userTaylor Reynoldscancel

1,221 Commits over 3,500 Days - 0.01cph!

12 Months Ago
Added proxy test with more strategic bone placements
12 Months Ago
Fixed problem with blue viper material
12 Months Ago
Merge from main
12 Months Ago
Added back in pouch/satchel constraints (got nuked somehow)
12 Months Ago
World model
12 Months Ago
4x tunic bones test
12 Months Ago
Skeleton updates Mesh lods skinning/setup Burst Cloth controllers lod out
12 Months Ago
Skinning updates, burst cloth tweaks
12 Months Ago
Tunic rig/burst cloth setup, still WIP
12 Months Ago
Pouch/Satchel rig/burst cloth setup
12 Months Ago
Belt pelt constraints setup Added mantle/head back into prefab
12 Months Ago
Bone retarget on belt pelt bones
12 Months Ago
Added root bone above belt pelts Setup burst cloth for belt pelts
12 Months Ago
Added belt pelts to skeleton/prefab
12 Months Ago
Updated backpack pelt constraints
12 Months Ago
Frontier bag cloth material
12 Months Ago
Backpack pelt constraints
12 Months Ago
Updated model Updated backpack settings
12 Months Ago
Backpack/Backpack Pelts setup
12 Months Ago
Added body mesh back into prefab
12 Months Ago
Updated frontier hazmat rig, skeleton definition & prefabs (just backpack for now)
1 Year Ago
Added Natural Dye set and some colours
1 Year Ago
Hair Dye properties work with the standard shader (just colour for now) Hair Cap no longer does incorrect gamma adjustment
1 Year Ago
Debug hair dye setups Debug hair cap geometry
1 Year Ago
Style 02 setup/debug
1 Year Ago
Added head.male.average
1 Year Ago
Added mid skin materials Added mid head variation Added EyeAO materials
1 Year Ago
Playground.Player scene updates
1 Year Ago
Updated skinning on male player model with forearm twist bones and elbow twist bone
1 Year Ago
Added new head to skinset.male
1 Year Ago
Reset skin colour gradient on all skin sets (for now)
1 Year Ago
Updated player_model bind pose
1 Year Ago
Blue variant + texture tweaks
1 Year Ago
player_model fixes (fixes broken eyes, broken censor objects)
1 Year Ago
Added Pit Viper model/mats/textures
1 Year Ago
Added versions of ghost sheet and dracula cape without burst cloth rig Added proxy cape models
1 Year Ago
Crocodile prefab work
1 Year Ago
Crocodile prefab references crocodile model (no longer model in animation fbx) Split animations into separate .fbx files Updated animations with correct scale (exported from source) Folder/file cleanup
1 Year Ago
Renamed crcodile anims file
1 Year Ago
Initial setup
1 Year Ago
Updated DraculaCape with new settings
1 Year Ago
Prisoner Hood cinematic assets
1 Year Ago
Raised charms to prevent clipping with hand
1 Year Ago
Added rigged model (separate model for now)
1 Year Ago
Frontier Hazmat viewmodel
1 Year Ago
Lods + bakedLOD textures/material
1 Year Ago
merge from main
1 Year Ago
Added test fur trim setup to viewmodel
1 Year Ago
Model/Textures/Materials and prefab setup
1 Year Ago
Removed base layers from fur setup