userIan Hendersoncancel
branchrust_reboot/main/primitivecancel

151 Commits over 62 Days - 0.10cph!

10 Months Ago
Fixed crossbow 3p arrows not updating
10 Months Ago
Make towing visuals rope less loose to avoid it clipping into the floor
10 Months Ago
YOLO commit. Around 960 ~ prefabs and meta files
10 Months Ago
Fix mini crossbow backpack offset again
10 Months Ago
Manifest
10 Months Ago
- Fixed screwed bone names messing with the middle door of the siege tower (causing client and server states to be messed up) - Fixed middle siege tower door using the wrong sounds
10 Months Ago
Fixed a bug I introduced on doors
10 Months Ago
Fixed Door OnObjects throwing NRE if entityContents is null
10 Months Ago
Compile fix
10 Months Ago
- Further polish on layer changes - Fixed bug causing animation curve to not run fully through - Ensured timer duration works ass expected - Added big ass note to the top of the file - Worked on further hiding some bow manipulations
10 Months Ago
- Minor mini crossbow animation cleanup - Reduced some noticiable flickering - Added more lerp time
10 Months Ago
4ShotMiniCrossbow -> primitive
10 Months Ago
- Cleaned up siege tower ramp colliders - Ensured transition onto siege tower ramp and into the door are smooth
10 Months Ago
Rotated Crossbow worldmodel again
10 Months Ago
Added right click method to print out npc vending orders into a nice text format
10 Months Ago
Ensured the rest of the siege towers are in the correct bundle
10 Months Ago
Ensured siege tower is in the correct content bundle
10 Months Ago
Added missing label to siege tower (was preventing it from being picked up on manifest build)
10 Months Ago
compile fixes
10 Months Ago
4ShotMiniCrossbow -> primitive
10 Months Ago
Manifest
10 Months Ago
Fix wellipets hat skin id conflict with retro tool cupboard
10 Months Ago
Fixed two broken colliders
10 Months Ago
- Added siege tower prefab info - Removed colliders in model
10 Months Ago
Ensured siege tower constuctable has new sounds
10 Months Ago
Reduced siege tower guide scale again
10 Months Ago
Minicrossbow compile fix
10 Months Ago
Prevent siege tower middle door from being open on spawn
10 Months Ago
Cull siege towers door way later
10 Months Ago
Increased siege tower constructable prevent building
10 Months Ago
Fixed incorrect entity extents
10 Months Ago
Ensured crossbow sits correctly on players back with and without a backpack
10 Months Ago
- Fixed offset siege tower guide - Decreased guide mesh scale
10 Months Ago
4ShotMiniCrossbow -> primitive
10 Months Ago
4ShotMiniCrossbow -> primitive
10 Months Ago
Cant build siege weapon constructables when intersecting with a vehicle
10 Months Ago
Can build siege weapons on roads
10 Months Ago
Make Siege Tower doors actually physical (helps prevent glitching with pushing the doors through the wall and then closing them on people)
10 Months Ago
Siege Tower: - Fixed middle door not getting closing notifications - Doors now dont auto close on closing, only opening
10 Months Ago
Can open top siege tower door even if you are close to it
10 Months Ago
Increased top ladder trigger volume on Siege Tower
10 Months Ago
Make scopes less of a big deal FOV wise on the mini crossbow
10 Months Ago
4ShotMiniCrossbow -> primitive
10 Months Ago
compile error again
10 Months Ago
4ShotMiniCrossbow -> primitive
10 Months Ago
4ShotMiniCrossbow -> primitive
10 Months Ago
4ShotCrossbow -> primitive
10 Months Ago
4ShotMiniCrossbow -> primitive
10 Months Ago
Manifest
10 Months Ago
90 degree rotation amount