branchrust_reboot/main/PlayerRigUpdate2cancel
56 Commits over 92 Days - 0.03cph!
Added clothing to vertical slice loadout
Female large backpack for v4 rig
Added rock/torch to v4 loadout
Toggled 'import animation' on RustPlayer.fbx
Fixed Ragdoll (now prefab instance of RustPlayer.fbx like the playermodel)
Updated default spine offset as derived from idle animation
Player avatar uses spine1,2,3
Updated all v4 animations
Updated custom offsets on sar and ak
Scene updates with debug controller player
Updated customspineoffsets for ak and sar
Updated avatar source for ak anims
Added debug anim controller for testing raw anims
Ak and sar customspineoffset updates
merge from PlayerRigUpdate2/mergemain
added tactical gloves to v4 loadout
Female metal plate, backpack v4
Female Roadsign armour v4
female pants/hoodie v4 rig
Copied spine avatar settings from main
Added clothing items to player update loadout
Pants/Hoodie/Boots for v4 rig
Updating more player seeds to v4 rig
Updating and hooking up more player seeds
Female models use V4 rig
Female body prefabs converted to prefab variants of the fbx
Added female skin set back into the skin collection
Texture updates
Adding another female head seed
Tpose for fingers in avatar
Correct meta rotations in the avatar (maybe)
Avatar fixes to prevent submerged animations
Updated rig to V4 with updated names