userjulekcancel
branchrust_reboot/main/PlayerRigUpdate2cancel

90 Commits over 243 Days - 0.02cph!

Yesterday
exported edited batteringram, generic and minicopter 3p anims and updated mincopter/scrapheli/attack heli hand/foot ik targets in their entities/prefab
Yesterday
edited motor/pedal bikes ik hand/feet positions
2 Days Ago
exported updated 3p generic sit idle anim and updated prefab ik positions for motorbike seat ,its sidecar seat and trike passenger seat
2 Days Ago
edited 3p beach chair anim
2 Days Ago
exported edited 3p sitting 360 shooting/sit boat anims
3 Days Ago
edited RHIB ik steering wheel hand positions in its prefab
3 Days Ago
exported 3p raft paddle idle anims
3 Days Ago
exported 3p stand driving animation and updated pt boat driver mount and steering wheel ik hand positions
3 Days Ago
edited mount position on car driver/passenger seat prefabs and exported 3p driver animations
4 Days Ago
3p car passenger idle anim exported
4 Days Ago
updated secret labs chair 3p idle anim
4 Days Ago
exported 3p locomotive idle anim and edited right hand grip ik position on locomotive entity
4 Days Ago
exported 3p workcart idle anim and updated left hand hold ik position in workcart entity
4 Days Ago
exported edited 3p machete and combat knife attack anims and set shield script on sunken/combat knife entities
4 Days Ago
exported 3p idle anims for the arcade
16 Days Ago
exported updated helicopter reardoor idle anim
16 Days Ago
exported updated motorboat sit anims
16 Days Ago
exported updated 3p ejector seat idle anim
16 Days Ago
beach chair 3p idle anim exported
16 Days Ago
edited minicopter 3p anims
17 Days Ago
exported minicopter 3p idle anims and edited left hand ik target in entity
17 Days Ago
exported 3p batteringram idle anim and enabled 'force idle animation' tick box and set 'mounted animation speed' to 1 batteringram prefab
17 Days Ago
exported 3p secretlabs chair idle anim. enabled 'force idle animation' tick box and set 'mounted animation speed' to 1 secretlabs chair prefab
17 Days Ago
exported horse 3p idle anim and set 'mounted animation speed' to 1 in horseSaddle.prefab
17 Days Ago
set 'mounted animation speed' to 1 in chair.icethrone prefab
17 Days Ago
exported ice throne 3p idle anim and enabled 'force idle animation' tick box in chair.icethrone prefab
20 Days Ago
exported updated 3p bone knife anims
23 Days Ago
exported updated 3p bone knife anims
23 Days Ago
updated planners and wallpaper 3p run anim
23 Days Ago
updated planners and wallpaper 3p anims/override controllers
24 Days Ago
added ShieldHeldEntityOffset script to the remaining weapon entities that can be paired with a shield
24 Days Ago
set obsidian knife entity to use r prop, zero'ed weapon root and set holdtype to combat knife. also added ShieldHeldEntityOffset script
24 Days Ago
set vampire stake entity to use r prop, zero'ed weapon root and set holdtype to bone knife
24 Days Ago
set m15 entity to use r prop, zero'ed weapon root and set holster position
25 Days Ago
updated the 'shield bone arm rotation additive' positions for handguns that are used with the shield and made/added 3p shield block pose to playeraniamtion.controller
38 Days Ago
exported updated 3p rpg7 reload anim and reload anim events edited
40 Days Ago
updated 3p shield anims exported
41 Days Ago
3p SAR shoot anim updated so trigger finger animates correctly correct during shooting and sar bolt removed from mask during w model deploy anim as it doesnt need to animate
41 Days Ago
setup 3p paintabll gun anims/added anims to holdtype override controller. added spine offset ,edited backpack holster position on entity
44 Days Ago
exported edited 3p north and west jog anims
44 Days Ago
setup 3p shield anims and applied to player animation.controller
44 Days Ago
3p jump mid air anim exported after editing and assigned to playeranimation controller
45 Days Ago
3p handcuff captive holdtype override controller and anims updated
46 Days Ago
outbreak scientist npc player v4 rig anims exported
2 Months Ago
vineswing anims exported/added to player aniamtion controller for player rig v4
3 Months Ago
exported edited 3p rocket launcher and world model reload anims. set w model reload anim to speed 1 on it's anim controller
3 Months Ago
assigned rpg7 anim events to 3p reload anim
3 Months Ago
added lr300 space gun anim events to 3p reload/deploy anims
3 Months Ago
setup lr300 space animations for player update
4 Months Ago
removed anim events sfx from m4 shotgun idle anim