branchrust_reboot/main/hdrpcancel

1,773 Commits over 489 Days - 0.15cph!

4 Years Ago
cave_large_hard scene terrain rework
4 Years Ago
hdrp ds using wrong appid
4 Years Ago
Updated some test scenes that used craggy's terrain
4 Years Ago
Refreshed craggy island terrain to better showcase biomes and topology masks as used in the game
4 Years Ago
Savas and Savas koth wrap up before playtests
4 Years Ago
removing old testmaps I made
4 Years Ago
DS Steam Upload scripts
4 Years Ago
Exposed detail mask tiling/offset in HDRP/Custom/Lit Blend Layer shaders
4 Years Ago
mine material tweaks adding some extra texture maps to ensure old style shaders look good
4 Years Ago
updated collider of timbermine entrance justincase'
4 Years Ago
timbermine entrance model has more forgiving padding to attach cliffs to Prefabed the objects on SavasIsland_new that are shared between normal and koth modes
4 Years Ago
backup
4 Years Ago
SavasIsland_new Cave entrances manual cliffs dressing
4 Years Ago
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4 Years Ago
Merge from main
4 Years Ago
Added clientmanifest to buildassetbundles
4 Years Ago
Regen console system to fix missing convars
4 Years Ago
Fixed simpleflare errors on build
4 Years Ago
SavasIsland_new caves terrain inserts Updated old caves materials to match terrain
4 Years Ago
Fixed terrain blend sampler issues
4 Years Ago
SavasIsland_new topology painting backup
4 Years Ago
SavasIsland_new splat painting backup
4 Years Ago
Toggled import read/write on splat rocks
4 Years Ago
A few more shader fixes
4 Years Ago
Added World_Setup_v3_basic prefab for use on maps like Savas/Craggy with barebone procedural scripts SavasIsland_new dressing update, loot placement update, new terrain build Cliffs don't place underwater
4 Years Ago
Concrete bridge greybox progress
4 Years Ago
SavasIsland_new scene, initial build wip - still need to sort out roads and dressing/loot
4 Years Ago
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4 Years Ago
Fixed map shader
4 Years Ago
Bridge greyboxes
4 Years Ago
Merge from /main/hdrp/merge-fix-3
4 Years Ago
Fixed terrain splat transition aliasing with distance
4 Years Ago
Craters new build - island shape improvement
4 Years Ago
Canyon new build - island shape improvement
4 Years Ago
HapisIsland_new tweaks
4 Years Ago
Added missing Terrain Placement Map script to some of the new levels
4 Years Ago
HapisIsland_new scene, initial build, monument nodes Range backup
4 Years Ago
Range latest build
4 Years Ago
Ocotillo and creosote bush polish
4 Years Ago
Range latest build - monument nodes added
4 Years Ago
Range level initial build Oasis backup
4 Years Ago
Fixed terrain normal detail
4 Years Ago
Creosote bush LODs/prefabs
4 Years Ago
Re-enabled ring road in world_setup_v3 prefab, more forgiving harbor placement filters
4 Years Ago
Oasis new build - smaller bodies of water for oasis, grass and forests in oasis come closer to water line, forests are 100% arid in the desert, hilltop topology doesnt exist on sand dunes
4 Years Ago
Creosote bush progress Decor v3 changes
4 Years Ago
Craters backup Oasis initial build Tweaked terrain sand to be able use it as a distant wave in desert in conjunction with terrain config new settings Road textures meta tweaks
4 Years Ago
Cherry picking 45869 (road and river mesh tangent fix)
4 Years Ago
Cherry picking 45807
4 Years Ago
Updated ring road to latest (cherry picking 44685, 44993, 44994, 45065, 45068, 45082, 45462, 45463, 45575, 45576, 45577, 45596, 45597, 45598, 45619, 45664)