usercurtcancel

260 Commits over 303 Days - 0.04cph!

2 Days Ago
dartboard - added coloured markings to dart
2 Days Ago
dartboard - updated icon (made icon a bit brighter) - updated prefab
2 Days Ago
Merge from main
6 Days Ago
gamesroom jukebox - tidyup folder - full setup jukebox prefab with all the things - merged models to single mesh - removed redundant materials and old model
6 Days Ago
gamesroom pooltable & balls - enabled gpu instancing on mat
6 Days Ago
gamesroom dart board & dart mat - updated texture meta settings - reduced rez of AO texture
6 Days Ago
gamesroom pooltable - updated texture meta settings
6 Days Ago
gamesroom pooltable balls - updated texture meta settings - reduced rez of AO and normal texture
6 Days Ago
gamesroom pooltable balls - updated models meta settings
6 Days Ago
gamesroom pooltable - updated models meta settings for pooltable, pooltable col and balls
6 Days Ago
gamesroom dart mat - enabled gpu instance on mats - updated model meta settings
6 Days Ago
gamesroom dart board - enabled gpu instance on mats - updated model meta settings
6 Days Ago
gamesroom shotgun trap - gib model meta updated
6 Days Ago
gamesroom shotgun trap - gibs added - prefab updated
6 Days Ago
gamesroom shotgun trap - LODs added - game model updated - prefab updated - enabled gpu instancing for its material
7 Days Ago
gamesroom shotgun trap - icon updated - prefab updated
7 Days Ago
gamesroom shotgun trap - visual magazine reloading setup - textures updated - game model updated
9 Days Ago
gamesroom shotgun trap - textured updated - game model updated
10 Days Ago
gamesroom shotgun trap - textures updated, still work in progress
12 Days Ago
gamesroom shotgun trap - textures updated - material updated
12 Days Ago
gamesroom shotgun trap - fix ansio setting for specgloss texture map
12 Days Ago
gamesroom shotgun trap - added guide model for consistancy - updated prefab - updated game model
12 Days Ago
gamesroom shotgun trap - game model updated - textures added with bake preview - max res set to 1k for skin - updated material - updated prefab
23 Days Ago
gamesroom shotgun trap - updated greybox model & material
24 Days Ago
gamesroom shotgun trap - greybox added - intial prefab setup - item created - icon created - material created - ran localization & manifest
24 Days Ago
gamesroom minifridge - Corpse prefab and mesh added - Prefab updated - Updated Manifest
24 Days Ago
gamesroom minifridge - Lods added - Gibs added - Prefab updated - Icon updated - Skins updated
25 Days Ago
gamesroom minifridge - updated materials with colder glass / refraction visual - updates textures - updated prefab
26 Days Ago
gamesroom minifridge - textures updated
26 Days Ago
gamesroom minifridge - updated game model - updated prefab - added emission / internal fridge lighting - updated textures - updated materials
30 Days Ago
games minifridge - textures updated - materials updated
31 Days Ago
games minifridge - textures updated - glass material update
31 Days Ago
games minifridge - updated with game model - added some early baked textures - updated prefab light - updated materials
40 Days Ago
gamesroom minifridge; - greybox model updated - updated prefab item reference for repair and pickup
44 Days Ago
Gamesroom - ran localization - ran manifest - ran skins
44 Days Ago
Gamesroom Minifridge; - Greybox wip model for minifridge - Setup item, skin files and prefabs - Icon, material setup
53 Days Ago
illuminated buttons; - ran manifest
53 Days Ago
illuminated buttons; - rebuilt as prefab variants - updated colour swap lookup entries
56 Days Ago
industrial electric furnace; - cleanup redundant materials, reassigned material to assets.
58 Days Ago
industrial electric furnace; - It will now illuminate the small light green when an item is actively smelting inside the electric furnace - When nothing is actively smelting, it will illuminate the small red light - Updated prefab
59 Days Ago
industrial garage door; - Assign panner chain material to busy state model
59 Days Ago
industrial garage door; - created panner material for the chain
59 Days Ago
industrial garage door; - fixed lock position
59 Days Ago
industrial shelves; - missed one, removing redundant material
59 Days Ago
industrial shelves; - Tweaked the colour mask texture to reduce the washed out look a bit - Polish on colour lookup values, shelves now matches your shipping container colours accurately - Removed redundant material files since its using lookup table instead - Reassigned model to the single material
2 Months Ago
industrial garage door; - removed neighbouring ao from moving parts, only self occlusion for parts that move.
2 Months Ago
industrial garage door; - fixed wire on door error, was a missing reference to root on closed collider and reference to deployable
2 Months Ago
industrial garage door; - fixed busy state model popping with the finished states. Should now be seamless between states.
2 Months Ago
industrial garage door; - colliders fix
2 Months Ago
illuminated pressure pad; - Gibs added - fixed bug on pad stacking on itself