10,586 Commits over 4,383 Days - 0.10cph!
Asset bundle test: Use full absolute path and platform-specific directory separator
Merge from editor_copytexture_error_spam_fix
Add copilot-instructions.md
Fixing ocean topology floodfill not reaching certain sections behind road crossings
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fpb-config: 2022.3.41f1 -> 6000.3.11f1
Fix for ocean topology missing around certain rivers
Cinemachine compile fixes
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Various code auto updates, part 6 (third party)
Various code auto updates, part 5
Various code auto updates, part 4
Various code auto updates, part 3
Various code auto updates, part 2
Various code auto updates, part 1
Amplify Shader Editor temp compile fix (this needs to be fixed properly if still in use)
TMP auto upgrade (this needs applying upstream)
Baseline (ProjectVersion, Packages, MultiplayerManager)
Enabled LZ4 high compression
Fixed ocean topology in launch site, potentially other monuments
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Fixed issue when meshes with and without uv2 channel were combined in the same batch
Foundation corner conditional model checks
Foundation corner sockets
Added ModelConditionTest_FoundationCornerLeft and ModelConditionTest_FoundationCornerRight