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branchrust_reboot/main/radtown_reduxcancel

153 Commits over 91 Days - 0.07cph!

6 Months Ago
radtown S2P
6 Months Ago
tweaks to scaffolding building stair
6 Months Ago
removed underscrores from camera names
6 Months Ago
Added an additional way to get on the radhouse roof
6 Months Ago
named cameras individually
6 Months Ago
radtown S2P
6 Months Ago
Added back door anim event sound component on residential door
6 Months Ago
changed door knock sound from metal to wood on residential door
6 Months Ago
fixed missing box colliders on ground floor chimneys in masterhouse
6 Months Ago
fixed electric fan b using fan a collider..
6 Months Ago
Fixed incorrect import options on colliders for radiators, vintage furniture, pushcarts, bathtub, large rubbish skip, radiactive vats, checkpoint hut, small rubbish skip, binbags, radhouse large
6 Months Ago
correct surface type on stairs from walkways set
6 Months Ago
Changed the technique for collider to Prevent Movement instead of transparent Changed to mesh lod
6 Months Ago
added missing ceiling box collider in recycler room of storage building large
6 Months Ago
fixed AC unit missing collision on roof, was mesh - not prefab
6 Months Ago
moved mesh colliders from LOD0 to parent on radhouse_large
6 Months Ago
radtown S2P, refreshed HLOD
6 Months Ago
removing vertex stream components left over from vertex painting attemps fixing some left over issues with shed, storage warehouse components checked for decal projector issues
6 Months Ago
storage warehouse material tweaks
6 Months Ago
Added renderer batch component to binbag prefabs
6 Months Ago
radtown redux HLOD setup and bake
6 Months Ago
set dressing polish, replaced old binbags with new ones
6 Months Ago
mailboxes textures metas at 1024
6 Months Ago
radtown redux S2P
6 Months Ago
Added a bunch of landscape and portrait photos and paintings for residential deco
6 Months Ago
some set dressing improvements, removed some doors, rotated some doors to improve flow in level various prefab/materials tweaks
6 Months Ago
radtown redux S2P
6 Months Ago
set dressing progress backup
6 Months Ago
various material tweaks
6 Months Ago
static (unusable) version of the car lift various material tweaks
6 Months Ago
set dressing progress backup
6 Months Ago
manifest update (so residential door displays correctly
6 Months Ago
radtown redux S2P
6 Months Ago
environment volumes pass #1
6 Months Ago
polished set dressing in the shed area
6 Months Ago
fixed some incorrect vertex normals on rubble props fixed some intersecting polys on storage building large roof
6 Months Ago
radtown redux S2P
6 Months Ago
Lootspawns review
6 Months Ago
fixing some flow issues in small house
6 Months Ago
and world layer
6 Months Ago
adding renderer batch to rain gutters set
6 Months Ago
radtown redux S2P
6 Months Ago
set dressing progress backup
6 Months Ago
reduced draw distance on mesh rubble decals
6 Months Ago
set dressing progress backup, fixed terrain tolerances around toxic puddles
6 Months Ago
radtown redux S2P
6 Months Ago
set dressing progress backup
6 Months Ago
restored upper floor and lower floors set dressing in radhouse
6 Months Ago
re-organising scene into appropriate groups re-organising radhouse large prefab
6 Months Ago
Added a toxic pool water surface toxic pool material