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branchrust_reboot/main/PlayerRigUpdate2cancel

119 Commits over 274 Days - 0.02cph!

60 Days Ago
exported 3p batteringram idle anim and enabled 'force idle animation' tick box and set 'mounted animation speed' to 1 batteringram prefab
60 Days Ago
exported 3p secretlabs chair idle anim. enabled 'force idle animation' tick box and set 'mounted animation speed' to 1 secretlabs chair prefab
60 Days Ago
exported horse 3p idle anim and set 'mounted animation speed' to 1 in horseSaddle.prefab
60 Days Ago
set 'mounted animation speed' to 1 in chair.icethrone prefab
60 Days Ago
exported ice throne 3p idle anim and enabled 'force idle animation' tick box in chair.icethrone prefab
2 Months Ago
exported updated 3p bone knife anims
2 Months Ago
exported updated 3p bone knife anims
2 Months Ago
updated planners and wallpaper 3p run anim
2 Months Ago
updated planners and wallpaper 3p anims/override controllers
2 Months Ago
added ShieldHeldEntityOffset script to the remaining weapon entities that can be paired with a shield
2 Months Ago
set obsidian knife entity to use r prop, zero'ed weapon root and set holdtype to combat knife. also added ShieldHeldEntityOffset script
2 Months Ago
set vampire stake entity to use r prop, zero'ed weapon root and set holdtype to bone knife
2 Months Ago
set m15 entity to use r prop, zero'ed weapon root and set holster position
2 Months Ago
updated the 'shield bone arm rotation additive' positions for handguns that are used with the shield and made/added 3p shield block pose to playeraniamtion.controller
3 Months Ago
exported updated 3p rpg7 reload anim and reload anim events edited
3 Months Ago
updated 3p shield anims exported
3 Months Ago
3p SAR shoot anim updated so trigger finger animates correctly correct during shooting and sar bolt removed from mask during w model deploy anim as it doesnt need to animate
3 Months Ago
setup 3p paintabll gun anims/added anims to holdtype override controller. added spine offset ,edited backpack holster position on entity
3 Months Ago
exported edited 3p north and west jog anims
3 Months Ago
setup 3p shield anims and applied to player animation.controller
3 Months Ago
3p jump mid air anim exported after editing and assigned to playeranimation controller
3 Months Ago
3p handcuff captive holdtype override controller and anims updated
3 Months Ago
outbreak scientist npc player v4 rig anims exported
3 Months Ago
vineswing anims exported/added to player aniamtion controller for player rig v4
4 Months Ago
exported edited 3p rocket launcher and world model reload anims. set w model reload anim to speed 1 on it's anim controller
4 Months Ago
assigned rpg7 anim events to 3p reload anim
4 Months Ago
added lr300 space gun anim events to 3p reload/deploy anims
4 Months Ago
setup lr300 space animations for player update
6 Months Ago
removed anim events sfx from m4 shotgun idle anim
6 Months Ago
3p smg anims updated with corect spine position
6 Months Ago
3p bolt rifle anims updated so finger does not clip through the gun
6 Months Ago
export spas shotgun anims with correct spine position
6 Months Ago
Created a bespoke anim set for m4 shotgun and applied the anims to m4 override controller
6 Months Ago
edited eoka pose and python deploy anims and reduced eoka idle clip range so the anim loops correctly
6 Months Ago
edited 3p chainsaw harvesting anim and reset tranlation in its entity
6 Months Ago
initial setup of rpg7 anims for player update
6 Months Ago
chainsaw 3p anims setup
6 Months Ago
setup chainsword 3p anims
7 Months Ago
exported updated dragon rpg anims and created/added world model rig it to dragon rpg entity
7 Months Ago
player update 3p mingun anims exported
7 Months Ago
building plans prop anims edited
7 Months Ago
added thumb bolt pullback anim to hc revolver shoot anims
7 Months Ago
blunderbus 3p aim attack anim clip edited
7 Months Ago
setup 3p player update minicrossbow animations
7 Months Ago
setting up minicrossbow 3p anims
9 Months Ago
updated m4 override controller/ entity and edited spas shotgun entity with 0 values on entity and weapon root
9 Months Ago
3p db shotgun reload sfx anim event
9 Months Ago
setup t1 smg anims, entity and override controller
9 Months Ago
3p watergun anims, override controller entity setup. Also flame thrower bounds edited
9 Months Ago
exported 3p flame thrower anims, tweaked holster postion