userTaylor Reynoldscancel
branchrust_reboot/main/PlayerRigUpdate2cancel

316 Commits over 577 Days - 0.02cph!

3 Months Ago
merge from additional_hairstyles
3 Months Ago
Ponytail cleanup
3 Months Ago
commit missed texture metas
3 Months Ago
merge from skin_brightness_variation
3 Months Ago
merge from wearable_legacy_icon_pose
3 Months Ago
Icon render pose prefab
3 Months Ago
merge from main
3 Months Ago
commit annoying body hair and mannequin texture metas
3 Months Ago
merge from beenie_deformhair_enum
3 Months Ago
merge from body_hair
3 Months Ago
Fixed server-side ragdoll erratic behaviour
3 Months Ago
Fixed error when spawning server-side corpse
4 Months Ago
merge from deformhair_enum_cleanup
4 Months Ago
More hair conditional meshes
4 Months Ago
Various tweaks to tshirt, tshirt/long and tank top to reduce clipping
4 Months Ago
Tank top mesh update to reduce clipping with pants
4 Months Ago
Tshirt proper import settings to fix seam on wrists
4 Months Ago
Adjusted tshirt mesh to avoid clipping with pants, and some other general cleanup
4 Months Ago
Updated shorts to eliminate transparency bleed in some skins
4 Months Ago
Added mannequin skinset subset, fixes NRE/kick
4 Months Ago
Fixed mid-length hair being skinned to eyes
4 Months Ago
restored missing hair textures for movember moustache and santa beard
4 Months Ago
merge from texture_optimisations
4 Months Ago
Attempted fix for Hair.Get returned a NULL hair spam
4 Months Ago
Head no shadow object bounds are matched to head bounds, partial fix for sorting issues with glasses
4 Months Ago
Fixed broken mannequin material
4 Months Ago
Added merged and static versions of all the floating city mannequins
4 Months Ago
Extended legs a bit further up in pants.shorts so transparent skins work
4 Months Ago
merge from main
4 Months Ago
Toned down speech animation parameters slightly
4 Months Ago
remove beard cap from Male/O material (doesn't get removed without a beard apparently)
4 Months Ago
missed file
4 Months Ago
Fix movember card moustache (for modders)
4 Months Ago
merge from PlayerRigUpdate2/asset_cleanup
4 Months Ago
Fixed texture artifacts on Male/N player seed
4 Months Ago
Fixed Female/A player seed head going invisible when lodding
4 Months Ago
Miner hat emission fix
4 Months Ago
Tweaked miners hat to match cap coverage (also fixed NRE on light switch on)
4 Months Ago
Tweaked boonie hat to match coverage of cap (to reduce hair conditionals needed)
4 Months Ago
merge from heads_shadow_pass
4 Months Ago
merge from BDU_set
4 Months Ago
Mid length hair male conditional meshes
4 Months Ago
Female mid-length hair wood helmet replacement meshes
4 Months Ago
Female mid-length hair candle hat replacement
4 Months Ago
Mid length hair hat replacement tests
4 Months Ago
Fix broken LODs on hat.cap
4 Months Ago
LOD3 for midscruffy (uses short beard LOD3 material)
4 Months Ago
Converted short scruffy beard to use new wearable replacement Added average meshes to both beards
4 Months Ago
Added mid-length scruffy beard
4 Months Ago
Removed LOD2 varations from movember moustache Deleted unused prefabs/models