repowiseguyscancel

8,451 Commits over 2,131 Days - 0.17cph!

7 Years Ago
Going to do game modes a bit differently I think, as the sort of building block system I have now is getting a bit unwieldy. Committing some more work I have so far. Also merge from Main.
7 Years Ago
Game mode system refactor. Working a lot better
7 Years Ago
matress texture updated
7 Years Ago
Safe to return false from should serialize for now.
7 Years Ago
Checked that into the wrong bastard branch
7 Years Ago
loading screen
7 Years Ago
Merge in from Main
7 Years Ago
Game end triggers (see GameModeTriggerSettings.cs)
7 Years Ago
Checking character changes instead of user changes
7 Years Ago
Minor stuff
7 Years Ago
Bah, lots of refactoring, simplifying, making things make sense
7 Years Ago
Missed one commit
7 Years Ago
7 Years Ago
Testing and fixing stuff
7 Years Ago
More general game mode stuff
7 Years Ago
Minor fixes for load order
7 Years Ago
Game mode trigger fix
7 Years Ago
A bunch of work getting the right ordering and counts on triggers etc
7 Years Ago
Round start countdown with UI
7 Years Ago
Game mode game round handling
7 Years Ago
Porting ZGameMode.
7 Years Ago
Minor stuff
7 Years Ago
Allow showing server console in editor again, making it an option in WiseGuysTools. Removed the no-longer-used skipInitialSpawnScreen toggle.
7 Years Ago
My static character lists didn't work on listen servers. :( Changed to a CharacterManager that can have separate Client and Server versions.
7 Years Ago
Main change here is actually bumping the project .NET version so that I could use ObservableCollection.
7 Years Ago
Minor bugfix
7 Years Ago
Various minor stuff
7 Years Ago
Big refactor to how game modes run. Will be some bugs, but this is better. Bit more like Bill F's original zombie mode as well.
7 Years Ago
Fixed prop spawns
7 Years Ago
7 Years Ago
7 Years Ago
WiseGuysTools edit
7 Years Ago
Stop the plane getting pushed around by NPCs riding it in listen server mode
7 Years Ago
Door init test
7 Years Ago
Fixed zombie respawn issue, and IsServer door definition spam
7 Years Ago
Fixing game mode transition issues
7 Years Ago
Transitions between different game mode states working nicely
7 Years Ago
Working on a King Of The Hill thing. +NetworkLevel fix for city editing.
7 Years Ago
Working on my building
7 Years Ago
7 Years Ago
Building Is Good
7 Years Ago
7 Years Ago
-Added game mode reference to NetworkPeer. - Added an ownable buildings switch to game mode config. - Extra null checks in buildings that seem to be needed for my big King Of The Hill building to load correctly.
7 Years Ago
7 Years Ago
Script rename
7 Years Ago
King Of The Hill building final
7 Years Ago
Merge basic game modes implementation into Main. It's not complete but it's stable enough and there are already lots of changes.
7 Years Ago
King Of The Hill mode work