userRubatcancel

6,139 Commits over 3,806 Days - 0.07cph!

4 Years Ago
Make sound.Add soundscripts treated as overrides so they are cleaned up/restored on disconnect
4 Years Ago
Forcibly disallow the resource library from adding .xbox.vtx and .sw.vtx files to the server's downloadables list
4 Years Ago
Quickfix for menu_cleanupgmas problem now also clears the problem itself
4 Years Ago
Unmount addons mounted by server on map shutdown
4 Years Ago
Added Entity.SpawnFlags.Add Reimplemented basic prop_door_rotating in C# Increased "tickrate" for trigger_hurt
4 Years Ago
Implement C# door Open/Close inputs, implement TimeBeforeReset for rotating door
4 Years Ago
Make C# map IO case insensitive, fixes trigger_hurt not being targetable
4 Years Ago
Fixed Hammer crashing when pressing CTRL+S without a map open Merge branch 'master' of sbox
4 Years Ago
█▆▍▇▅ ▅▊▍▇▇▉▋ - ▋▌█▇▅ ▅ █▇▅█▊ ▆▊▋ ▍▋▋▍ ▍▌▉▌▋▄▉▉▌▆ ▉▋█▆▋▇▌
4 Years Ago
Added a visual bounding box of the current dupe to the duplicator tool
4 Years Ago
Fixed some entities (such as props) reporting "tookdamage" as false in PostEntityTakeDamage when they are killed
4 Years Ago
Added CMoveData.Set/Get for: ConstraintWidth, ConstraintSpeedScale, ConstraintCenter, FinalIdealVelocity, FinalJumpVelocity, FinalStepHeight
4 Years Ago
More responsive controls for drive_noclip for "Drive" property
4 Years Ago
Entity.SetAngles properly sets angles on jeeps, they no longer snap back to old angles
4 Years Ago
Automatically leave previous vehicle when entering a new vehicle (for example via Player.EnterVehicle)
4 Years Ago
Micro optimization to player:__index (Community Contribution)
4 Years Ago
Change EyeAngles() back to what it was, but keep GetAimVector correct to the vehicle view so SWEPs shoot where expected while in a vehicle
4 Years Ago
Fixed the half life 2 shotgun hack affecting SWEPs
4 Years Ago
Fixed a regression with hlmv.exe's texture list
4 Years Ago
"Select All" button now selects all addons within current search/filter, not all subscriptions Added addon count and selected count to the addon menu (in the popup menu with filters/etc) Removed selection checkboxes for floating .gma addons Made the background of a disabled addon darker so its more obvious when an addon is disabled
4 Years Ago
Let mat_envmaptgasize override the default cubemap size if it is set to a value higher than the map's cubemap size
4 Years Ago
merge from main
4 Years Ago
Disable BCollisionFacesAreAllValid check for displacements as it has false positives
4 Years Ago
cl_downloadfilter "mapsonly" also works with workshop addons now (checks the MAP tag on the addon) Nicer error message for FastDL download errors in console
4 Years Ago
Added filesize/total file count to FastDL downloads
4 Years Ago
Move default spawnicons to fallbacks.vpk so user changes can take precedence over the default icons Added fallbacks.vpk to "MOD" search path
4 Years Ago
cherry pick displacement fix
4 Years Ago
Fixed displacements not having collisions with vphysics on certain maps
4 Years Ago
Fixed crashes/stuck "Downloading Files" message when disconnecting too early
4 Years Ago
cherrypick the vehicle camera eyeangle fix
4 Years Ago
"▉▋▅▋ ▋▆ █▌▆▌▋▉▇▌█" █▇ ▌▇▍▊▍▊▍ ▅▌ ▆▉▋▉▆ + ▊▉█▉▌▊▇.▍█.▅▅▄▄▄▌▍▆▄.▇▉▇▊▋▇▉
4 Years Ago
Added a 3rd argument to Pre/PostDrawTranslucent/OpaqueRenderables - isRendering3DSky
4 Years Ago
Fixed parenting issues with func_movelinear, and a an issue with startSound possibly not restarting
4 Years Ago
Entity.GetModelMaterials will now return complete list of materials if used on a brush model, including the map. Maximum for models is reduced to 128 (from 256) which matches other places in the engine when it comes to models.
4 Years Ago
Fixed performance discrepancy of Entity:GetMaterials() between different models
4 Years Ago
▍▋▅▄▇▌ ▉▊▌▄ ▆▍▊█, ▆▄▊▍▆▄▆ ▉▄█▋▆▉▋ ▊▅█▄▍
4 Years Ago
Remove localplayer local angles hack from Entity.EyeAngles() Added Player.LocalEyeAngles(), which returns the unmodified by vehicle view/being parented eye angles.
4 Years Ago
Do not disable collisions when parenting brushes to one another (Experimental)
4 Years Ago
Prevent weld constraint assigning a global variable with the last created weld (Community Contrib)
4 Years Ago
Fix vulnerability typo Merge pull request #83 from Cheatoid/patch-1 Fix vulnerability typo
4 Years Ago
Map icons for new CSGO maps
4 Years Ago
Added "menu_cleanupgmas", "mat_specular 0" and "Addon missing file, nothing to mount" issues to Problems panel
4 Years Ago
merge from main
4 Years Ago
Fixed file.Find not working for some addons
4 Years Ago
Apply PhysObj.EnableMotion to all PhysObjects of a Jeep, and enable it in multiplayer
4 Years Ago
Added description to local saves/dupes/demos, and fixed a minor visual issue with their titles in spawnmenu
4 Years Ago
▌▆▊▉▄▆▊ █▌▅▊▆ ▋▊▊ ▌▉▇ ▉▉▌
4 Years Ago
▇▍▍ ▇▉▇▆▍▋▌ ▌█▄▅▍▅ ▅▋█ ▅▋ █▉▍▅▌▍▉▇ ▅▄█▄▄█▋▇ ▉▆▊█▆ ▅▅ ▊▇▆▆▅
4 Years Ago
Fixed crashing issues with trying to set/get flags on invalid physics objects killfeed translation for cycler_actor
4 Years Ago
merge from main