branchrust_reboot/main/naval_updatecancel
139 Commits over 244 Days - 0.02cph!
scientist_boat_ai -> naval_update
scientist_boat_ai -> naval_update
scientist_boat_ai -> naval_update
scientist_boat_ai -> naval_update
pt_boat_turrets -> naval_update
scientist_boat_ai -> naval_update
scientist_boat_ai -> naval_update
turret_head_animations -> naval_update
turret_head_animations -> naval_update
turret_head_animations -> naval_update
scientist_boats_ai_improvements_3 -> naval_update
scientist_boat_ai_improvements_3 -> naval_update
scientist_boats_improvements_3 -> naval_update
turret_head_animations -> naval_update
scientist_boat_ai_improvements_3 -> naval_update
scientist_boat_ai_improvements -> naval_update
Add proper null check when dismounting weapon seats
turret_viewmodel -> naval_update
Add more playables null checks
playables_fixes_2 -> naval_update
Fix rear turret clipping on the ptboat
Compass reference is broken here too for some reason
pt_boat_2 -> naval_update
scientist_boat_fixes_3 -> naval_update
scientist_boat_fixes_3 -> naval_update
scientist_boat_fixes_3 -> naval_update
scientist_boat_fixes_3 -> naval_update
scientist_boat_fixes_3 -> naval_update
scientist_boat_fixes_3 -> naval_update
playables_fixes -> naval_update
playables_fixes -> naval_update
scientist_boats_gameplay_2 -> naval_update
scientist_boats_gameplay_2 -> naval_update
naval_update/deep_sea -> naval_update
scientist_boats_gameplay_2 -> naval_update
scientist_boats_gameplay_2 -> naval_update
scientist_boats_gameplay_2 _> naval_update
pt_boat_2 -> naval_update
scientist_boat_ai -> naval_update
scientist_boat_ai -> naval_update
pt_boat_2 -> naval_update
scientist_boat_ai -> naval_update
scientist_boat_ai -> naval_update
scientist_boat_ai -> naval_update
scientist_boat_ai -> naval_update
main -> naval_update (BREAKING)