usercurtcancel

291 Commits over 303 Days - 0.04cph!

9 Days Ago
jukebox - minor micro polish on game model
10 Days Ago
pooltable - expanded long side of the pooltable nobuild bounds to 2m to prevent dismount wall clipping - updated guide mesh
10 Days Ago
merge from game_room_dlc to main
10 Days Ago
jukebox - updated localization
10 Days Ago
dartboard and pooltable - updated desc localization of darts and pool to indicate you can play single or two-player games.
10 Days Ago
dartboard darts - enabled gpu instancing for player 1 and player 2 dart materials
10 Days Ago
gamesroom minifridge - disabled shadows on last lod - assigned ao map to glass material
10 Days Ago
gamesroom shotgun trap - added missing last lod cull to lod chain, same distance as base item
10 Days Ago
jukebox - minor polish to screen scroller - display the fallback overridetext station name if one cannot be resolved instead of showing the station address which looked a bit yucky - tweak cassette text display for matrix screen in prefab
11 Days Ago
jukebox - updated icon
11 Days Ago
jukebox - updated emission lighting texture on the jukebox with refined pass
12 Days Ago
pooltable - updated guide model to match wide deploy bounds
12 Days Ago
pooltable - adjusted wide deploy volume to prevent getting stuck when dismount on short side
12 Days Ago
pooltable - added corner floor guides to help with placement inside bases
12 Days Ago
jukebox - added gibs - updated material and prefab
12 Days Ago
merge from main
13 Days Ago
jukebox - speaker fx shows when isPowered and in the ON state - added lods - updated prefab
13 Days Ago
jukebox - glowy lighting turns off and on when power is supplied - tweaked material emit values - prefab updated
13 Days Ago
jukebox - added a warm glowy lighting effect - updated model with second uvchannel - updated textures - updated materials
13 Days Ago
jukebox - updated model - removed redundant models - moved materials and textures and removed duplicate folder
14 Days Ago
jukebox - matrix led screen now shows when cassette is playing in jukebox in addition to the radio stations - updated ledscreenscroller with cassette support - disables scroller updates when outside of its lodnotify range threshold. - updated jukebox prefab with cassette display text
16 Days Ago
jukebox - updated prefab - updated model - added temp textures - material updated
16 Days Ago
merge from main
17 Days Ago
merge from main
18 Days Ago
pool table - updated item desc / localization
18 Days Ago
merge from main
19 Days Ago
bar stools - updated meta - reduced ao maps
19 Days Ago
pool table - removed duplicate colliders from art prefab - added art prefab to deployable prefab with MeshLOD setup - omitted LODGroup version from deployable - updated prefabs
19 Days Ago
pool table - added guide mesh with balls on it for QoL placement - updated deploy prefab - removed unused / unreferenced old guide prefab
19 Days Ago
pool table - added gibs - updated prefab gibbable
20 Days Ago
merge from main
23 Days Ago
dartboard - added coloured markings to dart
23 Days Ago
dartboard - updated icon (made icon a bit brighter) - updated prefab
23 Days Ago
Merge from main
27 Days Ago
gamesroom jukebox - tidyup folder - full setup jukebox prefab with all the things - merged models to single mesh - removed redundant materials and old model
27 Days Ago
gamesroom pooltable & balls - enabled gpu instancing on mat
27 Days Ago
gamesroom dart board & dart mat - updated texture meta settings - reduced rez of AO texture
27 Days Ago
gamesroom pooltable - updated texture meta settings
27 Days Ago
gamesroom pooltable balls - updated texture meta settings - reduced rez of AO and normal texture
27 Days Ago
gamesroom pooltable balls - updated models meta settings
27 Days Ago
gamesroom pooltable - updated models meta settings for pooltable, pooltable col and balls
27 Days Ago
gamesroom dart mat - enabled gpu instance on mats - updated model meta settings
27 Days Ago
gamesroom dart board - enabled gpu instance on mats - updated model meta settings
27 Days Ago
gamesroom shotgun trap - gib model meta updated
27 Days Ago
gamesroom shotgun trap - gibs added - prefab updated
27 Days Ago
gamesroom shotgun trap - LODs added - game model updated - prefab updated - enabled gpu instancing for its material
28 Days Ago
gamesroom shotgun trap - icon updated - prefab updated
28 Days Ago
gamesroom shotgun trap - visual magazine reloading setup - textures updated - game model updated
30 Days Ago
gamesroom shotgun trap - textured updated - game model updated
31 Days Ago
gamesroom shotgun trap - textures updated, still work in progress