph!

Today
Merge from favorites_fixes
19 Days Ago
Reapply 95523 with compile fix
19 Days Ago
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27 Days Ago
Fix NRE when shooting players spawned from the console Add assertions when enqueueing writes so it's easier to identify where the problem was in the future
28 Days Ago
Dispose server queries as soon as they time out to prevent them from doing more work than necessary
28 Days Ago
Fix spinner wheel not resetting the camera to the expected rotation
47 Days Ago
Actually increase max number of server tags to show to 4 Add the new `tut` tag to the server.tags autocorrect
50 Days Ago
Plastic ignore client.serverlist SQLite DB and server_demos folder
3 Months Ago
Merge fixes in some random prefabs
3 Months Ago
Fix blocked servers always doing a wildcard match, now aligns with the logic used for banned servers
3 Months Ago
Fix "Painting UI is not open" spam when typing something that starts with P in the F1 console
4 Months Ago
Remove "{player} is sharing the account 0" log message
5 Months Ago
Update Facepunch.Flexbox to get new features and bug fixes (prefabs shouldn't dirty themselves anymore hopefully)
5 Months Ago
Set up monument info on above ground train tunnel entrances so Rust+ can identify them
5 Months Ago
Add separate AuthResponse values for auth ticket cancled and already used
6 Months Ago
Temporarily force disable DLSS due to error spam
8 Months Ago
Overwrite libsqlite3.so if it already exists
9 Months Ago
Refund the whole crafting queue of sleepers when a player loots them
9 Months Ago
Merge from nexus
9 Months Ago
Merge from nexus
9 Months Ago
Hide the crafting notice in the vitals area when disconnecting from a server
9 Months Ago
Merge from nexus
9 Months Ago
Merge from nexus (clan system fixes)
9 Months Ago
Add null checks to tech tree UI for when the item's sprite is null
9 Months Ago
Merge from nexus
9 Months Ago
Merge from nexus
9 Months Ago
Merge from nexus
1 Year Ago
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1 Year Ago
Fix map not able to be opened while spectating (regression from more_map_markers)
1 Year Ago
Fix exception when trying to edit a map marker's label and the map is bound to a non-text key (eg. caps lock)
1 Year Ago
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1 Year Ago
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1 Year Ago
Update error handling for FP account notices so it handles Steam errors better (and if there is an error then don't disconnect from the server)
1 Year Ago
Show which item IDs were duplicated when duplicate item IDs are found
1 Year Ago
Fix icon rendering silently ignoring exceptions
1 Year Ago
Fix drone not resetting state when ending remote control
1 Year Ago
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1 Year Ago
Disabling Rust+ from the in-game menu will now tell the server to generate a new app token so anything paired will lose access Previously disabling would only turn off notifications from that server
1 Year Ago
Merge from cctv_render
1 Year Ago
Client compile fix
1 Year Ago
Merge from rc_drone
1 Year Ago
Fix unknown string pool ID causing NRE in profiler when running an effect
1 Year Ago
Enable burst compilation on the client (affects egg suit and ghost costume jobs)
1 Year Ago
Auto select the textbox when opening the RC identifier dialog
1 Year Ago
Rename the convar to skip asset warmup because it causes crashes and shouldn't be used
1 Year Ago
Merge from load_cancel_fix
1 Year Ago
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1 Year Ago
Disable underground layers for network visibility grid Recalculate network groups for entities when loading saves
1 Year Ago
Fix y == 1000 not being included in the dungeon layers
1 Year Ago
Expose option to invert Y axis while mounted on the options menu (already existing vehicle_flipy convar)