userTaylor Reynoldscancel

1,104 Commits over 3,227 Days - 0.01cph!

Added art to shield wearables so they're displayed correctly in player preview
3 Days Ago
Updated female model to V3 rig and updated skin sets
15 Days Ago
merge from horse_yoke_tests
15 Days Ago
Updated skeleton in horse ragdoll Added siege harness to horse ragdoll (hidden by default)
15 Days Ago
Adding updated siegeharness to testridable
17 Days Ago
Backpack model fixes for skinners
20 Days Ago
Fixed the siege harness in testridablehorse after the merge
21 Days Ago
Added blockout siege harness to testridablehorse
21 Days Ago
Burlap gloves viewmodel uses correct material
23 Days Ago
Fix for hands clipping through glove mesh in: Burlap Gloves TacticalGloves LeatherGloves NinjaSuit
29 Days Ago
Deflated nomad suit viewmodel gloves now the hands can be hidden, fixes clipping issues on gestures
39 Days Ago
Example rock
39 Days Ago
Template rock
41 Days Ago
Male head B rig V3
42 Days Ago
Rig V3 setup
42 Days Ago
Restrcting player seeds to single model for now
59 Days Ago
Merge from Halloween_2024/DraculaCape_Burstcloth
2 Months Ago
Added frontier hazmat_hitboxSystem to BurstClothTestbed scene Added mocap sample clips Improved hierarchy of cinematic prefab for Paddy
2 Months Ago
Increased lower chain damping to 0.2
2 Months Ago
Cape LODs skinned to spine4 to reduce snapping
2 Months Ago
merge from Halloween_2024
2 Months Ago
Dracula Cape texture fixes for back area which is now visible
2 Months Ago
2 Months Ago
Added female version of shirt with updated rig
2 Months Ago
Added shirt model with updated rig
2 Months Ago
Moving rig and settings from proxy model to final model
2 Months Ago
More settings tweaks Proxy model skeleton hierarchy fixes
2 Months Ago
More proxy test settings
2 Months Ago
Merge from MummyMask
2 Months Ago
merge from FrankensteinMask
2 Months Ago
Added Waterwell NPC Mask model/materials Deleted waterwell modelviewer files
2 Months Ago
waterwell modelviewer
3 Months Ago
Frontier hazmat LOD2 excludes burst cloth bones Increased tunic controller LOD distance
3 Months Ago
Mounted length modifier in Frontier Hazmat changed to 1.0 (was 0)
3 Months Ago
Frontier hazmat backpiece removed when backpack is equipped
3 Months Ago
waterwell shopkeeper jumpsuit prefab and inventory
3 Months Ago
waterwell shopkeeper materials
3 Months Ago
Minor fixes to viewmodel mesh Viewmodel gloves hide hands
3 Months Ago
Parent tunic controller to pelvis & add bone retarget
3 Months Ago
Added proxy test with more strategic bone placements
3 Months Ago
Fixed problem with blue viper material
3 Months Ago
Merge from main
3 Months Ago
Added back in pouch/satchel constraints (got nuked somehow)
3 Months Ago
World model
3 Months Ago
4x tunic bones test
3 Months Ago
Skeleton updates Mesh lods skinning/setup Burst Cloth controllers lod out
3 Months Ago
Skinning updates, burst cloth tweaks