240,577 Commits over 3,867 Days - 2.59cph!
Added exclusion filter for objects using ShadowCastingMode.ShadowsOnly, in amplify motion blur
Reapplied per-pixel fog patch to water shader
Removed shadow-only material and shader
Added shadowOnly toggle to SkinnedMultiMesh
Updated scripts to use Renderer.shadowCastingMode instead of Renderer.castShadows