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branchrust_reboot/main/radtown_reduxcancel

153 Commits over 91 Days - 0.07cph!

12 Months Ago
radtown S2P
12 Months Ago
tweaks to scaffolding building stair
12 Months Ago
removed underscrores from camera names
12 Months Ago
Added an additional way to get on the radhouse roof
12 Months Ago
named cameras individually
12 Months Ago
radtown S2P
12 Months Ago
Added back door anim event sound component on residential door
12 Months Ago
changed door knock sound from metal to wood on residential door
12 Months Ago
fixed missing box colliders on ground floor chimneys in masterhouse
12 Months Ago
fixed electric fan b using fan a collider..
12 Months Ago
Fixed incorrect import options on colliders for radiators, vintage furniture, pushcarts, bathtub, large rubbish skip, radiactive vats, checkpoint hut, small rubbish skip, binbags, radhouse large
12 Months Ago
correct surface type on stairs from walkways set
12 Months Ago
Changed the technique for collider to Prevent Movement instead of transparent Changed to mesh lod
12 Months Ago
added missing ceiling box collider in recycler room of storage building large
12 Months Ago
fixed AC unit missing collision on roof, was mesh - not prefab
12 Months Ago
moved mesh colliders from LOD0 to parent on radhouse_large
12 Months Ago
radtown S2P, refreshed HLOD
12 Months Ago
removing vertex stream components left over from vertex painting attemps fixing some left over issues with shed, storage warehouse components checked for decal projector issues
12 Months Ago
storage warehouse material tweaks
12 Months Ago
Added renderer batch component to binbag prefabs
12 Months Ago
radtown redux HLOD setup and bake
12 Months Ago
set dressing polish, replaced old binbags with new ones
12 Months Ago
mailboxes textures metas at 1024
12 Months Ago
radtown redux S2P
12 Months Ago
Added a bunch of landscape and portrait photos and paintings for residential deco
12 Months Ago
some set dressing improvements, removed some doors, rotated some doors to improve flow in level various prefab/materials tweaks
12 Months Ago
radtown redux S2P
12 Months Ago
set dressing progress backup
12 Months Ago
various material tweaks
12 Months Ago
static (unusable) version of the car lift various material tweaks
12 Months Ago
set dressing progress backup
12 Months Ago
manifest update (so residential door displays correctly
12 Months Ago
radtown redux S2P
12 Months Ago
environment volumes pass #1
12 Months Ago
polished set dressing in the shed area
12 Months Ago
fixed some incorrect vertex normals on rubble props fixed some intersecting polys on storage building large roof
1 Year Ago
radtown redux S2P
1 Year Ago
Lootspawns review
1 Year Ago
fixing some flow issues in small house
1 Year Ago
and world layer
1 Year Ago
adding renderer batch to rain gutters set
1 Year Ago
radtown redux S2P
1 Year Ago
set dressing progress backup
1 Year Ago
reduced draw distance on mesh rubble decals
1 Year Ago
set dressing progress backup, fixed terrain tolerances around toxic puddles
1 Year Ago
radtown redux S2P
1 Year Ago
set dressing progress backup
1 Year Ago
restored upper floor and lower floors set dressing in radhouse
1 Year Ago
re-organising scene into appropriate groups re-organising radhouse large prefab
1 Year Ago
Added a toxic pool water surface toxic pool material