repowiseguyscancel

8,451 Commits over 2,131 Days - 0.17cph!

8 Years Ago
Merging in drugs + wanted system + input updates.
8 Years Ago
Fixed gun not showing up initially in CLIENT+SERVER mode
8 Years Ago
Inventory visuals fix, with a little bit of a timing hack
8 Years Ago
Inventory changes, and fixed it not closing when pressing the inventory button again.
8 Years Ago
Reloading server-side with client-side pre-emptive animation
8 Years Ago
Caching similar meshes that are created by the building generator ready for instancing.
8 Years Ago
Moving various input stuff server-side
8 Years Ago
Reverted change. Needs investigation.
8 Years Ago
Trying proto GC
8 Years Ago
Another icon fix.
8 Years Ago
Trying to fix icon issues
8 Years Ago
merged with cooking
8 Years Ago
Fixed interaction fuckups
8 Years Ago
matress updated
8 Years Ago
Working on moving some inputs server-side. Not all implemented yet.
8 Years Ago
added missing #if SERVER
8 Years Ago
Merged in latest code from Bill
8 Years Ago
Set up the item producers properly, added ingredients, they're all deployable etc.
8 Years Ago
merge
8 Years Ago
Fixed Client/Server bug
8 Years Ago
Forgot to remove a couple of timers
8 Years Ago
Cops now know about wanted criminals. Watch out!
8 Years Ago
Info bar in the wanted UI
8 Years Ago
Wanted system partly working
8 Years Ago
Added a framework for wanted system
8 Years Ago
- Added UI indicating when you're considered to be committing a crime in progress. UI in but not functional for police wanted state as well. - Moved some more stuff behind SERVER tags
8 Years Ago
Icon modifications
8 Years Ago
Some minor edits
8 Years Ago
Adding icons for police wanted system
8 Years Ago
Stopped NPCs from actually receiving the drugs they buy, since they don't really use them and they don't drop items on death anymore anyway. Easy to re-enable if we want it.
8 Years Ago
Selling drugs to someone now considered a crime
8 Years Ago
Players get paid when selling drugs
8 Years Ago
Added FX for NPCs receiving welfare
8 Years Ago
Pedestrian NPCs no longer drop their items on death
8 Years Ago
Oops, don't comment out Bill's code.
8 Years Ago
Cleaned up all warnings outside of the building system
8 Years Ago
Fixing some stuff that was broken in CLIENT or SERVER modes from the meth_cooking branch. Leaving OnInteract in ItemContainerEntity broken as it's more complex to fix.
8 Years Ago
Forgot one...
8 Years Ago
Created a unified inventory access to treat multiple inventories as one. Unified IItemRequestReceiver all into the base Character class except for the shop hack.
8 Years Ago
Merging in the latest
8 Years Ago
Unified the NPC buying code with the player's shop buying code and moved it all into the new Character.IItemRequestReceiver. Fixed a couple of bugs in the process
8 Years Ago
Updating itemcontainer + looting
8 Years Ago
merge with drugs
8 Years Ago
Added sellable item cost
8 Years Ago
Interaction fix
8 Years Ago
NPC welfare system
8 Years Ago
AI cash stat sync to client
8 Years Ago
Drug sale FX. Interaction transition fix.
8 Years Ago
Better interaction transitions
8 Years Ago
Added WiseGuys tools option to skip the initial spawn screen when in editor