459 Commits over 184 Days - 0.10cph!
Fix inputs being registered twice with domain reload disabled, everything in Playground seems to work at this point. I can hop into playmode within 7 seconds which is awesome.
Handle resetting list components in code gen, reset LeanTween fields manually. We can now walk around, aim, shoot -- just some UI bugs left.
Add support for actions in domain reload code generation, fix main menu fields not being reset:
- We can now get into the game and walk around.
- Some inputs are still kinda broken, some UI gets stuck.
Just a few more fixes and it should be functional.
Add codegen handling for readonly and unity objects .
Compile everything only when CLIENT/SERVER/UNITY_EDITOR symbols are active to avoid having with build compile errors, this thing only needs to run in editor anyway.
Add code generation to reset static fields on any partial types with the "ResetStaticFields" attribute.
Reset static fields on scripts to allow for disabling domain reload, we're now able to get ingame without a reload but there is still a ton of bugs to fix.
Add heat source to small oil refinery to make it behave like the furnace/campfire when its on.
Fix player nametags being visible through ceilings:
- We no longer use the name tag world offset for vis check, just the bone position on its own.
- Use neck instead of the head bone to fix cases where the head is slightly clipping into the ceiling.