1,178 Commits over 3,347 Days - 0.01cph!
Disable female version of wood armour jacket temporarily
min/max meshes for wood armor jacket added to prefab
wood armour pants lod fixes
min/max meshes for wood armor pants added to prefab
Added panther to large hunting trophy
Snake hunting trophy fixes
Transferred lods to outbreak sprayer entity
Transferred backpack lods
Deleted some unused files
Added TwitchRivalsFlag_ prefix to burst cloth bones in twitch rivals flag
subtract
117690 (skinning changes to outbreak scientists)
Added pump arm to sprayer entity, removed it from backpack model
merge from chickencostume_burstcloth
Burst cloth settings tweak
Improved bone positions so head stays up during run animation
Hierarchy changes to prevent burst cloth NREs in debugcamera
Game ObjectLOD burst cloth controller
Chicken costume burst cloth setup
horse costume world model randomiser setup (currently not working, likely needs the proper lods)
Random parts setup (material variations)
Burst cloth rig on horse costume
Added snake to hunting trophy (large)
fix NRE crash on killing snake (ragdoll not setup properly yet)
Added eyelid skin weights to heads that didn't have any
Playground.player scene updates
Added poolable component to missed prefabs
Fixed duplicate StringID on added loadouts
relinked prefabs to skinnables
Cherry picking
116881 - Hoodie/Pants material changes
unpack all clothing prefabs for vertical slice :(
Added playermodelskin to male body lods
Fixed viewmodel arms not getting tinted
Reduced eye textures to 512
Removed prefab references from hair sets for now (disabling hair)