repowiseguyscancel

8,451 Commits over 2,131 Days - 0.17cph!

9 Years Ago
Looting issues fixed.
9 Years Ago
Drag detection fix, fixes.
9 Years Ago
car updated
9 Years Ago
fix when itemcontainer gets destroyed.
9 Years Ago
revert
9 Years Ago
merged inventory screen updates
9 Years Ago
Added vehicle visual damage
9 Years Ago
Vehicle damage FX work. Removed temp stuff.
9 Years Ago
Vehicle destroy fx work
9 Years Ago
Vehicle visuals work
9 Years Ago
Can collide with vehicle wreckage. Also added Rust Water material to hidden changes list since it auto-updates but is unlikely to be manually changed on purpose.
9 Years Ago
Working on damage from explosions
9 Years Ago
Explosion damage in progress
9 Years Ago
Added sign
9 Years Ago
merge
9 Years Ago
error supress
9 Years Ago
despawn timer
9 Years Ago
5.5f1
9 Years Ago
Working on vehicle explosion damage and wreckage. A lot of in-progress work here. Fixed player type flags not really being flags.
9 Years Ago
Forgot to commit added files
9 Years Ago
5.5
9 Years Ago
.
9 Years Ago
merge 5.5
9 Years Ago
Merging from trunk. Unity 5.5 update.
9 Years Ago
Cleanup after merge
9 Years Ago
Disabled decals on wreckage
9 Years Ago
Some in-progress work. Things a bit broken. Changing player health to allow for some direct server-side damage.
9 Years Ago
Health fix
9 Years Ago
Updating stuff that changed in Unity 5.5. Fixing warnings outside of the building system. Updated global custom defines file to work with the new compiler.
9 Years Ago
Player health updated and working. Explosion damage working. Player health bars now work correctly (for the first time ever?).
9 Years Ago
Added vehicle collision damage (to the vehicle)
9 Years Ago
Merging Unity 5.5 fixes from trunk.
9 Years Ago
Map
9 Years Ago
Players terminate correctly when a vehicle is destroyed.
9 Years Ago
Minor reordering
9 Years Ago
Basic map added.
9 Years Ago
Fixed that lightmap crash. Sorry!
9 Years Ago
Added a note about the crash. Also removed a couple of empty folders.
9 Years Ago
Merging in fixes
9 Years Ago
Refactoring NetworkPlayer
9 Years Ago
Player connects and disconnects with seperate object
9 Years Ago
Removed / Replaced references to NetworkPlayer with INetworkPlayer
9 Years Ago
car pfx and damage stuff
9 Years Ago
more car changes and explosion stuff
9 Years Ago
RIP cardiffuse_wrecked.psd.private.0
9 Years Ago
A couple of adjustments to vehicle prefabs
9 Years Ago
Hooking up player to networkplayer
9 Years Ago
more pfx tweaks
9 Years Ago
Added heightmap blending test scene and assets
9 Years Ago
More rehooking up bullshit.