usercurtcancel

232 Commits over 242 Days - 0.04cph!

Today
industrial garage door; - fixed wire on door error, was a missing reference to root on closed collider and reference to deployable
Today
industrial garage door; - fixed busy state model popping with the finished states. Should now be seamless between states.
Today
industrial garage door; - colliders fix
4 Days Ago
illuminated pressure pad; - Gibs added - fixed bug on pad stacking on itself
4 Days Ago
illuminated pressure pad; - Lods created - Prefab updated
4 Days Ago
illuminated pressure pad; - textures polished - icon updated - prefab updated illuminated buttons; - buttons now illuminate both when power is recieved and when sent. - prefabs updated for buttons https://files.facepunch.com/curtis/1b1511b1/15_23-41-FrivolousGrackle.mp4
4 Days Ago
illuminated pressure pad; - textures first pass - updated icon render setting - updated material
5 Days Ago
illuminated pressure pad; - game model added. - pressure pad lights up in two conditions; when power is sent or when power is recieved. Which now allows burst of power to illuminate the pad for a small time. - updated material, prefab and icon. https://files.facepunch.com/curtis/1b1411b1/14_03-08-CadetblueOlingo.mp4
5 Days Ago
illuminated pressure pad; - add baked textures for preview, not yet textured
5 Days Ago
illuminated pressure pad; - remove redundant texture
7 Days Ago
hackweek illuminated pressure pad; - placeholder model and emissive for pressure pad skin. - pad illuminates in the same fashion as the illuminated buttons when it has power supplied. https://files.facepunch.com/curtis/1b1211b1/12_05-05-ScholarlyYardant.mp4
8 Days Ago
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13 Days Ago
industrial garage door - fixed vehicle phys box missing reference to removed from client
14 Days Ago
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18 Days Ago
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18 Days Ago
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19 Days Ago
industrial garage door - minor texture tweak
19 Days Ago
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19 Days Ago
industrial garage door - Gibs added - Prefab updated
19 Days Ago
industrial garage door - merged sub objects on skin model
19 Days Ago
industrial garage door - LODs created - Added model for skinnning / anim - Icon updated - Prefab updated
20 Days Ago
industrial garage door - texture polish
20 Days Ago
industrial garage door; - texture updates still wip
21 Days Ago
industrial garage door - model update - placeholder textures - material update all still wip
23 Days Ago
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23 Days Ago
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27 Days Ago
industrial garage door - greybox model - prefab created - item created - icon created - ran manifest and localization
28 Days Ago
industrial electric furnace - gibs - corpse model - updated prefabs - ran manifest
28 Days Ago
industrial shelves full, half, wall - Adjusted icon colour for better clarity - Adjusted prefab starting material to blue
28 Days Ago
industrial electric furnace - added lods - split glass and furnace - updated item skin - updated prefab
29 Days Ago
industrial shelves half height and wall shallow - skin created and setup - item updated
29 Days Ago
wall shallow bamboo shelf - fix sitem itemname to allow skinning from repair bench and spray can
29 Days Ago
industrial electric furnace - item updated - skin
29 Days Ago
industrial auto turret - updated item skin
29 Days Ago
industrial auto turret - fix localization and linked skin to industrial sitem
29 Days Ago
industrial dlc - fix sitem localization
29 Days Ago
industrial electric furnace / industrial shelves - polish textures - updated icon - updated prefab - updated localization for all industrial shelves & industrial electric furnace - manifest updated
29 Days Ago
industrial electric furnace - remove redundant prefab
31 Days Ago
industrial electric furnace - texture updates - material updates
32 Days Ago
industrial electric furnace - updated wip textures - updated icon preview
33 Days Ago
industrial electric furnace - texture wip updates - adjusted materials
35 Days Ago
industrial electric furnace - reduced AO to 512
35 Days Ago
industrial electric furnace - game model - updated prefabs - Added stand in textures - Setup IO on off states in prefab - Added off and glass material
35 Days Ago
industrial electric furnace - rename material to on state
49 Days Ago
Industrial Electric Furnace - item created - prefab created - icon created - greybox model - material created - ran localization - ran manifest
49 Days Ago
industrial shelves - update item inventory move sounds to metal - assigned metal sfx
50 Days Ago
Industrial shelves - Added Gibs - Tweaked yellow material - Updated prefabs
50 Days Ago
industrial shelves - models updated - added lods for all shelves - updated prefabs - updated icons
50 Days Ago
industrial shelves - created shelf material colour variations.