userIan Hendersoncancel
branchrust_reboot/main/primitivecancel

151 Commits over 62 Days - 0.10cph!

2 Months Ago
Fixed crossbow 3p arrows not updating
2 Months Ago
Make towing visuals rope less loose to avoid it clipping into the floor
2 Months Ago
YOLO commit. Around 960 ~ prefabs and meta files
2 Months Ago
Fix mini crossbow backpack offset again
2 Months Ago
Manifest
2 Months Ago
- Fixed screwed bone names messing with the middle door of the siege tower (causing client and server states to be messed up) - Fixed middle siege tower door using the wrong sounds
2 Months Ago
Fixed a bug I introduced on doors
2 Months Ago
Fixed Door OnObjects throwing NRE if entityContents is null
2 Months Ago
Compile fix
2 Months Ago
- Further polish on layer changes - Fixed bug causing animation curve to not run fully through - Ensured timer duration works ass expected - Added big ass note to the top of the file - Worked on further hiding some bow manipulations
2 Months Ago
- Minor mini crossbow animation cleanup - Reduced some noticiable flickering - Added more lerp time
2 Months Ago
4ShotMiniCrossbow -> primitive
2 Months Ago
- Cleaned up siege tower ramp colliders - Ensured transition onto siege tower ramp and into the door are smooth
2 Months Ago
Rotated Crossbow worldmodel again
2 Months Ago
Added right click method to print out npc vending orders into a nice text format
2 Months Ago
Ensured the rest of the siege towers are in the correct bundle
2 Months Ago
Ensured siege tower is in the correct content bundle
2 Months Ago
Added missing label to siege tower (was preventing it from being picked up on manifest build)
2 Months Ago
compile fixes
2 Months Ago
4ShotMiniCrossbow -> primitive
3 Months Ago
Manifest
3 Months Ago
Fix wellipets hat skin id conflict with retro tool cupboard
3 Months Ago
Fixed two broken colliders
3 Months Ago
- Added siege tower prefab info - Removed colliders in model
3 Months Ago
Ensured siege tower constuctable has new sounds
3 Months Ago
Reduced siege tower guide scale again
3 Months Ago
Minicrossbow compile fix
3 Months Ago
Prevent siege tower middle door from being open on spawn
3 Months Ago
Cull siege towers door way later
3 Months Ago
Increased siege tower constructable prevent building
3 Months Ago
Fixed incorrect entity extents
3 Months Ago
Ensured crossbow sits correctly on players back with and without a backpack
3 Months Ago
- Fixed offset siege tower guide - Decreased guide mesh scale
3 Months Ago
4ShotMiniCrossbow -> primitive
3 Months Ago
4ShotMiniCrossbow -> primitive
3 Months Ago
Cant build siege weapon constructables when intersecting with a vehicle
3 Months Ago
Can build siege weapons on roads
3 Months Ago
Make Siege Tower doors actually physical (helps prevent glitching with pushing the doors through the wall and then closing them on people)
3 Months Ago
Siege Tower: - Fixed middle door not getting closing notifications - Doors now dont auto close on closing, only opening
3 Months Ago
Can open top siege tower door even if you are close to it
3 Months Ago
Increased top ladder trigger volume on Siege Tower
3 Months Ago
Make scopes less of a big deal FOV wise on the mini crossbow
3 Months Ago
4ShotMiniCrossbow -> primitive
3 Months Ago
compile error again
3 Months Ago
4ShotMiniCrossbow -> primitive
3 Months Ago
4ShotMiniCrossbow -> primitive
3 Months Ago
4ShotCrossbow -> primitive
3 Months Ago
4ShotMiniCrossbow -> primitive
3 Months Ago
Manifest
3 Months Ago
90 degree rotation amount