userTaylorReynoldscancel
19 Days Ago
Updated gmod tshirt materials
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19 Days Ago
material updates updated tshirt.skinnable references
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19 Days Ago
Tshirt art update - meshes/prefabs/textures/materials
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26 Days Ago
Try and reduce ambient spec on liquid materials
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28 Days Ago
Minigun source files
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31 Days Ago
Toned down speed of liquid in watergun and waterpistol
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31 Days Ago
Setup liquid shader material on small water bottle
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31 Days Ago
Removed duplicate liquid wobble from watergun Added backface mesh to waterpistol
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31 Days Ago
Swimwear_03 fbx + prefab Swimwear_04 fbx + prefab Swimwear_05 fbx + prefab
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38 Days Ago
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39 Days Ago
Horse Rework Horse Saddle Horse HeadCollar Horse Wood Armour Horse Roadsign Armour
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42 Days Ago
-▉▉▇▋▄ ▋█▄▊▇▍▉▅▇ -▌▄▆██▊▇▆ -▄█▌▇▋ ██▆ -▍▅▋▇▉▍ ▆▍▊▄█▅██ -█▄▊▌▋▆▍▅▊ -█▋▇█▌▌▋▍▍ -▊█▇▌▋▌▋ ▍▋▇▌▇▅
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43 Days Ago
Added Models/Character/Clothing First pass migration: -Clatter Helmet -Dragon Mask -Easter Bunny Ears -Easter Onesie -Halloween Mummy
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43 Days Ago
fixed water pistol material I just broke
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43 Days Ago
Rescaled altered waterpistol texture
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43 Days Ago
Minor tweaks to liquid shader and mats, added backface of tape to watergun
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44 Days Ago
~Bandit Guard skinning fix
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44 Days Ago
Water pistol liquid material setup
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44 Days Ago
Merged bandit clothing items into single Bandit Guard suit
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50 Days Ago
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50 Days Ago
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51 Days Ago
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60 Days Ago
Boar Fur setup
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2 Months Ago
▉▊▇▅▄ ▅▅▊▆▌▊▌█▄ ▄▍▆▍ ▊▇█▍▆▉▄
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2 Months Ago
Wolf Fur setup Wolf Material tweaks
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2 Months Ago
Rescaled Stag textures from 4k>2k (oops) Added Stag fuzz mask
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2 Months Ago
Stag Fur setup
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2 Months Ago
Bear fur doesn't cast shadows Bear fur material tweaks
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2 Months Ago
Bear fur model/prefab updates
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2 Months Ago
Animal fur shader
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2 Months Ago
Updated Bear model/textures/prefabs Moved bear animation fbx's to their own folder
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3 Months Ago
merge from BoarFix
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3 Months Ago
Boar prefab updates Boar Materials/Textures Move Boar animations to separate folder
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3 Months Ago
new boar model
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4 Months Ago
Updated Wolf model/textures/prefabs Moved wolf animation fbx's to their own folder
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4 Months Ago
Updated Stag model/textures/prefabs Moved animation fbx's to their own folder
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4 Months Ago
Added updated boar model Added updated boar textures
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4 Months Ago
fix
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4 Months Ago
Pose assets now use transforms instead of muscle values Reworked everything to use selection instead of gameobject references Save/Load uses file dialogs Deleted old pose assets
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4 Months Ago
Merge from PoseTools2
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4 Months Ago
Deleted testing assets
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4 Months Ago
PlayerPose saves as local instead of world Create>PlayerPose added to rust folder
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4 Months Ago
Merge from old PoseTools branch
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4 Months Ago
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6 Months Ago
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6 Months Ago
▇▍▆█▍▊ ▍█▉▋ ▆▉▄▋ & █▋▌▆ █▅▍▍▇▋
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6 Months Ago
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6 Months Ago
merge from main (46905 changeset)
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6 Months Ago
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6 Months Ago
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6 Months Ago
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6 Months Ago
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6 Months Ago
▄▄ ▊▄▇▉▇▅▅▄▉ █▅▉ ▉▍▄▍▍▌▇
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6 Months Ago
Minigun models/textures/materials (world and viewmodel)
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6 Months Ago
Ammo Pack meshes//textures/materials
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7 Months Ago
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7 Months Ago
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8 Months Ago
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9 Months Ago
merge from main
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9 Months Ago
Added primitive screencapture to .png sequence
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9 Months Ago
Camera override + example assets
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9 Months Ago
merge from main
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9 Months Ago
merge from PlayerPresentation
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9 Months Ago
Player presentation example assets
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9 Months Ago
merge from RebindSkinnedMeshRenderer
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9 Months Ago
9 Months Ago
check root bone is valid correctly transfer bounds
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9 Months Ago
merge from main
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9 Months Ago
cherrypick jumpsuit art from jumpsuit branch
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9 Months Ago
Spacesuit world models
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9 Months Ago
Spacesuit viewmodel
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9 Months Ago
can input an array of gameobjects to rebind
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9 Months Ago
Rebind SkinnedMeshRenderer editor script
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9 Months Ago
merge from main
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9 Months Ago
Spacesuit art assets
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10 Months Ago
Clothing items use correct avatar (RustPlayerAvatar) Read/write off on all clothing items, index format set to 16.
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10 Months Ago
horse armour world models
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10 Months Ago
fix for ragdoll's eyes popping out
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10 Months Ago
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10 Months Ago
▋█▊▄█▋▍ ▆▄▄▆▇▍ ▆▌▆▊▌ ▋▄█▌█▌
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11 Months Ago
Added horse armour models to ragdoll prefab
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11 Months Ago
Added horse armour models to ragdoll prefab
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11 Months Ago
Updated Skeleton.Horse with new horse body mesh name
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11 Months Ago
Updated Skeleton.Horse with new horse body mesh name
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11 Months Ago
Added motion fix to mane/fringe Added skinned mesh collider to body LOD3
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11 Months Ago
Added motion fix to mane/fringe Added skinned mesh collider to body LOD3
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11 Months Ago
Added armour to testridablehorse
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11 Months Ago
Added armour to testridablehorse
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11 Months Ago
Added head collar materials/textures Split horse into body/mane/fringe to hide gameobjects when armour is applied Added all armour types to horse FBX Updated wild horse prefab
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11 Months Ago
Added head collar materials/textures Split horse into body/mane/fringe to hide gameobjects when armour is applied Added all armour types to horse FBX Updated wild horse prefab
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11 Months Ago
Horse wood armour meshes/textures/materials
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11 Months Ago
Horse wood armour meshes/textures/materials
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11 Months Ago
Deleted unused pre-rework horse assets
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11 Months Ago
Deleted unused pre-rework horse assets
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11 Months Ago
merge from main
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11 Months Ago
merge from main
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12 Months Ago
Added neck bone to ragdoll layer, removed head bone
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12 Months Ago
Horse roadsign armour mesh/textures/materials
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1 Years Ago
Updated skinnable reference to new roadsign vest Deleted old roadsign armour meshes
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