133,118 Commits over 4,262 Days - 1.30cph!

Just Now
sped up the fall anim on the string a bit on balloon gib fx
33 Minutes Ago
Merge from prop_caps
37 Minutes Ago
More balloon bugfixes - balloons no longer pop when picked up - balloons no longer pop when editing a boat they are placed on
47 Minutes Ago
better lod distances on balloons and made normals better on lod1s
59 Minutes Ago
Fix tropical1 having the wrong mesh collider assigned
1 Hour Ago
greatly reduced NPC population in deepsea NPCDwellings wait for navmesh fixed navmesh bounds being wrong and cutting off half the island sometimes
1 Hour Ago
Added LR300 space station store page
1 Hour Ago
Boat ramp can no longer be picked up on a finished boat
1 Hour Ago
moved balloons in balloons_store prefab apart to stop overdrawing
1 Hour Ago
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1 Hour Ago
Improvised walkways / fixed z fighting issues on wooden caps / part 2
1 Hour Ago
Remove store.extraitems and added store.extrageneralitems and store.extraweeklyitems Its simpler and less confusing for extra items that aren't uploaded to steam yet
2 Hours Ago
Balloon bugfixes - fixed text disappearing on boats when assembling - fixed arabic text not being inputtable - added lock to balloons, same behaviour as paintings - editable balloons can now be picked up
3 Hours Ago
Merge from alternate_grill_fix
3 Hours Ago
Add settings on RadialSpawnPoint for random rotation on all axes and random y position offset
3 Hours Ago
Merge from hopper_transparency
3 Hours Ago
Improvised walkways / fixed z fighting issues on wooden caps / part 1
3 Hours Ago
Paintball Gun - adjusted hopper opacity values
3 Hours Ago
merge from main
3 Hours Ago
Added birthday balloon pack to the skin viewer, material needs to be reviewed, texts sorting too Includes some code fix for packs with no itemdef associated
4 Hours Ago
Fixed incorrect LOD materials on a few improvised walkway variants
4 Hours Ago
4 Hours Ago
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4 Hours Ago
Show an errror toast when boat is moving too fast to deploy & edit. Groundwork for any future toasts.
4 Hours Ago
merge from ice_sculptures2 - renamed old christmas2025_dlc/ice_sculpture to get it out the way, the merges were too broken
4 Hours Ago
Removed stray tutorial barrel spawner. Moved some ores closer to cliffs and away from ruin spawns.
4 Hours Ago
Removed stray tutorial barrel spawner. Moved some ores closer to cliffs and away from ruin spawns.
4 Hours Ago
Removed stray MonumentInfo from Ruins_D
4 Hours Ago
birthday cake - adjusted LODs distance screen percentages, added world outline to wm
4 Hours Ago
Missing proto file
4 Hours Ago
Add JunkPileWater.MinimumPlayerBoatVelocityToBeDestroyed convar, defaults to 5.
5 Hours Ago
Floating city farm barge door now plays chainlink sounds
5 Hours Ago
5 Hours Ago
Alternate grill fix
5 Hours Ago
Add a death screen icon for the new scientist
5 Hours Ago
Fix ClientOnPlayerDismount NRE
5 Hours Ago
Merge from parent
5 Hours Ago
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6 Hours Ago
Re-bake navmesh for all ghost ships to include hackable crate navmesh modifiers
6 Hours Ago
turned floor.triangle.grill collision convex
6 Hours Ago
Fixed the color mask on the Particles/Additive (HDR) shader as it wasn't writing to the render targets alpha channel
Today
Merge: from invis_phantom - Bugfix: old ServerOcclusion logic could spawn a phantom player on the client for invis players Tests: on a fresh server tried to come into range of invis player - phantom no longer spawns. Validated UsePlayerUpdateJobs 0, 1, 2
Compile fix
Today
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- PT Boat turret now load in ammo instead of respawning with ammo each time - Dont try and load turrets at all (just nuke em and recreate them at the other side) - Put load data into a cache so it can be loaded afterwards
Today
dot matrix - example matrix characters updated
Today
Added birthday hat to the store skin viewer
Today
Phrase contexts
Today
added balloon pack icon to sitem
Today
mrege from parent