userRubatcancel

6,142 Commits over 3,806 Days - 0.07cph!

5 Years Ago
Bouncy Ball serverside only DTVar callback
5 Years Ago
No rate/install buttons for floating gma ignoreZ for material CSS shell sounds/hl1 suit VO fix
5 Years Ago
merge from main
5 Years Ago
Updated de_cache icon to match the updated version of the map
5 Years Ago
Bouncy ball no longer tries to rebuild physics on client
5 Years Ago
merge from main
5 Years Ago
Fixed level transitions with flashlight turned on and gmod_suit 0 making the flashlight unusable
5 Years Ago
Increased player's nickname character limit to 128 (from 32) Steam.inf updated
5 Years Ago
SetShadowsFromLocalLightsEnabled/enableshadowsfromlocallights for shadowcontrol entity Fixed clip1 and clip2 only networking first 8 bits, "limitiing" the value in multiplayer to 255
5 Years Ago
Fixed script_intro entity in multiplayer after long curtime
5 Years Ago
Fixed a few crashes with NULL physics objects in multiphysics entities, disabled PhysicsInit/Destroy on ragdolls
5 Years Ago
Prevent usage of PhysicsInit and PhysicsDestroy functions on the world entity to avoid crashes
5 Years Ago
Readded point_flesh_effect_target
5 Years Ago
Tighten IsEntityPositionReasonable bounds to avoid crashes
5 Years Ago
Don't read LUMP_DISP_LIGHTMAP_ALPHAS since its data is not used Increased maxiumum Engine Hunk Size to 128MB, from 48MB
5 Years Ago
Floating addons do not show rate and install buttons and cannot be disabled
5 Years Ago
Increased displacement limit to 16k Added missing map icons for CS:GO and TF2 maps
5 Years Ago
Added Player.Set/GetSuitPower
5 Years Ago
Restore the sprinting logiic to what it was before, but edited
5 Years Ago
Improvements to NPCs using the HL2 crossbow
5 Years Ago
Remove dead URLs. Signed-off-by: Andreas P <me@apap04.com> Merge pull request #4045 from apap04/master Remove dead URLs.
5 Years Ago
merge from main
5 Years Ago
merge from maiin
5 Years Ago
Fix DT booleans
5 Years Ago
Do not automatically unsubscribe from banned workshop addons in case they will become unbanned a day later, but still dont mout them ( auto ban false positives )
5 Years Ago
Reset player's speed every frame because addons CSS shell sounds
5 Years Ago
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5 Years Ago
FIxed stopping walking resetting the speed to HL2 default, not gmod's default You can now sprint without HEV suit with gmod_suit 0.
5 Years Ago
merge
5 Years Ago
merge from main
5 Years Ago
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5 Years Ago
Moved WorkshopDL ( Server addons ) to ISteamUGC
5 Years Ago
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5 Years Ago
Don't spam about DTVar_ReceiveProxyGL on beta branches
5 Years Ago
merge from main again
5 Years Ago
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5 Years Ago
Added 'ignorez' to Material() function
5 Years Ago
merge from main
5 Years Ago
Made second argument of Player.SetFOV optional Player.GetFOV returns a float on server Fixed SWEP.TranslateFOV not opening area portals SWEP.TranslateFOV is now shared
5 Years Ago
Managed Lua convars save properly with FCVAR_NEVER_AS_STRING flag
5 Years Ago
Skins/bodygroups for dupe icons
5 Years Ago
Fixed dupe icons not showing skins and bodygroups.
5 Years Ago
Added ENT_ANIM.GetShadowCastDirection hook
5 Years Ago
HEV option for utilities menu cl_enable_loadingurl checkbox Also moved cvar to c++ side because it wouldn't save otherwise DTVar on client stuff
5 Years Ago
HEV suit checkbox in spawnmenu
5 Years Ago
A checkbox for cl_enable_loadingurl in Options menu
5 Years Ago
Entity shadows continue to update even when the entity is "asleep" while the shadow is being lerped Added Entity.UpdateShadow() clientside function
5 Years Ago
Community: * Cleaned up Unused arg of Player.PhysgunUnfreeze() * string.NiceSize calculates MBs not MiBs, etc like the suffix suggests * Added sql.IndexExists() * Added cl_enable_loadingurl (defaults 1)
5 Years Ago
Cleaned up sql.lua
5 Years Ago
Remvoe the unused arg from Player.PhysgunUnfreeze