244,582 Commits over 3,898 Days - 2.61cph!
Added a specific shader test scene terrain material.
Renamed "occlusion" maps to "specularity"; occlusion can be embedded in specularity map now; modified atlas gen and normal gen to reflect the change
Added some Terrain samples to the shader test scene.
adjusted wolf attack animation speed
adjusted the bear running playback rate
fixed bug with the animal attack animation playing at uber slow speed
Removed specular from TestLevel until petur
first pass at creating a scene to test and balance all our materials.
Disabled player metabolism logging.