userandrecancel

12,639 Commits over 3,928 Days - 0.13cph!

3 Days Ago
JunkPile.SpawnInitial happens across multiple frames instead of all at once
4 Days Ago
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4 Days Ago
PackageVersion / FileVersion 2.4.1
4 Days Ago
4 Days Ago
Update README.md (build badge fix)
5 Days Ago
ProceduralMapTesting updates
5 Days Ago
Merge from train_tunnel_altitude_2
5 Days Ago
Added EnvironmentVolumeCheck to check if a prefab overlaps certain environment volumes and reject placement if it does Added EnvironmentVolumeCheck to cliff_jutting to prevent them from overlapping the underground train tunnels
7 Days Ago
GenerateDungeonGrid stays within terrain bounds
11 Days Ago
Merge from train_tunnel_altitude_2
11 Days Ago
Fixed terrain around train tunnel above / below ground connection
11 Days Ago
Climate update (copying temperate parameters to jungle)
11 Days Ago
RustNative update (jungle biome has forest topology everywhere)
11 Days Ago
TerrainConfig update (copying temperate parameters to jungle)
11 Days Ago
RustNative update (jungle biome baseline)
12 Days Ago
ProceduralMapEmpty fixes
12 Days Ago
Added jungle ClimateParameters
12 Days Ago
Added jungle biome to terrain backend and shaders
12 Days Ago
Merge from train_tunnel_altitude_2
12 Days Ago
Fixed terrain around train tunnel above / below ground connection
13 Days Ago
Merge from tick_limit_improvements
13 Days Ago
Better maxpacketspersecond_tick lag forgiveness
13 Days Ago
Merge from train_tunnel_altitude_2
13 Days Ago
Environment volume updates for the above ground / below ground transition pieces
13 Days Ago
Environment volume updates to better fit the shapes of the underground train tunnel segments
13 Days Ago
ProceduralMapRailSimple and ProceduralMapRoadSimple fixes
13 Days Ago
Station prefab updates
13 Days Ago
31 Days Ago
Subtracting 109845 (workshop normal fix)
35 Days Ago
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35 Days Ago
Fixed network updates, for example from parenting changes, interfering with smooth movement for entities that are currently lerping Removed Jarryd's interpolator SnapToEnd demo workaround
37 Days Ago
Added missing Model component to grenade.f1.entity (leading to missing skin in third person)
38 Days Ago
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38 Days Ago
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39 Days Ago
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42 Days Ago
Merge from indirect_instancing
42 Days Ago
Restoring ProjectSettings.asset
42 Days Ago
Merge from indirect_instancing
2 Months Ago
editorconfig update
2 Months Ago
Merging .editorconfig from main/StandardCodeFormatting
2 Months Ago
Skin bundles
2 Months Ago
Skin update
2 Months Ago
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2 Months Ago
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2 Months Ago
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3 Months Ago
Fixed paddling pool water being invisible inside canyons
3 Months Ago
Shader fixes
3 Months Ago
Meta files
3 Months Ago
Script auto updates / compile fixes