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188 Commits over 365 Days - 0.02cph!

36 Days Ago
merge from egghunt_top_rewards_fix
36 Days Ago
S2P all floating cities, to fix a missing material
39 Days Ago
merge from sethealth_fix
39 Days Ago
merge from harbor_build_block_preview_fix
39 Days Ago
merge from planter_reskin_water_fix
39 Days Ago
merge from server_browser_refresh_fix
40 Days Ago
Restore water wheel reference to its sounds to fix NRE spam
40 Days Ago
Subtract 147919 merge from terrain_lower_fixes
40 Days Ago
testlist
40 Days Ago
Commit the .meta files that keep popping up
41 Days Ago
Fix blurry radtown sign once again, regressed during naval texture optimizations
41 Days Ago
merge from new_texture_suffixes_naming_convention
42 Days Ago
Forgot to include it in the usage help string -.-
42 Days Ago
Reapply 144020 (crypt building skin upgrade_radius) after stomp
42 Days Ago
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42 Days Ago
merge from fillmounts_horse_fix
48 Days Ago
merge from networkgrid_iterationspeed_changes
50 Days Ago
merge from automated_testing
54 Days Ago
merge from combat_knife_weapon_racks_rotation_fix
54 Days Ago
merge from waterwheel_deployable
54 Days Ago
merge from door_knocker_guide_mesh_fix
54 Days Ago
merge from easter2026_dlc
54 Days Ago
merge from safezone_lootbag_fix
54 Days Ago
merge from automated_testing
54 Days Ago
merge from techtree_multi_unlock
54 Days Ago
merge from automated_testing
54 Days Ago
Buoyancy ResetStaticFields to fix error spam with skip domain reload
56 Days Ago
Bunny ears and onesie show in conveyor filters
56 Days Ago
merge from Armored_ladder_hatch
59 Days Ago
Comment out some old left over editor ddraw
60 Days Ago
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2 Months Ago
merge from techtree_multi_unlock
2 Months Ago
merge from deployvolume_fixes
2 Months Ago
Compile fix
2 Months Ago
merge from deployvolume_fixes
2 Months Ago
merge from hatch_collider_fixes
2 Months Ago
merge from hatch_collider_fixes
2 Months Ago
merge from hatch_collider_fixes
2 Months Ago
merge from waterwheel_deployable
2 Months Ago
indirect_instancing.buffer_upload_mode NRE fix
2 Months Ago
merge from reapply_136367
2 Months Ago
merge from Armored_ladder_hatch
2 Months Ago
merge from triggersleep_ws_change
2 Months Ago
merge from shield_idle_collider
2 Months Ago
merge from weapon_refresh_salvaged_axe
2 Months Ago
merge from hackweek_server_mesh_cull
2 Months Ago
merge from creative_freebuild_fix
3 Months Ago
Fix some worldmodel prefabs that got saved as disabled, was causing ballista projectiles to be invisible
3 Months Ago
Fix ghostship d still spawning 100% of the crates when the deep sea opens
3 Months Ago
Apply the door fix to the unused boat door