193,097 Commits over 4,049 Days - 1.99cph!
Fixed server description showing as ???????
reverted launcher attack range to 3 from 1
added placeholder tutorial button to menu.
re-enabled tutorial, started fixing new bugs with it.
Fixed flickering plane passengers
Ore deep within mines doesn't get wet during rain.
NPC loot tweaks.
Manifest.
LootSpawns now check if an instance of an item already exists in the target container before adding another (fixes receiving duplicate item drops)
Made bots deathmatch by default if they're not in a game mode they have a special case for. Can be useful for testing things with death/respawn. Fixed AI character targeting being able to target itself. Changed spectator to look straight down with no target.
Wind improvements.
Fixed more things that were breaking our ref probes.
Fixed spectator target changes not working. Target doesn't need to be known by the server at all - made it all client-side.
+ spelling mistake fix.
Re-exposed min/max counts for loot
Fixed procmap river uv stretching
Scene.
Fixed a bunch of objects and trees that weren't getting wet from weather.
CH47 patrol ai
ch47 gunner scientist
m249 AI stats
Corpses now accept LootSpawn types instead of LootTable
Hooked up Mummy LootSpawn
Separate testing script for testing game mode
Fixed LOD2 mesh assignment in bush willow variations
Fixed occlusion culling stats debug display
Disabled culling for objects using mesh batching
Added crown icon to KotH building on the map
Fix NRE when on motor when clients connect by adjusting init order
hair style 5 lod0 and dye tests for it
ch47 ai
fix for AI not respecting mount type weapon restrictions
Fixed vertex colour on dead beech trees
Beech tree wind material settings
Oak trees wind material settings
Brich trees material wind settings
Douglas firs / tweaked vertex colour / tweaked wind material settings
Do weatherSystem init in Start so TOD_Sky.Instance isnt null
weather system lazy init in Update
Junkpiles no longer spawn on southern road overhang (Hapis)
Made mounted enemy range consideration more flexible.
Fixed IsMounted unsetting bug.
smoother altitude changes
baseplayer nre fix
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DM lootbox protection changes