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145 Commits over 123 Days - 0.05cph!

7 Years Ago
terrain grass texture tint tweaks end
7 Years Ago
overgrowth tint tweaks terrain grass texture tint alignment (works on the same colour level as overgrowth)
7 Years Ago
small draw distance fix on warehouse
7 Years Ago
tweaked loot placement in MT
7 Years Ago
Scene2Prefab
7 Years Ago
tweaks
7 Years Ago
posish fix for the office occluder - airfield
7 Years Ago
Batch of occluders for rubble piles, shipping containers, modular brick/concrete walls, pipeline pipes + prefab setup
7 Years Ago
switching overgrowth materials to nature/foliage shader
7 Years Ago
Batch of occluders for industrial structures, sphere tank, airfield office, airfield hangars, airfield perimeter walls, powerplant cooling stacks + prefab setup
7 Years Ago
Replaced old roadside powerboxes on procgen - removed old
7 Years Ago
merge from main
7 Years Ago
Updatingsome procgen clutter Adding a second large common bush
7 Years Ago
dock_ground_concrete material changes concrete_h meta resize to 1024
7 Years Ago
tweaks
7 Years Ago
creeping plants / flowers custom normals pass for volume lowered cutout to .21 for distance volume
7 Years Ago
merge from main
7 Years Ago
cherry picking 18836
7 Years Ago
cherry picking 18817
7 Years Ago
attempting to fix an error message
7 Years Ago
Trees and bushes custom normals pass for volume
7 Years Ago
scene backup
7 Years Ago
Junkpiles overgrowth details
7 Years Ago
Retargeted, renamed clutter tallgrass and flowerbeds prefabs to the new ones
7 Years Ago
Tint mask for biome tinting of overgrowth atlas Overgrowth albedo tuning for biome tinting + polish
7 Years Ago
WTP Scene2Prefab
7 Years Ago
WTP scene sorting
7 Years Ago
Scene2Prefab
7 Years Ago
WTP overgrowth dressing end
7 Years Ago
Individual grass blade clumps models for terrain grass
7 Years Ago
WTP overgrowth dressing backup
7 Years Ago
WTP overgrowth dressing backup Sewage tanks creeping plants bespoke models
7 Years Ago
WTP overgrowth dressing backup
7 Years Ago
Trainyard overgrowth dressing end
7 Years Ago
changed layer to world on electrical box prefabs
7 Years Ago
Trainyard overgrowth dressing backup
7 Years Ago
Canyon overgrowth dressing
7 Years Ago
Warehouse overgrowth dressing
7 Years Ago
Military Tunnels overgrowth dressing
7 Years Ago
got rid of vertex pro bs components, re-baked some meshes to assets levels airfield, powerplant and harbors
7 Years Ago
Harbor_2 overgrowth dressing end
7 Years Ago
Harbor_2 overgrowth dressing backup
7 Years Ago
Harbor_1 overgrowth dressing end
7 Years Ago
Harbor_1 overgrowth dressing backup
7 Years Ago
some more work - airfield
7 Years Ago
Airfield overgrowth dressing end Runway models remeshed for vertex painting - painted and exported runway to .assets
7 Years Ago
Airfield overgrowth dressing backup
7 Years Ago
Airfield overgrowth dressing backup
7 Years Ago
Sphere tank overgrowth dressing
7 Years Ago
Powerplant terrain height and splats tweaks