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17,530 Commits over 1,614 Days - 0.45cph!

10 Years Ago
MusicClip tag creation from filenames
10 Years Ago
MusicManager randomises music using time/weather/mood tagging system
10 Years Ago
SteamManager init derp
10 Years Ago
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10 Years Ago
Agent+DecisionMaker grabs the nearest SOC child
10 Years Ago
Re-assign the DecisionContext.Target earlier in DM
10 Years Ago
Added atmospheric music 15
10 Years Ago
More SOC work
10 Years Ago
Subtract 2200, 2198, 2197, 2196
10 Years Ago
Addding more stat modifiers to various effects, renaming stuff
10 Years Ago
Weather stuff
10 Years Ago
More WeatherSettings, enabled weather
10 Years Ago
Mo weather
10 Years Ago
10 Years Ago
Added atmospheric music track 16
10 Years Ago
Weather volume prefab layer + audio mixer fix
10 Years Ago
10 Years Ago
UI tweaks
10 Years Ago
More weather tinkering Replaced a rogue foreach in TargetRequiredByTribe
10 Years Ago
Moving a list creation in ConsiderAsResource
10 Years Ago
Begone, foreach in UnitDecisionMaker
10 Years Ago
Fixed crash caused by UnitDecisionMaker bad nested loops Added AbilityPlanData
10 Years Ago
DecisionContext constructor overload with bp and target
10 Years Ago
Foreach removal
10 Years Ago
Weather assets
10 Years Ago
Removed the unit interactions ui widget CameraParticleFX boilerplate
10 Years Ago
Scene
10 Years Ago
Remade skin shader
10 Years Ago
Weather tweaks
10 Years Ago
WV size tweak
10 Years Ago
More weather fx tweaks, shader fiddling
10 Years Ago
Weather
10 Years Ago
-new FindItemGeneric action , moving towards finding items smartlier. -DseConsideration, for complex considerations that use their own DSE internally -many merges
10 Years Ago
GameManager tweak
10 Years Ago
CraftableParameters
10 Years Ago
-adding in new files
10 Years Ago
-reverted UnitCanFindRequiredToolConsideration.cs
10 Years Ago
Agent behaviour changes, added GetAbility
10 Years Ago
Comments on example code in FindRequiredTool
10 Years Ago
AbilityPlanData -> BehaviourPlanData BehaviourPlanData in BehaviourPlan base
10 Years Ago
misc cleanup
10 Years Ago
10 Years Ago
Improved internal handling of unit sleep and death (ensure behaviour ticks and DM are always disabled)
10 Years Ago
Disabled volume based weather system, weather is now randomly changed by the PlayerWeather component
10 Years Ago
Removed WeatherVolume and related code
10 Years Ago
Removed bad create mothod from WeatherSettings
10 Years Ago
Allow weighted objects a minimum weight of 0.01f in the editor Fixed MusicManager tag handling, should play a wider variety of music now Removed HumanInfo, all handled in UnitInfo Unit emote sounds should play less often
10 Years Ago
Scene save
10 Years Ago
spawn tweaks
10 Years Ago
Fade out DSE editor in BehaviourPlanSettingsEditor when ScoreForDecisionMaking is false