userTaylor Reynoldscancel

605 Commits over 2,039 Days - 0.01cph!

17 Days Ago
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29 Days Ago
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39 Days Ago
LooseBlonde hairstyle WIP
49 Days Ago
shark ragdoll prefab
49 Days Ago
minor shark material/texture changes
51 Days Ago
Shark LODs
51 Days Ago
Updated shark materials
52 Days Ago
Shark animations
52 Days Ago
Shark model/materials/textures
57 Days Ago
Citizen source update
57 Days Ago
Removed head geometry from LOD2 feet
3 Months Ago
added deferred normals material to discoball
3 Months Ago
Updated Citizen clothing
3 Months Ago
Added suit trousers Added smart shoes some missed compiled mats Merge branch 'master' of sbox-game
3 Months Ago
updated suitjacket thumbnails
3 Months Ago
Added suitjacket and suitjacket with unbuttoned shirt Merge branch 'master' of sbox-game
3 Months Ago
Improved Citizen skin variations
3 Months Ago
Added citizen_eyes_advanced material which uses the eyeball shader Citizen uses advanced eyeball material Merge branch 'master' of sbox-game
3 Months Ago
Added first set of morph targets to Citizen
3 Months Ago
renamed blendshapetests to just blendshapes
3 Months Ago
Updated blendshapes, added edit normals to shapes
3 Months Ago
updated blendshapestest
3 Months Ago
Updated blendshapetest model with full set of morphs/debug eye animation Small tweaks to citizen skin textures to account for the face moving
3 Months Ago
Citizen blendshapetest mesh for comparison
3 Months Ago
blendshape test temp model
3 Months Ago
Citizen Blendshape export test
3 Months Ago
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4 Months Ago
Citizen clothing file setup
4 Months Ago
making sure the fur meshes are in LOD0 only
4 Months Ago
fix for disappearing lods on stag ragdoll
4 Months Ago
small tweaks to wolf material
4 Months Ago
Updated normals on wolf
4 Months Ago
small tweaks to boar material
4 Months Ago
boar fur smoothed normals fix
4 Months Ago
fixed broken normals on eyes of wolf and boar
4 Months Ago
Updated wolf fur
4 Months Ago
Updated boar materials Fixed black marks on boar
4 Months Ago
Added fur to posed boar, updated LODs
4 Months Ago
Fix for black marks appearing in fur materials Added specular scale to fur shader
4 Months Ago
Updated stag lods
4 Months Ago
Updated stag materials
4 Months Ago
Updated bear materials Added temp updated bear model
4 Months Ago
Fixed dress model Fixed gloves Compiled gloves fixed bun hair variations Merge branch 'master' of sbox
4 Months Ago
Fix for boar ragdoll disconnect error
4 Months Ago
Fixed trousers_tracksuit to work with new Citizen rig (duplicate tracksuit objects) Merge branch 'master' of sbox
4 Months Ago
reapplied tint mask
4 Months Ago
Removed mouth material, added tint mask
4 Months Ago
Added tint mask to citizen_skin, removed mouth material
4 Months Ago
Clothes setup with new rig
4 Months Ago
Updated Trainers to fit new Citizen rig Updated Workboots to fit new Citizen rig Updated Hardhat to fit new Citizen rig Remove physics hull from hardhat (causing visibility issues) Updated Wooly hat to fir new Citizen rig Updated Beret to fit the new Citizen rig Updated Security Helmet (with and without strap) to fit new Citizen rig Workboots compile Updated Tophat to fit new Citizen rig Updated Cap to fit new Citizen rig Updated Woolyhatbobble to fit new Citizen rig Updated Leather cap (with and without badge) to fit new Citizen rig Updated Uniform hat to fit new Citizen rig Updated Service hat to fit new Citizen rig Updated femalebun to fit new Citizen rig Updated male hair 02 to fit new Citizen rig