branchrust_reboot/main/PlayerRigUpdate2cancel
177 Commits over 365 Days - 0.02cph!
Metal Plate LODs - Male/Female
Roadsign pants LODs + fixed normals
Roadsign jacket LODs + fixed normals
Makeshift Hazmat LODs + bakeLODs
Added repair bench to playground.player for easier skin testing
Instance bucket helmet from fbx
Wolf Headdress improved skinning
All heads LODs
Heads combined into 1 object per LOD
Update female torso skin weights to fix neck seam
merge from skin_bent_normals
subtract
116856,
116886 (unpacked all clothing prefabs to try and get around a bug for the vertical slice, seemed to be a local issue)
Female lods
Male lod improvements
Added eyelid skin weights to heads that didn't have any
Playground.player scene updates
Added poolable component to missed prefabs
Fixed duplicate StringID on added loadouts
relinked prefabs to skinnables
Cherry picking
116881 - Hoodie/Pants material changes
unpack all clothing prefabs for vertical slice :(
Added playermodelskin to male body lods
Fixed viewmodel arms not getting tinted
Reduced eye textures to 512