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153 Commits over 91 Days - 0.07cph!

12 Days Ago
radtown S2P
12 Days Ago
tweaks to scaffolding building stair
12 Days Ago
removed underscrores from camera names
12 Days Ago
Added an additional way to get on the radhouse roof
15 Days Ago
named cameras individually
15 Days Ago
radtown S2P
15 Days Ago
Added back door anim event sound component on residential door
15 Days Ago
changed door knock sound from metal to wood on residential door
15 Days Ago
fixed missing box colliders on ground floor chimneys in masterhouse
15 Days Ago
fixed electric fan b using fan a collider..
15 Days Ago
Fixed incorrect import options on colliders for radiators, vintage furniture, pushcarts, bathtub, large rubbish skip, radiactive vats, checkpoint hut, small rubbish skip, binbags, radhouse large
15 Days Ago
correct surface type on stairs from walkways set
15 Days Ago
Changed the technique for collider to Prevent Movement instead of transparent Changed to mesh lod
15 Days Ago
added missing ceiling box collider in recycler room of storage building large
15 Days Ago
fixed AC unit missing collision on roof, was mesh - not prefab
16 Days Ago
moved mesh colliders from LOD0 to parent on radhouse_large
18 Days Ago
radtown S2P, refreshed HLOD
18 Days Ago
removing vertex stream components left over from vertex painting attemps fixing some left over issues with shed, storage warehouse components checked for decal projector issues
19 Days Ago
storage warehouse material tweaks
19 Days Ago
Added renderer batch component to binbag prefabs
21 Days Ago
radtown redux HLOD setup and bake
21 Days Ago
set dressing polish, replaced old binbags with new ones
22 Days Ago
mailboxes textures metas at 1024
22 Days Ago
radtown redux S2P
22 Days Ago
Added a bunch of landscape and portrait photos and paintings for residential deco
22 Days Ago
some set dressing improvements, removed some doors, rotated some doors to improve flow in level various prefab/materials tweaks
22 Days Ago
radtown redux S2P
22 Days Ago
set dressing progress backup
22 Days Ago
various material tweaks
22 Days Ago
static (unusable) version of the car lift various material tweaks
22 Days Ago
set dressing progress backup
22 Days Ago
manifest update (so residential door displays correctly
23 Days Ago
radtown redux S2P
23 Days Ago
environment volumes pass #1
23 Days Ago
polished set dressing in the shed area
23 Days Ago
fixed some incorrect vertex normals on rubble props fixed some intersecting polys on storage building large roof
23 Days Ago
radtown redux S2P
23 Days Ago
Lootspawns review
23 Days Ago
fixing some flow issues in small house
23 Days Ago
and world layer
23 Days Ago
adding renderer batch to rain gutters set
23 Days Ago
radtown redux S2P
23 Days Ago
set dressing progress backup
23 Days Ago
reduced draw distance on mesh rubble decals
23 Days Ago
set dressing progress backup, fixed terrain tolerances around toxic puddles
24 Days Ago
radtown redux S2P
24 Days Ago
set dressing progress backup
24 Days Ago
restored upper floor and lower floors set dressing in radhouse
24 Days Ago
re-organising scene into appropriate groups re-organising radhouse large prefab
24 Days Ago
Added a toxic pool water surface toxic pool material