branchrust_reboot/main/PlayerRigUpdate2cancel
119 Commits over 274 Days - 0.02cph!
exported edited 3p crouch movement anims
matched holster positions to main for fishing rod,pickaxe ,diver hatchet/pickaxe, hml, salvaged hammer/icepick
matched space lr, pipe shotty, rocket launcher, pump shotty, sar, sks, spas, salvaged sword and thompson holster positions to match main
matched the spears, g launcher, mgl .m249, m39, m4 shotgun, mace, mil flamethrower, mp5 and paintballgun holster positions to match main
matched the hunting bow, crossbow, db shotgun, flame thrower, hmlmg, l96, legacy bow, lr300, smg, long sword and krieg shotgun holster positions to match main
matched the ak's, blowpipe, blunderbus, bolt rifle and compound bow holster position to main
exported edited 3p jump anims
edited 3p sprint update anim
exported edited 3p jump animations and added correct jump anim to player animation controller
exported edited 3p swimming anims
removed sneaky anim event sfx from 3p sitting anims
exported unique firecracker 3p animations and linked to new holdtype anim controller
added missing deploy anim events to the tools anim clips
removed 4 frames off the 3p SAP reload anim clip to match viewmodel reload timing
exported edited pick axe 3p anims
added missing deploy/reload anim events to weapon anim clips
added missing deploy/attack anim events to melee,grenade and paddle anim clips
edited 3p sit driving snowmobile rear lean R/L anims to correct clip ranges
exported edited 3p beanbag anim and set to loop
exported 3p boat sterring anim and added to player animation controller
exported edited boombox 3p anims
3p mace deploy anim edited to match viewmodel
edited player animator controller so the3p jog backwards anim works correctly and set the walk animations speeds to 1 from 1.5 after exporting edited 3p walking animations to play at that speed correctly
added 3p swimming animations to player anim controller
edited holster/baclpack positions on salvaged axe entity
assigned salvaged axe holdtype overide controller to entity and exported updated 3p anims
3p sitting anims and clips updated
secret labs chair 3p anim edited
exported edited batteringram, generic and minicopter 3p anims and updated mincopter/scrapheli/attack heli hand/foot ik targets in their entities/prefab
edited motor/pedal bikes ik hand/feet positions
exported updated 3p generic sit idle anim and updated prefab ik positions for motorbike seat ,its sidecar seat and trike passenger seat
edited 3p beach chair anim
exported edited 3p sitting 360 shooting/sit boat anims
edited RHIB ik steering wheel hand positions in its prefab
exported 3p raft paddle idle anims
exported 3p stand driving animation and updated pt boat driver mount and steering wheel ik hand positions
edited mount position on car driver/passenger seat prefabs and exported 3p driver animations
3p car passenger idle anim exported
updated secret labs chair 3p idle anim
exported 3p locomotive idle anim and edited right hand grip ik position on locomotive entity
exported 3p workcart idle anim and updated left hand hold ik position in workcart entity
exported edited 3p machete and combat knife attack anims and set shield script on sunken/combat knife entities
exported 3p idle anims for the arcade
exported updated helicopter reardoor idle anim
exported updated motorboat sit anims
exported updated 3p ejector seat idle anim
beach chair 3p idle anim exported
edited minicopter 3p anims
exported minicopter 3p idle anims and edited left hand ik target in entity