userRubatcancel
branchGarrys Mod/maincancel

3,055 Commits over 2,983 Days - 0.04cph!

7 Years Ago
Updated TTT to its latest version
7 Years Ago
Switched base_anim to CBaseAnimatingOverlay
7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
Cleaned up lua/menu/
7 Years Ago
Updated BASS.DLL to 2.4.13.8-mp3free
7 Years Ago
Removed NPC.RemoveMemory
7 Years Ago
Fixed util.GetModelInfo crashing with empty string.
7 Years Ago
GitSync: * Fix DBinder when its convar is set to NaN * Fix DBinder overriding SetSelected( bool ) * Changed max value for Frame Blend's Shutter slider so it doesn't just black screen * Prevent potential stack overflows in scripted_ents.Get
7 Years Ago
Added type error to render.Capture
7 Years Ago
Updated most render library functions to not lock up when a Lua type error occurs during function execution
7 Years Ago
render.Capture and render.CapturePixels will now silently fail when the Steam Overlay is active
7 Years Ago
Updated BASS.DLL to 2.4.13.2-mp3free
7 Years Ago
Added NPC.GetCurrentSchedule
7 Years Ago
GitSync: * Fixed Panel.InvalidateChildren being always recursive * Fixed Panel.NewAnimation ease values 0-1 being weird
7 Years Ago
Fixed calling SetAllowWeaponsInVehicle( false ) in PlayerLeaveVehicle hook breaking weapon selection
7 Years Ago
GitSync: * string.Comma imporvement * Made NeedsDepthPass work for addons * Added env_fire and npc_fisherman translations for killfeed
7 Years Ago
NextBot class: * Added type checking and errors for self ( argument 1 ) * NextBot.GetRangeSquaredTo now actually works the way it's intended to, by returning square range * Added better type checking and error output to NextBot.GetRange(Squared)To()
7 Years Ago
7 Years Ago
Added GM.PlayerDroppedWeapon( ply, wep ) Potential vrad.exe performance improvements
7 Years Ago
GitSync: numpad library bugfix, TTT updated to latest version, UTF8 library fix
7 Years Ago
Better "Error loading gamemode:" errors that actually describe what's wrong.
7 Years Ago
Properly shutdown thirdperson on level shutdown
7 Years Ago
Added File.ReadUShort Added File.ReadULong Added File.WriteUShort Added File.WriteULong
7 Years Ago
7 Years Ago
Fixed hammer_update_entity crashing the game cam.Start() will now error when given no arguments
7 Years Ago
Increased offset for rollermine to prevent it from spawning below ground Fixed deriving from DDragBase requiring to define OnModified Fixed errors when calling Setup() without second argument on DProperty_Float and DProperty_Int Git: Fixed the link on the version button in main menu. Git: Updated TTT to the latest version
7 Years Ago
Fixed support for Zombie Panic! Source mounting
7 Years Ago
Updated language files
7 Years Ago
Added mask as a 5th argument to ENT:TestCollision
7 Years Ago
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7 Years Ago
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7 Years Ago
Removed the limit of Panel.GetText for TextEntry element
7 Years Ago
Entity.SetMoveCollide is now shared.
7 Years Ago
* Added L4D2 spawnpoint entity * Implemeneted DHorizontalScroller.Clear * GitSync: DNumberWang improvements, click to drag to change value, scroll to change value
7 Years Ago
Tool tips for spawnmenu editing
7 Years Ago
Added map icons for new TF2 Jungle Update maps
7 Years Ago
Fixed CS:GO maps having broken inputs/outputs
7 Years Ago
Added a second argument to search.GetResults (optional) Improved the "edit spawnlist" stuff a bit, including adding a quick filter to the icon browser DIconBrowser now also includes game icons (materials/games/16/) Added search bars for NPCs, Weapons, Entities and Vehicles that search content only in that tab Improved Spawnmenu search to search classname AND the display name, instead of one or the other Non spawnable weapons will no longer appear in the Spawnmenu Search results
7 Years Ago
Fixed a bug with DToolTip that prevented Panel.SetTooltipPanel from working properly
7 Years Ago
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7 Years Ago
Updated TTT gamemode to the latest version.
7 Years Ago
* GitSync ** Added info of mount.cfg into gameinfo.txt ** Fixed DFrame buttons being higher than the header * Added INFRA spawnmenu icon and map category * Updated INCOMPATIBLE map definitions * Changed "quick search" to "quick filter" to better represent what it is
7 Years Ago
* DColorCombo's palette will update the DColorMixer's color + DColorCombo's margins consistent between tabs * DNumberScratch.OnValueChanged will no longer have nil value as first argument in some cases * Added DPropertySheet.GetItems + DPropertySheet.SetupCloseButton margin unfuck
7 Years Ago
Make DLabelEditable.OnLabelTextChanged's return value optional
7 Years Ago
Fixed DGrid.SortByMember's second parameter being forced to true
7 Years Ago
Fixed DColorCombo.GetColor returning nil
7 Years Ago
Fixed passing Lua's NULL to certain tables where non-Entity is expected causing a crash