branchrust_reboot/prerelease/dungeon_art_4cancel
145 Commits over 123 Days - 0.05cph!
dock walls greybox set models and prefabs
Barges greybox set models and prefabs
Warehouses greybox models and prefabs
Folder cleanup old crap warehouse until replacement
Structure/Props folder cleanup
Rebaked concrete barrier normal to work with wieghted vertex normals
Truck cabin and truck trailer greybox models and prefabs
Adding harbor_1 & harbor_2 base scene files
harbor_2 tagged scene2prefab
helipad mesh now standalone + prefab
dockwalls stairs 3 and 6m greybox models + prefabs
backup harbor_1 progress
colour tweaks to shipping containers
concrete_g textures
Harbor1 backup, some more work on dockwalls
Final dockwalls - models/LODs/Cols/Prefabs
Adding mooring bollards models/LODs/Textures/Prefabs
Updated Harbor1
Harbor2 prefab links update
metal_panels_e texture set (used for ship hulls)
tugboat textures, WIP model, materials
tugboat LODs, prefab update
lighthouse stuff (temporary)
tugboat final touches
removed tugboats from lighthouse scene
some material zoo test map updates
Barges models/LODs/Prefab Update
Final barge models, added colliders, prefabs update
Cinder blocks texture set
Warehouse models WIP
Aluminum roof texture set
Warehouses models/LODs/COLs/Prefab update
Adding final light fixtures - Models/LODs/COLs/Prefabs and textures
Lightpost_a Models/LODs
Added ladder to lightpost_a, removed previous bespoke ladder prefab
Harbor_1 detail dressing and cover pass wip
lightpost_b prefab (without ladder)
backup harbor_1
concrete kerb trims and prefabs for grounds
Tires stacks models/LODs/COLs/Prefabs and textures
Harbor_1 backup
Forklift textures/models/LODs/Prefab
Harbor_1 backup
Harbor_1 misc
Junk piles models/LODs/COLs/Textures and prefabs