5,188 Commits over 4,079 Days - 0.05cph!
Rollback gmpublish changes
Update hlmv from upstream ( Some things disabled cause too many merging required )
Disallow banning or kicking local server host ( singleplayer and listen server )
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Update TTT to its latest version - Fixes 2 DoS exploits
Update TTT to its latest version - Fixes 2 DoS exploits
TTT: Fixed 2 more exploits
TTT: Fixed 2 more exploits
Better use of blank space in main menu on smaller resolutions
Fixed ropes on ragdolls being attached to the wrong place clientside
Better use of blank space in main menu on smaller resolutions
Fixed ropes on ragdolls being attached to the wrong place clientside
Fix any potential crashes when CSoundControllerImp is used on a NULL CSoundPatch, like the Hunter Chopper NPC
Updated GMod's custom decals - Some now support colors, Smile no longer has non transparent background
Fixed a problem with workshop subscriptions sorting
Added Entity.IsScripted
Fixed timer.Adjust erroring but working
Fixed Weapon.IsScripted's return value
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Switched sent_anim to CBaseAnimatingOverlay, allows use of Layer functions on "anim" type SENTs
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Revert sent_anim changes, dont want to change network protocol just yet
Fixed DListView_ColumnPlain (DListView.SetSortable(false)) having white-on-white styling
Implemented DProperties.Clear properly
Merge from Prerelease - Updated language files
Warnings for when a font is failed to be created, and when the fallback has failed creating
Added extra error messages when FastDL fails on POSIX
Spawnmenu model search will no longer search the "models/" part of every model
Fix gui.OpenURL not opening the main menu when ran from Player.ConCommand
Updated preset editor to be actually functional
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Updated TTT to the latest version
Fixed crosshair disappearing when entering a vehicle with SetAllowWeaponsInVehicle set to true
Changing value of SetAllowWeaponsInVehicle will now be applied immediately and it is no longer necessary to reenter the vehicle
Updated srcds_run:
* Defaulted -game to garrysmod instead of "tf"
* Defaulted +map to "gm_contruct"
* Added -nodefaultmap
* -autoupdate now uses SteamCMD
** -steambin, -steamverify, -steamuser and -steampass removed
** steam_dir and -steamcmd_script
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Entity.WorldSpaceCenter will no longer silently fail when used on a NULL entity
Entity.IsLineOfSightClear will no longer silently fail when given no argument or a NULL entity
Added Combine Shotgunner skin to the Combine Soldier player model
Added engine.ServerFrameTime
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Added Qucik Tool Search feature to all Tool Tabs in spawnmenu
Better support for lower screen resolutions (1152x864 and lower)