branchrust_reboot/main/PlayerRigUpdate2cancel
41 Commits over 123 Days - 0.01cph!
removed anim events sfx from m4 shotgun idle anim
3p smg anims updated with corect spine position
3p bolt rifle anims updated so finger does not clip through the gun
export spas shotgun anims with correct spine position
Created a bespoke anim set for m4 shotgun and applied the anims to m4 override controller
edited eoka pose and python deploy anims and reduced eoka idle clip range so the anim loops correctly
edited 3p chainsaw harvesting anim and reset tranlation in its entity
initial setup of rpg7 anims for player update
setup chainsword 3p anims
exported updated dragon rpg anims and created/added world model rig it to dragon rpg entity
player update 3p mingun anims exported
building plans prop anims edited
added thumb bolt pullback anim to hc revolver shoot anims
blunderbus 3p aim attack anim clip edited
setup 3p player update minicrossbow animations
setting up minicrossbow 3p anims
updated m4 override controller/ entity and edited spas shotgun entity with 0 values on entity and weapon root
3p db shotgun reload sfx anim event
setup t1 smg anims, entity and override controller
3p watergun anims, override controller entity setup. Also flame thrower bounds edited
exported 3p flame thrower anims, tweaked holster postion
3p military flamethrower anims, entity and override controller setup
3p blunderbus anims exported and edited world model reload anim timing to match viewmodel
deleted m92 and p17 animation sets as they use the animations in the sap anim set
exported semi auto pistol animation set and updated sap, p17 and m92 holdtype override controllers with those anims
holster position edited on p17
nailgun gun holster position and bounds edited
Set up 3p hc revolver anims, entity and override controller
Set up semi auto pistol entity and override controller
Set up waterpistol anims, entity and override controller
Set up m92 and p17 anims, entity and override controller
Set up eoka anims, entity and override controller
Set up python anims, entity and override controller
Setting up nailgun anims, entity and override controller
3p mp5 anims updated so finger presses the trigger on shoot
setup mp5 3p anims,entity and and override controller
setup bolt rifle 3p anims,entity and and new override controller
thompson holster, backpack position abd bounds setup
setting up 3p minigun anims,entity and and override controller.
setting up 3p thompson anims,entity and and override controller.