branchrust_reboot/main/PlayerRigUpdate2cancel
216 Commits over 485 Days - 0.02cph!
Fixed rogue materials drawing hair cap textures over face
Fix player seed with broken eyes
Set up small hunting trophy with updated rig (still not working though)
Ensure added bones in NVGM scientist prefab are restored before pooling, fixes NRE when downed
Rapido underwear fix attempt
Fixed tank top model clipping with swimsuit
fixed skeleton issues in all cocoknight prefabs
Updated eye controller fudge rotations to account for eyetransform changes
Fixed first person legs stretched/glitched
Updated eyetransform in rustplayer.fbx
Updated server side ragdoll bone pos data
Fix incorrect material in jacket (male and female)
Fixed knights armour model bug
fix NRE equipping tank top
Fix ScientistSuitNVGM mask + NRE
Fixed flickering hair cards in hide skirt
Cap mask updates, material tweaks
Initial hair work, set up for average skin set collection so not available by default (part 2)
Initial hair work, set up for average skin set collection so not available by default (part 1)
Moved legacy hair to it's own folder
Added average female skin set
Added average female skin set collection for debugging
More player head seed work
Added mannequin skinset to player model
Frankenstein_monster_03 torso/legs/head repose
Parachute backpack/canopy/gibs reposed
Fix pumpkin.wearable (was back to front)
Fixed diving fins missing material
commit annoying always changing .mats
Fix scarecrow headwrap not working on female players
Updated male model/prefabs
subtracting
137641 - got errors on play
santa_prop(scientist) repose
Lumberjack hazmat repose/lods
Arctic Hazmat repose/lods