userlamalovecancel

6,225 Commits over 2,861 Days - 0.09cph!

7 Years Ago
Fix ragdolling
7 Years Ago
Always allow client to call client RPC
7 Years Ago
Throw when calling client RPC and owner is null
7 Years Ago
Fix NRE on server when placing tripmine
7 Years Ago
Fix promise crashes in sound generator, update bindinggen Move SineSound test to sandbox gamemode
7 Years Ago
Assign out params to default when catching exception (fixes #45)
7 Years Ago
Sound generator improvements, need to tweak math
8 Years Ago
Probably need this
8 Years Ago
Oops Copy paste more Channels and SampleRate shouldn't be private
8 Years Ago
Defer OnChange until Initialize finishes
8 Years Ago
Sound generator improvements Catch and log exceptions when receiving network vars More robust local IP check
8 Years Ago
No static RPC methods
8 Years Ago
Attach -> AttachTo
8 Years Ago
Separate SoundStream and SoundGenerator
8 Years Ago
Update bindinggen, support weak references to UE4 objects
8 Years Ago
Add support for Weak<T> where T is unreal type
8 Years Ago
Make coherent inspector actually work
8 Years Ago
Fix spin on thowable entity Messing around with procedural sound
8 Years Ago
Update delegates when the target changes
8 Years Ago
Remove hotload notice from BaseEntity, fixes bot tick disappearing after hotload
8 Years Ago
We need to swap delegate instances if target type is being swapped
8 Years Ago
Update bindinggen
8 Years Ago
Consistency
8 Years Ago
More accurate generic marshaler handling
8 Years Ago
Fix crash when switching maps
8 Years Ago
Reflected impact effect for bullets
8 Years Ago
Analyzer version
8 Years Ago
Changing versioning
8 Years Ago
Oops
8 Years Ago
Allow virtual RPC, error when using attributes that need BaseEntity and its not inherited
8 Years Ago
Don't crash when doing virtual RPC
8 Years Ago
Add more errors
8 Years Ago
Error on virtual RPC method
8 Years Ago
Fix grenade and tripmine ammo counting in multiplayer
8 Years Ago
Load Sandbox.Analyzers in addons, fix some sln shit for no reason
8 Years Ago
Versioning?
8 Years Ago
Add existing code
8 Years Ago
Initial commit
8 Years Ago
Preserve more whitespace in console (fixes up arrows on compile errors)
8 Years Ago
Bring back explosion and rocket trail effects
8 Years Ago
Fix generics in compiler proxy, reduce duplication in grenade and tripmine Add my path to CookContent, remove nocompile Vector3Range doesn't exist anymore
8 Years Ago
Move some shit to LFS
8 Years Ago
Bit of weapon cleanup, add rocket launcher pickup
8 Years Ago
Add tripmine pickups and let us use them
8 Years Ago
Fix grenade in multiplayer
8 Years Ago
Working grenade drops
8 Years Ago
Split consumables when dropping
8 Years Ago
Limit consumable amount, add pickup notifications
8 Years Ago
Don't require base.Tick in HudComponent
8 Years Ago
Limited grenade ammo