836 Commits over 365 Days - 0.10cph!
more pooling state resetting
more reset state fixes for heli, bike, ram, vehicle modules
Fix timesince and car audio not being reset properly
Setup pool components on modular vehicles too
Setup pooling on all seats
Add poolable component to kayak/bike/rowboat/horse
reset siege vehicles, train car, sub
Reset snowmobile, tugboat, horse, rowboat, bike
Reset modular vehicles too
Reset state on mountables and base/combat entities
cancel invokes on pool, restore go active states. (could probably subtract this later)
Add initial poolcouts to vehicles
Fix regression with grading sliders, I broke them when I made grading convars usable again.
Cherry pick blur manager NRE fix
Add exposure slider to the effects tab, bump up max focus distance.
Fix switching from dolly view -> dolly edit not keeping the camera where it was, let people create keyframes in dolly view.
Add a way to minimize options/sandbox panels, fix some demo2ui not using phrases.
Push up phrases too, oops
Add copy/paste for timeline keyframes
Add double clicking keyframes to snap to their time. (+ a context menu button)
Fix demos not loading, blur manager NRE
refactor + improve turn in place based on feedback. seems mostly stable now. this mainly fixes the weird catch up issues we had when a player turned constantly.
- Make appearance and animation windows movable (mostly refactoring to make all utk rust windows movable)
- Create keyframes for current zoom/focal length when placing dolly cameras.
- Fix NRE from cloning players
- Fix not being able to use convars directly in demoui2, no longer prioritizing the options menu.
- Maybe fix the dlaa/dlss crash, needs more testing
- Add toggle to cast shadows in sandbox lights
- Fade out dolly cameras when you get too close to them
- Add a "open export folder" button in the export tab.
- Automatically switch to dolly view when exporting.
- Fix spacebar not pausing/resuming demo when in dolly view.
Add undo/redo to demo2 ui
Fix shields being visible when they shouldnt be + melee throwing bugs
Add demo timeline zooming, horizontal scrolling, re-ordering tracks with click + drag, make animation tracks work with rectangle selection.
Fix demo ui 2 rendering over pause menu.
Rename puppet mode to Sandbox, add hierarchy view + inspector panels, you can also add lights from the hierarchy now.
- Fixed time of day keyframes flickering when scrubbing the demo
- Fixed developer console rendering under demo2 ui.
- Allow typing values into demo options sliders by double clicking.
- Re-open options when toggling UI
- C key now cycles between the modes (the help menu)
- Bump up max blur slider.
- Tooltips (i did a bunch, i'll add more in the future)