repobeforecancel

19,298 Commits over 1,614 Days - 0.50cph!

11 Years Ago
Removed race->gender view prefab as it was simply duplicating race specifc view prefabs.
11 Years Ago
Fixed unit skin coloring.
11 Years Ago
Tweaked various Human Male animations.
11 Years Ago
Looks like I had to do this to get things set properly in human unit settings with respect to view prefabs.
11 Years Ago
Human Male View prefab update
11 Years Ago
More anim updates
11 Years Ago
Updated to latest UnityVS.
11 Years Ago
Fix for the System CPU shiz.
11 Years Ago
Updated Player, Tag and Build settings.
11 Years Ago
Made default human material colors not so terrible...
11 Years Ago
Animation import updates. Controller cleanup for bear and sabertooth.
11 Years Ago
Backup committing random snow stuff, and a derpy snow test scene. Emphasis on derpy.
11 Years Ago
Fixed ground in all scenes + added the arctic scene to the GameManager's list of subscene runtimes.
11 Years Ago
Runtime commit, just to make sure we're all running from the same origins.
11 Years Ago
Ocean prefab updated with correct Ground layer for the seabed
11 Years Ago
Moved Unit Skin var to UnitView base classs.
11 Years Ago
Impala updates. Removed duplicate skin variable from HumanUnitView
11 Years Ago
Missing files.
11 Years Ago
I'm not crazy.
11 Years Ago
Removed skin duplicate from human unit view.
11 Years Ago
- Renamed UnityController to BaseController. - Moving UnitAnimation to the Unit's Controller
11 Years Ago
Prefab updates.
11 Years Ago
Added NavAgentMoveTo and NavAgentMoveRandom scripts.
11 Years Ago
Tree Cleanup, UnitAnimation basiscs. Human Male Animation import cleanup.
11 Years Ago
Bear Unit prefabs. Controller updates for wolf/impala/human/bear/mammoth
11 Years Ago
Bear Group updates.
11 Years Ago
GroupController.spawn_unit no longer hardcodes the Y spawn position...
11 Years Ago
Groups now spawn with random Y rotations.
11 Years Ago
Custom gizmo test which isn't actually a gizmo and is thus basically useless!
11 Years Ago
Fixed bad param names in anim controllers
11 Years Ago
We don't want flying bears just yet Bill!
11 Years Ago
Updated TOD and WaterUpdate with Andre's magic.
11 Years Ago
Prefab updates just to be sure
11 Years Ago
Snow tree files.
11 Years Ago
Tweaked FreeCamera script a bit (not used in gameplay just useful for scene work). Added Crevasse model
11 Years Ago
Backuping some files before I ruin them.
11 Years Ago
And these too.
11 Years Ago
Holy snow stuff.
11 Years Ago
Scene file too.
11 Years Ago
Backup commit, scene stuff.
11 Years Ago
Added new terrain shader with hard-mix/blend, UVMIX, optional flat faces; working fog; cross-platform friendly Created test material_arctic and assigned to island_arctic1 terrain
11 Years Ago
Such igloos.
11 Years Ago
Snow scene stuff.
11 Years Ago
Scene updates
11 Years Ago
New Unit Asset Settings system implemented. New group settings not yet implemented, and controllers for spawning not yet using these, but good to get it in. Also including the code for the previous failed attempt.
11 Years Ago
Did some cleanup.
11 Years Ago
Icons for the different types of .asset we have should make it easier to work with.
11 Years Ago
Start of new GroupAsset and GroupController
11 Years Ago
This should make jenkins happy.
11 Years Ago
Some touchups.