userTaylor Reynoldscancel

1,221 Commits over 3,500 Days - 0.01cph!

8 Months Ago
Mounted length set to 1.0
8 Months Ago
Quick burst cloth setup on flag
8 Months Ago
Setup with 4 spine bones (same as main)
8 Months Ago
Female skinset setup
8 Months Ago
player preview fixes
8 Months Ago
Use spine3 twice in spinebone list (temp solution for spineIK errors)
8 Months Ago
player_model prefab work
8 Months Ago
Initial setup
9 Months Ago
Added art to shield wearables so they're displayed correctly in player preview
9 Months Ago
Updated female model to V3 rig and updated skin sets
9 Months Ago
merge from horse_yoke_tests
9 Months Ago
Updated skeleton in horse ragdoll Added siege harness to horse ragdoll (hidden by default)
9 Months Ago
Adding updated siegeharness to testridable
9 Months Ago
Backpack model fixes for skinners
9 Months Ago
Fixed the siege harness in testridablehorse after the merge
9 Months Ago
Added blockout siege harness to testridablehorse
9 Months Ago
Burlap gloves viewmodel uses correct material
9 Months Ago
Fix for hands clipping through glove mesh in: Burlap Gloves TacticalGloves LeatherGloves NinjaSuit
10 Months Ago
Deflated nomad suit viewmodel gloves now the hands can be hidden, fixes clipping issues on gestures
10 Months Ago
Example rock
10 Months Ago
Template rock
10 Months Ago
Male head B rig V3
10 Months Ago
Rig V3 setup
10 Months Ago
Restrcting player seeds to single model for now
11 Months Ago
Merge from Halloween_2024/DraculaCape_Burstcloth
11 Months Ago
Added frontier hazmat_hitboxSystem to BurstClothTestbed scene Added mocap sample clips Improved hierarchy of cinematic prefab for Paddy
11 Months Ago
Increased lower chain damping to 0.2
11 Months Ago
Cape LODs skinned to spine4 to reduce snapping
11 Months Ago
merge from Halloween_2024
11 Months Ago
Dracula Cape texture fixes for back area which is now visible
11 Months Ago
11 Months Ago
Added female version of shirt with updated rig
11 Months Ago
Added shirt model with updated rig
11 Months Ago
Moving rig and settings from proxy model to final model
11 Months Ago
More settings tweaks Proxy model skeleton hierarchy fixes
11 Months Ago
More proxy test settings
11 Months Ago
Merge from MummyMask
11 Months Ago
merge from FrankensteinMask
11 Months Ago
Added Waterwell NPC Mask model/materials Deleted waterwell modelviewer files
11 Months Ago
waterwell modelviewer
11 Months Ago
Frontier hazmat LOD2 excludes burst cloth bones Increased tunic controller LOD distance
11 Months Ago
Mounted length modifier in Frontier Hazmat changed to 1.0 (was 0)
11 Months Ago
Frontier hazmat backpiece removed when backpack is equipped
11 Months Ago
waterwell shopkeeper jumpsuit prefab and inventory
11 Months Ago
waterwell shopkeeper materials
12 Months Ago
Minor fixes to viewmodel mesh Viewmodel gloves hide hands
12 Months Ago
Parent tunic controller to pelvis & add bone retarget