userandererandrecancel
branchrust_reboot/main/HDRP_Art_Backport/wipe_4cancel

13 Commits over 0 Days - ∞cph!

3 Years Ago
Disabled global billboards on all bushes for the current perf evaluation
3 Years Ago
Removing CraggyIsland_HD from bundles / build settings to make sure we're not loading stuff we don't currently need
3 Years Ago
Fixed DecorScale not applying to BushEntity
3 Years Ago
Temporarily removing HapisIsland from bundles / build settings
3 Years Ago
Fixed fishing villages not spawning, moved mainland test to terrain checks inside harbor scene instead of PlaceMonuments script
3 Years Ago
Satellite dish road fixes
3 Years Ago
Merge from HDRP_Art_Backport
3 Years Ago
Restored billboard distance behaviour in the tree mesh quality range of 50 to 100
3 Years Ago
Fixed mesh and tree LOD settings not immediately updating all rendered meshes
3 Years Ago
Fixed incorrect LOD distances in TreeLOD when no culling stage was set (which should be the default now, trees never fully cull)
3 Years Ago
Fixed bush removal when building
3 Years Ago
Updated giant excavator topology map for better road connections
3 Years Ago
Network++ Save++