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153 Commits over 91 Days - 0.07cph!

6 Months Ago
radtown S2P
6 Months Ago
tweaks to scaffolding building stair
6 Months Ago
removed underscrores from camera names
6 Months Ago
Added an additional way to get on the radhouse roof
7 Months Ago
named cameras individually
7 Months Ago
radtown S2P
7 Months Ago
Added back door anim event sound component on residential door
7 Months Ago
changed door knock sound from metal to wood on residential door
7 Months Ago
fixed missing box colliders on ground floor chimneys in masterhouse
7 Months Ago
fixed electric fan b using fan a collider..
7 Months Ago
Fixed incorrect import options on colliders for radiators, vintage furniture, pushcarts, bathtub, large rubbish skip, radiactive vats, checkpoint hut, small rubbish skip, binbags, radhouse large
7 Months Ago
correct surface type on stairs from walkways set
7 Months Ago
Changed the technique for collider to Prevent Movement instead of transparent Changed to mesh lod
7 Months Ago
added missing ceiling box collider in recycler room of storage building large
7 Months Ago
fixed AC unit missing collision on roof, was mesh - not prefab
7 Months Ago
moved mesh colliders from LOD0 to parent on radhouse_large
7 Months Ago
radtown S2P, refreshed HLOD
7 Months Ago
removing vertex stream components left over from vertex painting attemps fixing some left over issues with shed, storage warehouse components checked for decal projector issues
7 Months Ago
storage warehouse material tweaks
7 Months Ago
Added renderer batch component to binbag prefabs
7 Months Ago
radtown redux HLOD setup and bake
7 Months Ago
set dressing polish, replaced old binbags with new ones
7 Months Ago
mailboxes textures metas at 1024
7 Months Ago
radtown redux S2P
7 Months Ago
Added a bunch of landscape and portrait photos and paintings for residential deco
7 Months Ago
some set dressing improvements, removed some doors, rotated some doors to improve flow in level various prefab/materials tweaks
7 Months Ago
radtown redux S2P
7 Months Ago
set dressing progress backup
7 Months Ago
various material tweaks
7 Months Ago
static (unusable) version of the car lift various material tweaks
7 Months Ago
set dressing progress backup
7 Months Ago
manifest update (so residential door displays correctly
7 Months Ago
radtown redux S2P
7 Months Ago
environment volumes pass #1
7 Months Ago
polished set dressing in the shed area
7 Months Ago
fixed some incorrect vertex normals on rubble props fixed some intersecting polys on storage building large roof
7 Months Ago
radtown redux S2P
7 Months Ago
Lootspawns review
7 Months Ago
fixing some flow issues in small house
7 Months Ago
and world layer
7 Months Ago
adding renderer batch to rain gutters set
7 Months Ago
radtown redux S2P
7 Months Ago
set dressing progress backup
7 Months Ago
reduced draw distance on mesh rubble decals
7 Months Ago
set dressing progress backup, fixed terrain tolerances around toxic puddles
7 Months Ago
radtown redux S2P
7 Months Ago
set dressing progress backup
7 Months Ago
restored upper floor and lower floors set dressing in radhouse
7 Months Ago
re-organising scene into appropriate groups re-organising radhouse large prefab
7 Months Ago
Added a toxic pool water surface toxic pool material