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135 Commits over 306 Days - 0.02cph!

11 Months Ago
lowering mboat floors bottom by 1cm to help prevent zfight from above blocks
11 Months Ago
tweaked material of boat building station to use new texture
11 Months Ago
merge from floating cities
11 Months Ago
removed batching scripts from cargoship prefab
11 Months Ago
merge from floating cities
11 Months Ago
merge from floating cities
12 Months Ago
fixed floating mesh decal on ghostship C/D back gate
12 Months Ago
seaweed decal - removed decal layer 0 adjusted some materials to receive it on layer 1
12 Months Ago
Smoother transition walking into the ship's bridge room
12 Months Ago
Wider collision gap around the ghost ship mast ladder spot
12 Months Ago
nuked the broken glass bits left improved the climbability of the nets into the bridge of the ships
1 Year Ago
Storage room environment volumes on ghost ships is now brighter
1 Year Ago
Raised scattered paper meshes to eliminate zfight on them
1 Year Ago
Removed flickering glass decals from ghost_ships
1 Year Ago
Fixed shifting cover prefab on ghost_ship_b
1 Year Ago
nets ladder volume placement polish
1 Year Ago
Fixed incorrect materials on LOD1/2 of ghost ship C
1 Year Ago
Fixed one of the mast ladders no working and rail blocking Fixed ship_trawler_c back gate not allowing enough clearance Added ladder volumes to most hanging nets that look like they could be used to climb/board the ship
1 Year Ago
merge from floating cities
1 Year Ago
disabled relief mapping on fish piles material
1 Year Ago
baked convex colliders for ring1 and ring2 prefabs, improved bumper tire chain collider accuracy
1 Year Ago
moved the static doors out of doors category in the ghostship variant art prefabs
1 Year Ago
replaced the two doors in the ghost ship loot room for static doors
1 Year Ago
fixed undefined surface type of corrugated sheets prefabs as well as an incorrect box collider
1 Year Ago
trawler_A some zfight improvement among mesh decals
1 Year Ago
scanned and removed props onboard the ghost ship variants that had rendererBatch script still on
1 Year Ago
Fixed a bunch of colliders having wrong import options and some extraneous scripts referencing LODs instead of cols
1 Year Ago
reverted some overrides to the ghost ship art prefab as they were fixed on the source/nested prefabs
1 Year Ago
merge from ghostships
1 Year Ago
removed recycle script on fish piles particle set long distance LODs on ghost ship to not cull
1 Year Ago
basic lootspawns for ghost ships, currently setup after the water junkpile way
1 Year Ago
Adding some seaweed to anchor, hanging tires prefabs
1 Year Ago
ship anchor prefab, tex res, some mat tweak to AO intensity Added the new anchors to the ship prefabs
1 Year Ago
ghost ship B,C and D set dressing. More differences inside and on deck so each ship feels different
1 Year Ago
ghost ship C and D variants set dressing progress
1 Year Ago
merge from main
1 Year Ago
ghost ship B vraiant set dressing progress
1 Year Ago
ghost ship variants, variants lod bakes. Currently only ship colours and name change, working on set dressing variation next
1 Year Ago
disabling renderer batch scripts and enabling IsDynamic on LOD scripts for set dressing of ghost ship
1 Year Ago
mirrored version of rope drum model and collider to avoid negative scale baked LOD4 for bumper tire bag
1 Year Ago
baked LODs of trawler ghost ship, updated prefabs
1 Year Ago
ghost ship LODs, Colliders, Prefabs
1 Year Ago
ghost ship model split, some reorganizing
1 Year Ago
ghost ship model separation into final break down, opaque/transparent and decals sorting Prefab hierarchy and groups cleanup - groups are organized to allow stock dressing separation for other ship styles set dressing
1 Year Ago
fish crate model, textures, prefabs more set dressing on ship
1 Year Ago
ghost ship set dressing push material tweaks, decal layer tweaks
1 Year Ago
Fish pile generic tileable textures Fish piles prop meshes, colliders and prefabs Some new blood and gore decals for set dressing
1 Year Ago
ghost ship interior progress set dressing pass
1 Year Ago
ghost ship interior progress
1 Year Ago
ghost ship interior progress