usercurtcancel

425 Commits over 426 Days - 0.04cph!

1 Year Ago
hackweek arcade machine implemented special combination with flashing lights and all the things
1 Year Ago
hackweek arcade machine implemented line combination wins with visual light feedback
1 Year Ago
hackweek arcade machine wip
1 Year Ago
matrix optimized texture rez pass
1 Year Ago
added gib material with emit disabled
1 Year Ago
added matrix lods, gibs, material adjusted and updated prefab
1 Year Ago
matrix textures & updated box prefab with example matrix model
1 Year Ago
matrix display preview model added with initial textures to check visibility, added to display prefab
1 Year Ago
Birthday hat - Rebound skin mesh in the prefab, updated .item prefab reference and the vm settings
1 Year Ago
Birthday hat icon updated and prefab adjustment, ran icon manifest
1 Year Ago
birthday hat wearable prefab setup
1 Year Ago
Birthday Hat - Updated manifest and localization
1 Year Ago
Birthday Hat - Adding models with material and textures. WM setup. Some still placeholder.
1 Year Ago
conditional art models, textures, material and initial prefabs setup
1 Year Ago
Rust 12th Birthday Cake - Created optimized mesh LODS for world model and viewmodel. Updated projectile, wm prefabs.
1 Year Ago
Rust 12th Birthday Cake - Added subsurface profile bind to the world model prefab mesh.
1 Year Ago
Rust 12th Birthday Cake - Updated model asset, added textures and created subsurface profiles. Icon display updated.
1 Year Ago
Added model greybox and material for Rust 12th birthday cake
1 Year Ago
Rust 12th birthday cake greybox model pass. Added viewmodel, world model. Updated cake entity, item and projectile with new greybox assets.
1 Year Ago
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1 Year Ago
RPG Standard Ammunition - Setup Model, Lods, Material, Textures and updated initial prefab
1 Year Ago
adjusted rpg incendiary ammo model rotation
1 Year Ago
rpg incendiary ammunition adjusted lods
1 Year Ago
rpg incendiary ammunition model with lods, textures, material
1 Year Ago
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