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153 Commits over 91 Days - 0.07cph!

1 Year Ago
radtown S2P
1 Year Ago
tweaks to scaffolding building stair
1 Year Ago
removed underscrores from camera names
1 Year Ago
Added an additional way to get on the radhouse roof
1 Year Ago
named cameras individually
1 Year Ago
radtown S2P
1 Year Ago
Added back door anim event sound component on residential door
1 Year Ago
changed door knock sound from metal to wood on residential door
1 Year Ago
fixed missing box colliders on ground floor chimneys in masterhouse
1 Year Ago
fixed electric fan b using fan a collider..
1 Year Ago
Fixed incorrect import options on colliders for radiators, vintage furniture, pushcarts, bathtub, large rubbish skip, radiactive vats, checkpoint hut, small rubbish skip, binbags, radhouse large
1 Year Ago
correct surface type on stairs from walkways set
1 Year Ago
Changed the technique for collider to Prevent Movement instead of transparent Changed to mesh lod
1 Year Ago
added missing ceiling box collider in recycler room of storage building large
1 Year Ago
fixed AC unit missing collision on roof, was mesh - not prefab
1 Year Ago
moved mesh colliders from LOD0 to parent on radhouse_large
1 Year Ago
radtown S2P, refreshed HLOD
1 Year Ago
removing vertex stream components left over from vertex painting attemps fixing some left over issues with shed, storage warehouse components checked for decal projector issues
1 Year Ago
storage warehouse material tweaks
1 Year Ago
Added renderer batch component to binbag prefabs
1 Year Ago
radtown redux HLOD setup and bake
1 Year Ago
set dressing polish, replaced old binbags with new ones
1 Year Ago
mailboxes textures metas at 1024
1 Year Ago
radtown redux S2P
1 Year Ago
Added a bunch of landscape and portrait photos and paintings for residential deco
1 Year Ago
some set dressing improvements, removed some doors, rotated some doors to improve flow in level various prefab/materials tweaks
1 Year Ago
radtown redux S2P
1 Year Ago
set dressing progress backup
1 Year Ago
various material tweaks
1 Year Ago
static (unusable) version of the car lift various material tweaks
1 Year Ago
set dressing progress backup
1 Year Ago
manifest update (so residential door displays correctly
1 Year Ago
radtown redux S2P
1 Year Ago
environment volumes pass #1
1 Year Ago
polished set dressing in the shed area
1 Year Ago
fixed some incorrect vertex normals on rubble props fixed some intersecting polys on storage building large roof
1 Year Ago
radtown redux S2P
1 Year Ago
Lootspawns review
1 Year Ago
fixing some flow issues in small house
1 Year Ago
and world layer
1 Year Ago
adding renderer batch to rain gutters set
1 Year Ago
radtown redux S2P
1 Year Ago
set dressing progress backup
1 Year Ago
reduced draw distance on mesh rubble decals
1 Year Ago
set dressing progress backup, fixed terrain tolerances around toxic puddles
1 Year Ago
radtown redux S2P
1 Year Ago
set dressing progress backup
1 Year Ago
restored upper floor and lower floors set dressing in radhouse
1 Year Ago
re-organising scene into appropriate groups re-organising radhouse large prefab
1 Year Ago
Added a toxic pool water surface toxic pool material