repowiseguyscancel

8,451 Commits over 2,131 Days - 0.17cph!

7 Years Ago
More character select UI work
7 Years Ago
Fixed a bullshit bug with list read / write generated methods.
7 Years Ago
list deltas
7 Years Ago
Deltas now use operator overloads.
7 Years Ago
Serialization methods
7 Years Ago
Lots of work on character select screen.
7 Years Ago
Minor stuff, fix user ID send bug
7 Years Ago
Don't multi-send ready message
7 Years Ago
- Add a warning for having no building manager - Another character select edit
7 Years Ago
Character portrait images
7 Years Ago
7 Years Ago
Character stuff
7 Years Ago
7 Years Ago
Converted old schemas
7 Years Ago
Game now matches updated serialization format.
7 Years Ago
Added IDelta interface
7 Years Ago
bug fix with serializer
7 Years Ago
Added an inspector to AIMotor for debugging
7 Years Ago
Fix a pretty bad bug in NetworkEntity.RPC
7 Years Ago
Countdown UI now works properly and reliably, even if users connect during countdown etc
7 Years Ago
7 Years Ago
Fixed bug with adjusting state during CSP
7 Years Ago
adjust state fix
7 Years Ago
Problemmmm....
7 Years Ago
7 Years Ago
Minor display edit
7 Years Ago
Game mode edit
7 Years Ago
Countdown handles start conditions no longer being met. Character select screen can show notifications.
7 Years Ago
7 Years Ago
Remove print
7 Years Ago
Timer in seconds instead of minutes. Camera edit for the benefit of Countdown mode
7 Years Ago
Update UI as well
7 Years Ago
Countdown UI sets camera pos. Waiting reason message between rounds. +extras
7 Years Ago
Camera position stuff. Also renamed SpawnPoint to PositionAndRotation to make it more generic.
7 Years Ago
Remove my temp notes
7 Years Ago
Small fixes
7 Years Ago
Better vantage point system for players to see the level
7 Years Ago
Spectator player fix
7 Years Ago
Got bot support working again with the new game flow
7 Years Ago
Working on the round end screen
7 Years Ago
Trying out a fix
7 Years Ago
...
7 Years Ago
Players and bots select their characters again when new round starts
7 Years Ago
Making all screens show when they should, and never when they shouldn't
7 Years Ago
Character type stuff. Can't get the proto plugins stuff to compile so converting the new unique int ID to a string for character pre-init sends for now.
7 Years Ago
Fixing up the cops'n'robbers mode. Increase ragdoll alive time to 60s so it should never reasonably outlive respawn times.
7 Years Ago
Fixed issues with plugins project
7 Years Ago
Updating Inventroy System
7 Years Ago
Updating inventory system.
7 Years Ago