468 Commits over 2,039 Days - 0.01cph!
Update FP.Steamworks - possible fix for steam load error
Server compile fix for upload_icons_range merge
Merge from upload_icons_range
Fix incorrect clamping on premiumRecheckInterval
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Merge from friend_chat_fixes
Merge from app_skip_field
Updated Rust+ protos so they are compatible with other protobuf code generators
Merge from menu_friends_list
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Merge from steamworks_161 (updated other dlls)
Merge from steamworks_161
Merge from auto_cpu_affinity
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Merge from nexus (fix server NRE when transferring while in a team)
Merge from hackweek_optimize_statics
Merge from entitymenu_codegen_optimize
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Disable Master build config for Mac
Trying out the Master build configuration for non-debug client builds (slower compiles but should run faster)
Updated CrowdinUpdate tool to fix int overflow issue, also show errors like that in the logs instead of just empty output
Fix official servers tab not loading all servers when cache is turned off
Use cdn hosted icons for Rust+ items instead of exporting them separately
Fix formatting not working for bullet/numbered lists for the in-game news
Fix in-game news header stretching/squishing
Fix NRE when clicking on the action button for heroes linking to the item store
Merge from favorites_fixes
Reapply
95523 with compile fix
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Fix NRE when shooting players spawned from the console
Add assertions when enqueueing writes so it's easier to identify where the problem was in the future
Dispose server queries as soon as they time out to prevent them from doing more work than necessary
Fix spinner wheel not resetting the camera to the expected rotation