userRubatcancel

6,195 Commits over 3,867 Days - 0.07cph!

2 Years Ago
Fixed internal field showing up on enum pages Fixed native types not showing up in 'derived from' etc Fixed inheritdoc not functioning
2 Years Ago
Add more convenience methods to EntityTarget and use them in base ents Make source_entity argument optional Added GetTarget, GetTarget<T>, TryGetTargets<T> and TryGetTarget<T> Fix asserts when setting CurrentSequence.Name to empty string Now acts as a default sequence for the model.
2 Years Ago
Fixed entity think functions not running Added AnimatedEntity.AnimateOnServer Added AnimatedMapEntity as replacement for prop_dynamic Minor cleanups Delete prop_dynamic Added a bunch of new inputs to prop_animated
2 Years Ago
Fixed hit testing on models having first bodygroup forced to 1 Fixes not being able to click on citizen's head in Hammer, and any other model that had first bodygroup empty as second option.
2 Years Ago
respawn_entities also does so on the clients
2 Years Ago
Linkify plaintext links and embed images
2 Years Ago
Clean up Improve <see cref> links so they work. Fix some links having + in them breaking navigation breadcrumbs
2 Years Ago
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2 Years Ago
Fix oopsie where most Hammer inputs don't work
2 Years Ago
Do not allow using any public method as hammer input
2 Years Ago
Get rid of compile warnings about glow for now
2 Years Ago
Cleanups Warning fixes Prop Physics can be clientside only through Hammer New inputs for Prop SetCollisions (1/0) SetVisible (1/0) SetBodyGroup (by name in modeldoc) SetMaterialGroup (by name in modeldoc) SetScale (float) Delete (replaces Kill)
2 Years Ago
Spell check documentation Spell check documentation part 2 Spell check documentation part final
2 Years Ago
Clean up some documentation Hidden DoorEntity.ShouldPropagateState and BaseTrigger.ToggleDrawTriggers
2 Years Ago
Fixed an error due to internal attributes
2 Years Ago
Cleanup Fixed "overrides/implements" not appearing without a summary DeclaringType handles constructed generics Update certain fields after all types are added Experiment: Display member attributes Fix errors when overrides/implements is a core type
2 Years Ago
Group types on home page Show obsolete classes on home page Fixed documentation not always inheriting from interfaces When there are more than 1 to check Fix error when the category json is too huge Display which methods are implemented/overridden Implement basic <inheritdoc> support
2 Years Ago
Some entity docs Make DoorEntity.UpdateState private Codegen'd 'To' methods preserve accessibility
2 Years Ago
Move override methods to bottom as they are usually not that useful TypeParam documentation and display Fixed documentation not showing for methods with weird type param names Nicer display for System.Double Restore doc% for ungrouped stuff
2 Years Ago
Docs + try to mess with api docs website
2 Years Ago
Fixed long exceptions inflating inspector minimum size There weird minimum size increase from contents behavior is still somewhere in Qt's sources. Fixed hidden exception spam on startup
2 Years Ago
Documentation (PhysicsBody remainders, and a bit more)
2 Years Ago
Option to recursively rebuild assets and thumbs https://files.facepunch.com/rubat/1b0511b1/onwMAh1c8K.png Fixed NRE in AssetProperty on hotload
2 Years Ago
Reorganized managed asset browser context menus * First option is the left click option to mimic OS context menu * Removed duplicate "open folder in OS explorer" options for folder, and renamed them to be explicit. * Hide `Navigate to Folder` when its not available * Use an event to populate common/shared folder context menu items * Added `Recompile all assets` to 'this' folder right click Implement event system Priority Makes asset browser context menus correctly laid out
2 Years Ago
Entity IO tries to handle all the types properties can Fixes things like '1 2 3' not converting to a Vector3 for entity inputs
2 Years Ago
Fixed ModelDoc crashing when opened via right click on fbx => create model
2 Years Ago
Demote 'Not enough arguments' to a warning for concmds Asset Browser right click supports multi-select where appropriate
2 Years Ago
Fixed NRE in Prop.OnNewModel Fixed an NRE in DoorEntity.Spawn Default ModelDoc breakpieces to 'debris' collision tags PropGib removes its prop tag Fixed obsolete warning in Breakables class
2 Years Ago
Clean up attributes on constraint entities Obsolete properties display as such in Hammer
2 Years Ago
Treat 'mapbuilder.nonsolid' as 'trigger' collision tag Fixes tool textures acting as solid in Hammer's physics simulation Removed 'playerclip' tag from trigger tool texture Hide ResourceJsonConvert internal class Merge branch 'master' of sbox
2 Years Ago
Implemented friction for Slide, Hinge and Ballsocket constraint ents Obsolete non functioning constraint properties Pending implementation
2 Years Ago
Fixed Panel.GetAttribute returning null when there are no attributes
2 Years Ago
Hide all JsonConvert classes A bit of documentation for entities Update these 2 assets it wants updated
2 Years Ago
Documentation (Game, Particles, ParticleAttachment, DisplayInfo) Obsolete DisplayInfo.ForProperty - pointless alias of DisplayInfo.ForMember ConVars/ComCmds can use XML doc comments for help text
2 Years Ago
Interop with ModelDoc to refresh gamedata Fixes warnings that only appear sometimes. They will still appear, but will go away on their own as the compilers finish.
2 Years Ago
Preserve documentation for codegen'd 'To' RPC overloads Also documents the "toTarget" parameter when possible Improve codegen output formatting
2 Years Ago
More documentation (Colors. SetupPhysicsFrom*) Made SetupPhysicsFrom* throw with invalid motion types Updated water bullet impact particle to orient splash to hit normal
2 Years Ago
More documentation Obsoleted PhysicsBody.CollisionEnabled (does not do anything) Obsoleted Entity.WaterSurface (is not set/used anywhere)
2 Years Ago
Some more documentation Obsoleted Trace.Test Update these compiled mats it wants updated
2 Years Ago
Load docs from interfaces for virtual methods without docs Fixed docs not showing for methods with out template params
2 Years Ago
Moved Interfaces/BaseType to TypeDoc And fixed some hard errors Do not count method overrides towards documentation % The methods that are being overridden should be documented Fix links for constructed generics And do not link to core types (in Inherits/Implements sections) Fixed obsolete text on members with no summary not displaying Fixed <see href> not having a link
2 Years Ago
minor style adjustments Fixed static never appearing Fixed all virtual methods counting as overrides Add fallback link for <Type> so most pages have links again Display default value for params Handle <exception> and multiple <example>s Also better handles unknown nodes & CData nodes
2 Years Ago
Make the tests happy
2 Years Ago
Some documentation Added 'message' argument to Assert.True/False Minor cleanups
2 Years Ago
Fixed some warnings Fixed death ragdoll compiled resources FreshStart resets ALL collectibles as well as coins and lives Actually reset points in scoreboard on fresh start Fix remaining warnings RailPathEntity relies on base path entity for networking
2 Years Ago
Automatically network BasePathEntity's nodes
2 Years Ago
A bit more documentation
2 Years Ago
Keep internal _repback__ fields private A bunch of documentation
2 Years Ago
Fixed docs not working for methods with generic params
2 Years Ago
Correctly display documentation for override methods