userVincentcancel
branchrust_reboot/main/radtown_reduxcancel

14 Commits over 0 Days - ∞cph!

Today
Improved flow in rahouse large, adding an exit point in the corridor
Today
checkpoint hut, radtown gate greybox
Today
manifest
Today
greatly reduced AO factor on logistics warehouse garage door
Today
generic door frames greybox (now part of a set) replaced the doorframes on rad buildings prefabs window frames for radhouse large
3 Days Ago
some biome touch
3 Days Ago
fully greyboxed radhouse large and radtown shed first pass terrain sculpting and splat painting added some trees to measure effect
4 Days Ago
fully greyboxed storage warehouse and storage building large
6 Days Ago
fully greyboxed worker house and master house
10 Days Ago
fixed metal roof tga not reading correctly
11 Days Ago
Added metal roof textures to radtown redux selectively
13 Days Ago
tags on files
13 Days Ago
radtown basic splats, topologies and blend map painting, terrain anchors
13 Days Ago
radtown whitebox layout, perimeter estimate