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branchrust_reboot/main/new_menucancel

265 Commits over 61 Days - 0.18cph!

1 Hour Ago
Just make the quit modal reference itself for quiting instead of the parent
1 Hour Ago
Have a crack at Fuzzy Searching (searching doesnt need to be an exact match) Roll it out to the Server Browser search Setup a standardised api so we can use it everywhere
3 Hours Ago
Try and fix that pesky quit modal again
Simple error output More cleanup
Fixed bug causing chat to steal escape presses Reduced menu background filter Changed odd an even styling Added animation on entry hover Fixed session nav option not dissapearing when leaving server Fixed interaction modal x button being on the wrong side
Fixed interaction toast being weirdly layed out in bootstrap
Server Browser Rebuild() now runs in a Task, this stops frame drops and UI unresponsiveness when updating server lists Favourites now always appear at the very top of your listings no matter what browser you're in Sped up ServerResponded() 20% ~ quicker by using easy outs Sped up finding server mode tag
Put cache under mode instead
Added prioritise premium toggle
swap "survival" to "vanilla" Use correct tags for hardcore, softcore and primitive filtering modes
Smart mode sorting (mode priority first then players)
Sorting via mode
Swap to buffer list as its faster
Bake mode into server info instead of ui entries
Display proper mode in server entries
Fix home store hero reliance on video length - didnt work at the best of times
Yesterday
more modal changes
Yesterday
Better hero logic behaviour (especially when steam is down)
Yesterday
Try and fix connect modal NRE on connect Fix weird demo buttons
Yesterday
Fix connect modal showing duplicate tags Fix NRE when receving a chat Refreshing the modded category refreshes the community category as it should (modded is just a run off from the others)
Yesterday
Fixed broken server browser categories Removed logs that were causing some performance issues when a server was added to the list Hid quick join for now
Yesterday
Re-add party invite modal
Yesterday
Base for Quickjoin system
Yesterday
Reimplemented Discord/Friends changes from the latest update (still missing a few minor things) UIChat supports canvas disable rather than set active Better store hero error handling Better store hero retry Fixed bootstrap
2 Days Ago
Fixed squished images on server browser modal Extra logs to try and find that build error (escape capture)
2 Days Ago
Try and fix the quit modal
2 Days Ago
localise clear filters
2 Days Ago
Stop devlog tag showing the patch date on the homescreen
2 Days Ago
Localised the quit modal
2 Days Ago
Fixed modded catgegory not working properly
2 Days Ago
Setup store video hero on the home page Auto retry/error logic Random roll setups
2 Days Ago
Make 'favourites' red closer to the heart red Fixed interaction toast appearing at weird parts of the screen
2 Days Ago
Fix connection modal last played phrase adding to itself Translate wiped 'old' and last joined 'ago'
2 Days Ago
Numerous server browser fixes: Huge browser code cleanup Onloaded system which calls when bootstrap finishes loading the scene Remove ServerMetaData updated listener when a server browser list is turned off Better refresh button behaviour
3 Days Ago
Link up visit website button on server connection modal Show a tooltip previewing the link you'll navigate to Wrap in safe URL so it works in editor
3 Days Ago
Fix issues with server listing prewarm as well as official/favourites not loading on no cache: I had setup a system to mark queries as old/new and to ignore old requests. We split up our request to steam into blocks (so this whole system was pointless), since only the latest block was recognised as correct (most new) - didnt load anything correct
3 Days Ago
Added pop support to FlexTransition - lets the object animate back to where it started
3 Days Ago
Ensure invoke handlers profiler is initialsied on the first run of LateUpdate - prevents new menu NRE's when loading up the menu
3 Days Ago
Fixed demo close button not closing demo window
3 Days Ago
Ensure quit button quits
3 Days Ago
Capture a local copy of the browser list before checking on query complete
3 Days Ago
Fix session modal turning itself off
3 Days Ago
Session will fix trying to auto sort its prefab state
3 Days Ago
Fix 'no servers found message' being unreliable at best
6 Days Ago
Missing tag on pressed calls
6 Days Ago
Premium CD opens the premium modal Fixed vanilla gamemode button using the wrong icon
6 Days Ago
Add back the premium modal Hook it into the premium tags as usual
6 Days Ago
Server Browser: Show a no servers found image if there are no servers found Show a button to 'remove filters' if there are a bunch of filters set and no responses from the query Animations Bunch of cleanup
6 Days Ago
Remove most of the LINQ from GetFilteredSortedServers() - improves performance by around 20% Preallocate 1k entries in server info listing - still not enough but better as it doesnt balloon early
6 Days Ago
More consistent refresh button behaviour Call favourite refresh on active refresh Move a bunch of method logic out of local stacks and just into the method call like it should be Older server browser update queries wont update the UI, only the most recent one will. Stale ones are chucked