userRyleigh Kostashcancel
branchSpaceUsurperUnity/mastercancel

1,549 Commits over 2,496 Days - 0.03cph!

5 Years Ago
locked levels Merge branch 'master' of SpaceUsurperUnity
5 Years Ago
patched hole in orb form 1 tweaked blink curse section in tutorial
5 Years Ago
trench pixels blink before respawning all stages use new songs; fix destroy part sfx Merge branch 'master' of SpaceUsurperUnity
5 Years Ago
fix build errors cleaned up invasion stage config, removed asteroids
5 Years Ago
octopus mine pattern warning tweaked tutorialUseItems patterns
5 Years Ago
tutorial changes; tutorial pet repels if you get close fixed core look time
5 Years Ago
changed tutorial flow changed mouse icons
5 Years Ago
greeting message tweak, trench pattern changes
5 Years Ago
octopus changes, mine pattern vibration fixed Stage.DespawnBullets eggshield doesnt despawn until egg does; more octopus changes fixed some more things with egg powerups despawning more octopus behaviour
5 Years Ago
can style speech bubbles when creating them
5 Years Ago
tutorial changes more intro stuff Merge branch 'master' of SpaceUsurperUnity tweaked some powerups Merge branch 'master' of SpaceUsurperUnity
5 Years Ago
octopus waves affect bullets fixed arenadata bg color octopus egg shield fix invalid cast fix corelayer flickering octopus form 0 changes and movement
5 Years Ago
disable laser anims for now tutorial text stuff
5 Years Ago
unit hidden stuff, etc tutorial cleanup tutorial state progress percent
5 Years Ago
trench tweaks storm pattern changes
5 Years Ago
meta files Merge branch 'master' of SpaceUsurperUnity fix bullet-spawned patterns being removed too soon fix invuln collision giving player too much velocity made some mech patterns easier intro wall patterns happen less often and are slower laser reticle patterns easier to dodge, removed some duplicated data improved other laser reticle patterns
5 Years Ago
fixed anchored bullet patterns not stopping when they should Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity fix tentacle clench anim looping campaign 2 units twist and nudge
5 Years Ago
reduced amount of bubbles in octopus attacks song funcparam fixed campaign one units twist and nudge, etc
5 Years Ago
fix animations cutting off random chunks
5 Years Ago
attract version of convert powerup octopus clench fixed, idle disabled
5 Years Ago
new invasion boss pixels invasion patterns, tweaked how blink is aimed obstacle powerups aim at the player a bit tweak player visuals while invulnerable merge
5 Years Ago
fix statusEffect nullref
5 Years Ago
disabling non-selectable status doesnt reselect item; reducing # invasion bullets more invasion pattern tweaks
5 Years Ago
bomb powerup is now erase
5 Years Ago
octopus non-req guns look different polished drone Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity claw tweaks, etc
5 Years Ago
orb laser and curseWarp tweaks changed orb rotatingLaser a bit tweaked egg debris force on invasionstage polished blink aimer non-required orb guns look different Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
5 Years Ago
egg crack effect unit debris customization tweaks tweaked egg cracks
5 Years Ago
new claw form 1 pixels polished egg depth hack so pixelgroup sprites dont zfight egg & mech turret tweaks
5 Years Ago
brightened orb pixels, added studs to form 2 updated prereqs for bosses
5 Years Ago
more egg, removed zoom debug
5 Years Ago
removed debug bullet damage
5 Years Ago
onion anims
5 Years Ago
tweaking clenches fixed prereq ropes tweaked some more clench anims pxc anim playNext pxc anim tweak
5 Years Ago
claw orbiter patterns have more border glow frame toggleMines pattern uses bigger mines fuse enemy bomb pattern removed if enemy is destroyed egg powerup Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity egg fix
5 Years Ago
pxc twist
5 Years Ago
minor tweaks Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity intro boss form 1 clench when gun destroyed
5 Years Ago
tweaked convert powerup unit form bgColor hunter smallWorm pattern brightened some hunter pixels reworked turret curseFollowing warning bullets attached tweaked hunter worm patterns
5 Years Ago
json string compare method, fixes checking paths of bullets etc
5 Years Ago
fix mech bg cloud pop-in mech, turret tweaks
5 Years Ago
fuse stage, spawn bullet curse if units are maxed out fuse wall revenge bullets increase with each part sound cue when all core prereqs have been destroyed warning feedback when getting a curse powerup
5 Years Ago
finished AffectTouchingUnits, sweep pushes small units a bit bumper works on units claw boss form 0 moves down as an attack pattern claw form 1 moves down sometimes
5 Years Ago
build fix
5 Years Ago
trench improvements, etc tweaked onion slalom pattern Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity freeze works on units that are small enough fix getNumTimesShot removed some duplicated code rect/diamond hitbox checking removed some more duplicated Stage_Bullets code repel works on small units frozen bullets can be repelled, tweaked tutorial powerups some more freeze-timescale-impulse unit interactions fuse stage achievement Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
5 Years Ago
each units disconnect/implode/part colors are different cleaned up sfx json file reorganized sfx files
5 Years Ago
changed octopus floating mine child pattern trench boss gives damage for re-destroyed parts in form 0 Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity can set camera clamping mode when arena is smaller than view area Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
5 Years Ago
more pattern changes, intro/invasion/mech
5 Years Ago
pattern changes to some levels
5 Years Ago
fix blur, mech boss moves when shieldgen destroyed, etc fixed fuse boss freed state Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity fix border warning glow always being full strength resized big sprites storm slalom.2 pattern spawn double gun for tentacle form 0 core
5 Years Ago
visual effect when player damaged can only respawn a certain number of pixels
5 Years Ago
visual effects for fade, slowmo, confused