branchbefore/maincancel

17,530 Commits over 1,614 Days - 0.45cph!

9 Years Ago
freezing hot and cold emotes
9 Years Ago
Fixed Triggers grouping in DataBrowser ActivityNotificationsWidget no longer uses a Queue, always shows newest notfiication on top
9 Years Ago
ECS tick tweak
9 Years Ago
ECS tick only removes old components once a complete tick has been completed
9 Years Ago
Don't tick components on destroyed entities
9 Years Ago
EntityManager.Tick tweaks
9 Years Ago
Cleaned up some Triggers. Added crossfade to MusicManager.
9 Years Ago
Added TribeActivityTrigger, TribeMemberActivityTrigger. Replacing ActivityTrigger Desire related mood Effects no longer expoed to player
9 Years Ago
Music now fades out rather than crossfades, and other music tweaks
9 Years Ago
Fixed merge gore
9 Years Ago
Effect descriptions keywords support
9 Years Ago
People who eat mushrooms in they find in the woods no longer wander around looking at their hands long after the effects have worn off.
9 Years Ago
Reproduction data tweaks for testing, minor ticking cleanup
9 Years Ago
Perception refactoring and senses trigger
9 Years Ago
Fixed babies not being correctly spawned and held by the mother after birth Reproduction data tweaks for most animals
9 Years Ago
udpated sabertooth with HIT boxes and noticed loads of bones that shouldnt be there so fixed that too
9 Years Ago
hit object to tortoise
9 Years Ago
split child in to male and female
9 Years Ago
Added Evaluate(BaseEntity entity) to Unity Type Condition Settings.
9 Years Ago
Unit age/gender scale data moved to Aging component parameters
9 Years Ago
Moved crafting requirements check out of ItemDesire and into Unit.Knowledge Various Desires TODO/comments
9 Years Ago
Knowledge bullshit
9 Years Ago
Misc Desires tinkering
9 Years Ago
deer yooth material update - deer yooth material update this merge.....
9 Years Ago
revert because my merge broke it
9 Years Ago
elder female view model properly setup (to use the regular adult) so no longer uses the child
9 Years Ago
missed files from last checkin
9 Years Ago
Food Need, Human-Food module tweaks Minor senses formatting Fixed AI modules being installed multiple times
9 Years Ago
Waking up from sleep tweaks
9 Years Ago
boar child and clicked ragdoll button on deer as I forgot for last checkin
9 Years Ago
Sitting and Sleeping behaviours handle all their animator trigger/bool stuff, removed those Actions from related Effects
9 Years Ago
made the staring in to infinity part of tripping animation last longer
9 Years Ago
Tweaked noise levels: People should no longer wake up from everyone else snoring
9 Years Ago
Hooked up missing game start trigger
9 Years Ago
Merge from accidental yet aply named branch
9 Years Ago
AssetMenu overload fix
9 Years Ago
Fixed AssetMenu not grouping things correctly. ActionSettingsWrapperDrawer uses AssetMenu
9 Years Ago
AssetMenu size options
9 Years Ago
Editor tweaks, desire drain data (unused)
9 Years Ago
Scorching effect now shows in UI
9 Years Ago
Added UnitClassCondition First draft of PlayerController raycast refactor (sphere check to support multiple entity interactions)
9 Years Ago
More PlayerController raycast improvements, radial menu fixes (save some animation bugs)
9 Years Ago
Save
9 Years Ago
fixed beard clipping better hot animation
9 Years Ago
UI sfx levels adjusted
9 Years Ago
gui sound import settings
9 Years Ago
new click sound
9 Years Ago
Cache player components because why not UIWidget base tweener functionality
9 Years Ago
Save
9 Years Ago
Compile fix