userTaylor Reynoldscancel

1,253 Commits over 3,712 Days - 0.01cph!

2 Days Ago
Merge from PlayerRigUpdate2
4 Days Ago
Set up hair sets to debug seed issues
5 Days Ago
Female head UVset updates
5 Days Ago
Updated UVsets on FemaleAverage LODs for hair caps
5 Days Ago
merge from playerrigupdate2
5 Days Ago
More hair setup, dye sets
7 Days Ago
Hair updates
7 Days Ago
merge from PlayerRigUpdate2
9 Days Ago
Remove poolable from scientist suit NVGM (matches main)
9 Days Ago
Updated silly horse mask Reverted prefabs to older versions and rebound bone array
10 Days Ago
Silly horse mask repose/partial prefab setup
10 Days Ago
Paintball Overalls repose/prefab update
13 Days Ago
Another partial fix for small hunting trophy
15 Days Ago
Fixed rogue materials drawing hair cap textures over face
15 Days Ago
Fix player seed with broken eyes
16 Days Ago
Set up small hunting trophy with updated rig (still not working though)
16 Days Ago
Ensure added bones in NVGM scientist prefab are restored before pooling, fixes NRE when downed
16 Days Ago
Rapido underwear fix attempt
16 Days Ago
Fixed tank top model clipping with swimsuit
16 Days Ago
fixed skeleton issues in all cocoknight prefabs
16 Days Ago
Updated eye controller fudge rotations to account for eyetransform changes
16 Days Ago
Fixed first person legs stretched/glitched
17 Days Ago
Updated eyetransform in rustplayer.fbx
17 Days Ago
Updated server side ragdoll bone pos data
17 Days Ago
Fix incorrect material in jacket (male and female)
17 Days Ago
Fixed knights armour model bug
17 Days Ago
fix NRE equipping tank top
18 Days Ago
Fix ScientistSuitNVGM mask + NRE
18 Days Ago
Fixed flickering hair cards in hide skirt
18 Days Ago
Fixed broken egg suit
30 Days Ago
Added skin test material
30 Days Ago
Added some test hair cards/materials for debugging
37 Days Ago
force player model to use average female skin set (for degbugging)
37 Days Ago
merge from PlayerRigUpdate2
37 Days Ago
Cap mask updates, material tweaks
37 Days Ago
Added debug hair materials
38 Days Ago
Convert hair dye collection to use material parameters for Rust/Standard instead of Core/Hair Added some wip parameters to hair dye properties
38 Days Ago
Support for alpha in cap base colour, gives some more control for lighter skin tones
38 Days Ago
Switch cap base color to be non-HDR in hairdyecollection
38 Days Ago
Don't do gamma correction on capbasecolor in hair dye collection
38 Days Ago
Initial hair work, set up for average skin set collection so not available by default (part 2)
38 Days Ago
Initial hair work, set up for average skin set collection so not available by default (part 1)
39 Days Ago
Moved legacy hair to it's own folder
39 Days Ago
Added average female skin set Added average female skin set collection for debugging
39 Days Ago
Player seed updates
44 Days Ago
More player head seed work
46 Days Ago
Player head seed work
46 Days Ago
silly horse mask world mdoel variant outline fix
48 Days Ago
merge from main
51 Days Ago
silly horse mask world model prefab setup