userhannah.wattscancel
branchrust_reboot/main/apartment_complex_monumentcancel

150 Commits over 151 Days - 0.04cph!

2 Months Ago
Removed obsolete kiosk blockouts
2 Months Ago
Reduced noise of peeling paint in XL metal and rust kiosk trims
2 Months Ago
New trims for apartment room interiors. Set up materials for penthouse apartment. Initial first pass of material application for penthouse apartment. Very WIP.
2 Months Ago
merge from main
2 Months Ago
Merge from main
3 Months Ago
Shutter A collision and LODs
3 Months Ago
Kiosk A - LODs, collision, shutter LODs, prefab setup
3 Months Ago
Prefabbed up Kiosk E parts. Kiosk E LODs, collision, prefab setup, plus shutter LODs and setup.
3 Months Ago
Rentable Shop F - LODs, shutter LODs, collision, proper prefab setup
3 Months Ago
Rentable Shop D - LODs, collision, shutter LODs, shutter polish, replaced models with prefabs in main prefab
3 Months Ago
Replaced neon sign meshes with prefabs in rentable shops
3 Months Ago
LODs for retable shop neon signs plus prefab setup
3 Months Ago
Updated '24' in neon sign to look more like neon sign font
3 Months Ago
Disabled base layer AO in plywood painted mat to remove weird shadows. Additional shop neon sign
3 Months Ago
Fixed baked AO in painted trims due to new option added
3 Months Ago
Added fresnel to neon signs emissive mat. Fixed normals on SHOP neon sign. Added baked AO functionality to plywood mat. AO test bake on kiosk D.
3 Months Ago
Merge from main
3 Months Ago
Renamed neon sign textures to new conventions. Added open and closed cateogories in kiosk hierarchies in Kiosk A - F
3 Months Ago
Comitting some mitting metas
3 Months Ago
More neon sign work - new art, LOD0s only so far, some texture adjustments
3 Months Ago
Moved neon signs into generic props folder. Started first pass of texturing + material setup. Proper art for "open" neon sign. Rest is WIP.
3 Months Ago
Fixed leftover faces from interior/exterior kiosk splits
3 Months Ago
merge from main
3 Months Ago
Split off interiors of rentable shop D and F
3 Months Ago
Rejigged hierarchy of Kiosk E FBX. Applied kiosk-specific shutter material with correct TD to shutters.
3 Months Ago
2k version of garage door diff/nrm. Rentable shop specific shutter material to correct TD. Reexport Kiosk F shutters
3 Months Ago
Removed temporary kiosk material. Baked AO pass on Kiosk F and adjusted AO intensity in relevant mats
3 Months Ago
Merge from main
3 Months Ago
Split off interior of rentable shop A (wip)
3 Months Ago
Started making model prefabs of rentable shop parts. Started replacing the meshes within the shop prefabs. Deleted obsolete blockouts.
3 Months Ago
Added shutters for rentable kiosk B. Tidied up prefab (removed missing refs etc).
3 Months Ago
Merge from main
3 Months Ago
Reduced brick size on Kiosk F. Added shutters for rentable shop A, D, E, F (wip)
3 Months Ago
Merge from main
4 Months Ago
Switched yellow panels mat on Kiosk A to rentable shop specific one, and enabled blends. Added ms map. Deleted now obsolete blockout meshes. Added some offset to trims in Kiosk A.
4 Months Ago
More work on Kiosk A and decals
4 Months Ago
Removed temporary materials. Started second pass on Kiosk A
4 Months Ago
Merge from main
4 Months Ago
WIP decals on rentable kiosk D, E, F (cont)
4 Months Ago
Merge from main
4 Months Ago
Fixed pivot on Kiosk E decals
4 Months Ago
Decal work on Kiosk E
4 Months Ago
First pass of rentable shop leak decals. Enabled GPU instancing on rentable shop materials. Re-UVd decals on Kiosk F.
4 Months Ago
Improved contrast and subtracted edges in trim blend mask
4 Months Ago
First pass of blend mask for kiosk trims (WIP)
4 Months Ago
More work on Kiosk F (second pass and vert blends) and E (splitting off more interior meshes)
4 Months Ago
Second pass (sorta) to Kiosk F. Split out windowsills etc. in Kiosk E for lighting tests. Enabled vertex colour tint on plywood material. Put missing door back in Kiosk F. Separate material for Kiosk bricks.
4 Months Ago
trim kiosks - 2nd pass masks and materials. improvements to Kiosk E and separated out more interior/exterior
4 Months Ago
Kiosk trim textures continued
4 Months Ago
fixed trim metallics