branchSpaceUsurperUnity/mastercancel
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laser background
storm background
claw background
frame background
hunter background
Merge branch 'master' of SpaceUsurperUnity
tentacle background
orb background
mech bg opacity
fuse background
trench background
onion background
intro backgrounds, some hard tutorial stuff
can specify background spawnBounds
octopus bg tweaks
mech background
finish claw diff scaling
Merge branch 'master' of SpaceUsurperUnity
octopus background repro
fixed issues with orb grid collision
orb difficulty scaling
claw difficulty scaling
powerup pickups are closer to losing player
some orb diff scaling
Merge branch 'master' of SpaceUsurperUnity
ball pit tweaks !redux
start shop with 1 kiosk
ballpit repurchasable shop items
repurchasable spawns after phase 4 !redux
claw nightmare pixels
frame nightmare pixels
Merge branch 'master' of SpaceUsurperUnity
laser nightmare pixels
storm nightmare pixels, fix pxc effects causing 2nd form error
invasion nightmare pixels
intro boss nightmare pixels, easy/hard stage descriptions
mech nightmare pixels
fuse boss nightmare pixels
trench nightmare pixels
onion nightmare pixels
hunter nightmare pixels
nightmare invasion campaign setup
tentacle nightmare pixels
orb nightmare pixels
bump money powerup
onPlayerRevive status effect property
bump money core
Merge branch 'master' of SpaceUsurperUnity
octopus nightmare pixels
mech background
octopus fg clouds
more ball pattern variety
Merge branch 'master' of SpaceUsurperUnity
stop spiral pattern when fight phase is over
luck powerup
sticky gutter powerup
Merge branch 'master' of SpaceUsurperUnity
dont unlock achievements on easy mode
Merge branch 'master' of SpaceUsurperUnity
made red balls more noticeable
Merge branch 'master' of SpaceUsurperUnity
vomit powerup
removed freeze from shop and added vomit
tweaked some icons
homing indicator
snipe powerup
remove debug patterns !redux
remove frame debug pattern !redux
fix player stuck on middle wall
ballpit tweaks !redux
weighted random for shop kiosk
fix autoball indicator
added some new powerups to shop
fix abundance indicator
fix rebound on skip bullet
improved some descriptions
bump strength indicator
submit ballpit scores !redux
powerup aimers hide while player dead
Merge branch 'master' of SpaceUsurperUnity
more powerup indicators
more passive indicators
more passive powerup indicators
laser aimer
giver speech styling
more giver speech
redirect direction visual effect
scatter arrows
gather arrows
converge arrows
reverse arrows
replace powerup vfx effect tweak
passive vfx
scatter vfx pattern
Merge branch 'master' of SpaceUsurperUnity
spiral pattern
laser powerup
endow powerup
autoball powerup
some status changes
giver speech
SpeechBubble can attract to player
phase fix !redux
Merge branch 'master' of SpaceUsurperUnity
trigger indicator patterns
gutter money passive
shop changes, more-shop-items passive
gutterball effect
shop prices/rarity
can skip buy phase !redux
ballpit shop randomization stuff
uncommon pattern
Merge branch 'master' of SpaceUsurperUnity
double powerups along with triple
ship speed visual effect
hit revenge passive
homing powerup
turret powerup
status effect triggers
hit spawn ball passive
tweaked shield break effect in ballpit
airstrike powerup
rarity categories
remote bumper powerup
fix buy phase ending too early
fix first bullet sometimes having zero radius, abundance powerup
barrier powerup
ship speed passive powerup
player2 keep powerups on death
fix volley/stream being wrong color
cant use most items during buy phase
buy phase timer tweaks
size up and size down passives
increase speed passive
balls swap color in middle
tooltip changes
floating tooltips
tooltip polish, description tooltips
tooltip styling
misc easy mode
Merge branch 'master' of SpaceUsurperUnity
Attempting to support #include in FsmData
Example of overriding an FSM state
removed debug
pattern total time estimate
stage patternDebugText property
pathEnd helper function
egg implode missed sfx tweak
use pixel chunk explode sfx
easy crusade, stage onStart callback
bullet velocity multiplier
pattern bullet lifetime multiplier
difficulty stage property
more pattern params to modify their bullets
difficulty utils
intro slowspokes difficulty
pattern onCharge callback
laser sfx
invasion sfx
Merge branch 'master' of SpaceUsurperUnity
more invasion sfx
frame pattern sfx
Merge branch 'master' of SpaceUsurperUnity
more frame sfx
laser sfx tweaks
removed unused music files
removed more stuff, mech curse sfx tweak
fuse sfx tweaks
onion replacing some overused sfx
replaced missing texture, removed other stuff
more unused sfx removed
reduced quad/diamond spritesheets in size
removed some large unused textures
removed more textures
Merge branch 'master' of SpaceUsurperUnity
fuse sfx tweaks
unit.OnChunkExplode, removing some unused sfx
removed more unused sfx
chunk explosion vibrates at correct position
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' of SpaceUsurperUnity
sfx tweaks