userlamalovecancel

6,973 Commits over 2,741 Days - 0.11cph!

6 Years Ago
Remove the voice chat option
6 Years Ago
New LOS check
6 Years Ago
Fix exception reporting URL
6 Years Ago
Show a message if the purchasable nut isnt fount
6 Years Ago
Automatically return to the menu if the game is over or not working when clicking surrender
6 Years Ago
Fix for authentication failure locking players out
6 Years Ago
Switch to HttpClient
6 Years Ago
Add some match analysis queries
6 Years Ago
Passwords
6 Years Ago
Fix newmaps not forcing the change
6 Years Ago
Update FP.Steamworks, turn item properties off
6 Years Ago
Add Inventory.EnableItemProperties to turn off per-item properties (not all games need it and it's a bit slow) There could be a whitelist Func or something added later for more control if anyone wants to do that
6 Years Ago
Server will now pick maps immediately if there are none in the DB
6 Years Ago
Server config file
6 Years Ago
Add the map rotation table sql
6 Years Ago
Add a hotlodable config for some things
6 Years Ago
Rename and delete the career logos folder with the career folder
6 Years Ago
Map rotation syncs with DB (allows multiple servers and newmaps/setmaps commands)
6 Years Ago
Nut item icons
6 Years Ago
Update FP.Steamworks, fix the buy nuts panel status text
6 Years Ago
Add Inventory.OnInventoryResultReady so you can check that as well as the generic OnUpdate Add Overlay.IsOpen
6 Years Ago
Remove nut suffix again, fix purchase quantity
6 Years Ago
Buying nuts
6 Years Ago
Update FP.Steamworks, change starting currency condition
6 Years Ago
Make Inventory.OnUpdate an event, FormatPrice can be passed LocalPrice without needing to multiply it
6 Years Ago
Formats for more currencies, and make that format function public
6 Years Ago
Show default items first, set the color for the item info panel when UI blur is disabled
6 Years Ago
Undo 5956
6 Years Ago
Change input handling to avoid flicker in the attack state
6 Years Ago
Move CheckForGameEnd() calls around so it only gets called after commands finish processing (for fixing tilefall at end of match)
6 Years Ago
Reduce rate limiting on leaderboard requests
6 Years Ago
Redo the daily challenge reward query so it won't give multiple rewards if run on multiple servers, also set the Steam item name color for nuts
6 Years Ago
Add item colors to customisation defs, rebuilt DB
6 Years Ago
Implemented rewards for final daily challenge ranking, currency awarding now has a retry mechanism
6 Years Ago
Fix replay continuing to play after exiting and starting tutorial
6 Years Ago
Fix avatar on menu disappearing after watching a replay
6 Years Ago
Don't include unavailable items in the Steam list
6 Years Ago
Fix console command parameters being changed to lowercase
6 Years Ago
Some database changes that I'll need for daily challenge rewards (server will error for daily challenge leaderboard stuff without this)
6 Years Ago
Added message of the day stuff to server
6 Years Ago
Rename outdated save files instead of deleting them
6 Years Ago
Disable the force wipe function
6 Years Ago
Fix backspace bug in server console input
6 Years Ago
Prevent Ctrl+C from closing the server
6 Years Ago
Fix NRE spam when dragging scrollbars
6 Years Ago
Supersample the map renders, force 16:9 aspect ratio for them too
6 Years Ago
Switch to fast vignette in potato mode
6 Years Ago
Increase time between connection attempts if they keep failing Limit friend match requests to 1 so you can't request a match with everyone
6 Years Ago
Stable sorting for daily challenge leaderboard, update database indexes
6 Years Ago
Refactor so we don't need the player record to give currency