branchrust_reboot/main/radtown_reduxcancel

289 Commits over 91 Days - 0.13cph!

2 Years Ago
radtown storage warehouse: added lod2 and fixed roofing mat
2 Years Ago
work on LODs for radtown storage warehouse
2 Years Ago
Added and Setup Vintage Wardrobe Prop Prefab Added and Setup Vintage TV Stand Prop Prefab Adjusted Tileable Vintage Wood Textures to have more roughness
2 Years Ago
radtown apartments check in
2 Years Ago
radtown S2P
2 Years Ago
removed deferred decal renderer component from glue mesh in favor of deferred mesh decal
2 Years Ago
SBL LOD0 complete
2 Years Ago
added ground ramp glue trim to storage warehouse.
2 Years Ago
more work on storage warehouse.
2 Years Ago
Added and Setup Vintage Bedside Table Prop Prefab
2 Years Ago
added base trim for storage warehouse.
2 Years Ago
more work on radtown storage warehouse
2 Years Ago
LOD0 progress backup
2 Years Ago
reverted to the og material for house trims
2 Years Ago
Setup Vintage Desk Prop Prefab Added and Setup Vintage Bookshelf Prop Prefab Added and Setup Vintage Dresser Prop Prefab
2 Years Ago
further fixes to storage warehouse.
2 Years Ago
updated vcol on decals to tint the recent decal albedo changes
2 Years Ago
fix material assignment on storage warehouse trims.
2 Years Ago
more work on geo for storage warehouse.
2 Years Ago
reverted changes to workers_house_generic_trims
2 Years Ago
sbl progress backup
2 Years Ago
radhouse large checkin
2 Years Ago
Improved monument splats/biome/topologies Enabled topology override Fixed flipped normal map on brick pile
2 Years Ago
work on materials for radtown storage warehouse. checklist of stuff sorted for lod0
2 Years Ago
Added RemoveExistingTopology option to Monument component
2 Years Ago
Added and Setup Rectangle Table Prop Prefab Added Vintage Desk Prop Model
2 Years Ago
Improve monument/blend map for radtown to ease road in/out Raised the terrain slightly to compensate for the road digging effect
2 Years Ago
Roadside monument road adjustment improvements
2 Years Ago
Setup Vintage Wooden Furniture Folders Added Vintage Wood Material and Textrues Added and Setup Round Table Prop Prefab
2 Years Ago
storage building large progress - interior lowered kargo decal alpha intensity to mix better with underlaying surfaces
2 Years Ago
level update
2 Years Ago
storage building large progress
2 Years Ago
corrected some texture settings for roof asphalt
2 Years Ago
corrected some small rotation errors in storage warehouse prefab
2 Years Ago
backup storage building large
2 Years Ago
reworked shed support beam UVs for new texture
2 Years Ago
storage building large progress
2 Years Ago
decals texture sheet
2 Years Ago
material improvements for storage warehouse
2 Years Ago
storage building large progress
2 Years Ago
work on radtown storage building, reworked mats, added extra trims, rebuilt original prefab, created packed mask.
2 Years Ago
storage building large - wip, material definitions
2 Years Ago
level update
2 Years Ago
some transforms reset
2 Years Ago
Converted the shed to use MeshLOD instead of rendererLOD
2 Years Ago
Removed temporary radtown beams texture used by the shed, assigned the final textures to the material enabled alpha cutout on the shed roof material
2 Years Ago
Update Residential Bed Models to close holes.
2 Years Ago
Renamed corrugated sheets prefabs to an abcde.. scheme instead of 00x as digits don't play nice with scene cloning for keeping things clean Converted the prefabs to use MeshLOD, reduced culling distance to 100, if needed for cover, apply locally an override
2 Years Ago
Updated Residential Beds Materials, LODS and Models
2 Years Ago
sign and colision update on radtown gate