userVincentcancel
branchrust_reboot/main/hdrpcancel

265 Commits over 397 Days - 0.03cph!

4 Years Ago
New cliffs WIP Simplifed Cliff shader (killed tri-planar projection and second albedo tinting, added a 'data map' slot to replace vertex colors use) Renamed greybox folder
4 Years Ago
foliage rocks filter update, added GenerateCliffTopology to the gaea level world stack
4 Years Ago
Reworked ALT and Mountain topologies for Damian
4 Years Ago
Softened terrain4.mat splat transitions on regular procmap as it doesnt handle splat weights the same as our new maps (this makes it similar to main)
4 Years Ago
spawn_v3 adjusted max entries to stop the console spam at loading
4 Years Ago
unfucking driftwood files, again
4 Years Ago
manifest
4 Years Ago
progress backup
4 Years Ago
greybox cliffs paint snow splat as a way of debugging script
4 Years Ago
latest terrain generation
4 Years Ago
greybox cliffs set stone splats at their feet in a 7m radius
4 Years Ago
Missing files for arid spawn populations
4 Years Ago
Lowered density of decor_v3 rocks spawns by 75% as the new foliage rocks do a better job at quality coverage now
4 Years Ago
latest terrain generation - includes more post processing on dirt and snow splats to add fine depth to terrain
4 Years Ago
latest cliff generation and cliff prefabs
4 Years Ago
foliage spawn settings, spawners
4 Years Ago
terrain foliage rocks, for stones and gravel splats
4 Years Ago
backup terrain foliage rock files
4 Years Ago
Enabled collision detection for greybox cliffs using decor topology
5 Years Ago
Latest terrain generation, added post processing to grass and forest splats
5 Years Ago
extra anchors on some cliffs to ensure no gaps
5 Years Ago
Foliage spawns stones temporary settings - will rework when new art is ready for these
5 Years Ago
Re-pathed small stones prefabs inside foliage_v3 prior to edits
5 Years Ago
Updated test cliffs anchors to have their pivots at the bottom
5 Years Ago
re-baked the heightmap
5 Years Ago
tweaks to some cliff prefabs
5 Years Ago
backup cliffs
5 Years Ago
Set of new greybox cliffs to test out new cliff placement algorithm
5 Years Ago
terrain config biomes color tweaks
5 Years Ago
decor pop v3 backup
5 Years Ago
project_gaea latest
5 Years Ago
forest pop v3 backup More detailed and realistic snow splat Arid biome is more green upon the coast
5 Years Ago
forest pop v3 backup
5 Years Ago
backup
5 Years Ago
project_gaea latest
5 Years Ago
forest pop v3 backup
5 Years Ago
Added some prefabs to spawn monuments Added said prefabs to project_gaea for science
5 Years Ago
backup forest pop work
5 Years Ago
backup
5 Years Ago
forest pops wip
5 Years Ago
backup
5 Years Ago
project_gaea latest terrain build, increased ruggedness in the regions between coast and hills
5 Years Ago
project_gaea latest
5 Years Ago
midnight hour build backup
5 Years Ago
project_gaea latest Terrain 6k, improved features/features scale across the board
5 Years Ago
terrain gloss and splats rework
5 Years Ago
terrain stuff 4 debug (2)
5 Years Ago
terrain stuff 4 debug
5 Years Ago
project_gaea level backup should include fix for sum of splat =1 terrain now 6km but features currently out of scale
5 Years Ago
Foliage grass cutoff reverted to 0.5