userVincentcancel
branchrust_reboot/main/ferry_terminalcancel

143 Commits over 304 Days - 0.02cph!

1 Year Ago
mlrs vehicle static prefab, emissive off material HLOD setup for ferry terminal distance tweaks to some cover props so they don't get bundled into future HLOD gens fixed an offset on logistic warehouse LOD4
1 Year Ago
moss overgrowth prefabs for dressing monuments
1 Year Ago
detail dressing progress
1 Year Ago
new road barrier textures
1 Year Ago
ferry ramp flaps texture redo
1 Year Ago
backup
1 Year Ago
ferry terminal S2P
1 Year Ago
ferry terminal dressing progress
1 Year Ago
drawbridge model vcol update material tweaks
1 Year Ago
ferry ramp flaps LODs/Colliders and prefab
1 Year Ago
level update, S2P
1 Year Ago
fixed an error on ferry_terminal_exterior prefab
1 Year Ago
ship barrier LODs/Colliders and prefab
1 Year Ago
reworked vista view of terminal sea side wip ship barrier model
1 Year Ago
ferry sky bridge set LODs/Colliders and prefabs Level update
1 Year Ago
ferry skybridge wip, some positioning tweaks
1 Year Ago
ferry skybridge wip, some positioning tweaks
1 Year Ago
ferry_roadbridge and bridge supports LODs/Colliders and prefabs
1 Year Ago
merge from main
1 Year Ago
drawbridge final files
1 Year Ago
LOD distance tweaks to queue barriers Made drawbridge playable
1 Year Ago
adding renderer batch script to queue barriers replacing the models by prefabs in the scene ferry drawbridge update with wip model
1 Year Ago
merge from main
1 Year Ago
S2P ferry terminal
1 Year Ago
ferry terminal scene cleanup
1 Year Ago
drawbridge latest - backup
1 Year Ago
ferry terminal drawbridge wip
1 Year Ago
related materials review
1 Year Ago
re-worked oilrig_trims textures added some metal and rusty specific maps
1 Year Ago
fixed hole in the ground near warehouse building
1 Year Ago
removed duplicate skylights on the warehouse roof
1 Year Ago
merge - drawbridge wip
1 Year Ago
fixed some holes in ferry terminal interior and exterior meshes
1 Year Ago
fixed some holes in ferry terminal interior meshes
1 Year Ago
ferry terminal interior LODs/Colliders and prefab
1 Year Ago
doors missing colliders some cleaning up of the subway entrance prefab dressing
1 Year Ago
made an emissive map for office_vents set some scene tweaks resize warehouse door texture to 2048
1 Year Ago
new texture sets interior dressing
1 Year Ago
improved opacity map for office_vents texture
1 Year Ago
ferry terminal interior wip added some new ceiling light props
1 Year Ago
ferry terminal interior wip
1 Year Ago
ferry terminal interior - detail greybox wip
1 Year Ago
terminal building - fixed an offset on the pivots
1 Year Ago
s2p
1 Year Ago
terminal exterior LODs/Colliders - prefab
1 Year Ago
s2p
1 Year Ago
tweaks for make traversal better around windows lowered AO factor on some props
1 Year Ago
terminal exterior final art before LODs
1 Year Ago
terminal exterior pre vcol
1 Year Ago
terminal exterior wip