469 Commits over 486 Days - 0.04cph!
added wip flow map to court surface
re-textured and unwrapped court and court_outer so they match up
adding lava court inner and outer textures WIP
finished texturing up cogs, working on court texture
adding new textures to lava courts. added sparks and lava effects to machinery
added textured cogs in lava court
added floating rocks to lava court, texturing pipes and cogs, setting up material values
added Dylan's new lightning bolt and steam burst effects
Added pipes and cogs to lava court and animated.
added lava pipes to lava court scene
added new lava rock walls 1-5 and positioned in scene. added lava effects particle smoke
added rock wall to unity scene
added lava fires and vents to court side 2 on lava court
moved lights to correct folders
added lights to vent light groups and created proper prefabs
added lava vents to lava court and checked in dylan's effects.
added more stalagmites to lava court, changed material, working on court surface
added stalagmites to lava court
fixed collision on test court
cut in to lava court platforms to make it less uniform
added unique rock to lava court
added second court half to lava court, working on rocks
added early lava court plane, rocks and lava
added collision to target, added vertex colours so can set individual ring colour, tweaked hit anim
added new targets with animations. viewable in cloud city court
updated shaderforge version. tweaked cloud city outer court colour
removed mesh collider from glass
added cloud city hole collision
made wild west court area larger to fit same size as test court
removed broken rope on raft
made swamp court play area and collision larger to fit same size as test court
fixed holes on cloud city court outer mesh
added Dylan's hit effects to 2DFX
made cloud city court area larger to fit test court's new dimensions. changed collision to be bigger. added new jetpack flame effect.
added net collision to all environments
added court gravel and court gravel rocks to test court. overhauled lighting, added Jason's material change ideas. Tweaked colours. Added more 2dfx
added new lighting to test court, added bamboo and mountains, re animated koinobori kites, tweaked foliage shader and materials
tweaked normals on cloud city court play surface
added dylan's new effects, added fish and new grass to test court, added incense burners
added animated koinobori kites to test court. starting incense burner
added new lighting to test court, working on backdrops. added grass to wooden frames. Moved environment up slightly to fix bad shadows. Added court wear. Working on kites
tweaked grass shader on test court. rebuilt bush walls. re-sized court and court collision. tweaked materials, working on skybox
made court area on test court much bigger, changed collision to be bigger, rolling out to other courts
making collision bigger on courts
made test court environment steeper to show off background more, moved grass, tweaked water, added buildings
added new cherrry blossom effect to test court, added new net, added under court area, reanimated cogs, added shadows and new foliage
finished court play area, added mats and new textures, adding walls
made court area bigger, added new ground and added new lighting and camera settings
adding water area and new court rocks play area to test court WIP